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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/snapshot/snapshot.h" | 5 #include "ui/snapshot/snapshot.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/test/test_simple_task_runner.h" | 8 #include "base/test/test_simple_task_runner.h" |
| 9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 #include "ui/aura/test/aura_test_helper.h" | 10 #include "ui/aura/test/aura_test_helper.h" |
| 11 #include "ui/aura/test/test_screen.h" | 11 #include "ui/aura/test/test_screen.h" |
| 12 #include "ui/aura/test/test_window_delegate.h" | 12 #include "ui/aura/test/test_window_delegate.h" |
| 13 #include "ui/aura/test/test_windows.h" | 13 #include "ui/aura/test/test_windows.h" |
| 14 #include "ui/aura/window.h" | 14 #include "ui/aura/window.h" |
| 15 #include "ui/aura/window_event_dispatcher.h" | 15 #include "ui/aura/window_event_dispatcher.h" |
| 16 #include "ui/compositor/layer.h" | 16 #include "ui/compositor/layer.h" |
| 17 #include "ui/compositor/test/context_factories_for_test.h" | 17 #include "ui/compositor/test/context_factories_for_test.h" |
| 18 #include "ui/compositor/test/draw_waiter_for_test.h" | 18 #include "ui/compositor/test/draw_waiter_for_test.h" |
| 19 #include "ui/gfx/canvas.h" | 19 #include "ui/gfx/canvas.h" |
| 20 #include "ui/gfx/gfx_paths.h" | 20 #include "ui/gfx/gfx_paths.h" |
| 21 #include "ui/gfx/image/image.h" | 21 #include "ui/gfx/image/image.h" |
| 22 #include "ui/gfx/rect.h" | 22 #include "ui/gfx/rect.h" |
| 23 #include "ui/gfx/size_conversions.h" | 23 #include "ui/gfx/size_conversions.h" |
| 24 #include "ui/gfx/transform.h" | 24 #include "ui/gfx/transform.h" |
| 25 #include "ui/gl/gl_implementation.h" | 25 #include "ui/gl/gl_implementation.h" |
| 26 #include "ui/wm/core/default_activation_client.h" | |
| 27 | 26 |
| 28 namespace ui { | 27 namespace ui { |
| 29 namespace { | 28 namespace { |
| 30 | 29 |
| 31 SkColor GetExpectedColorForPoint(int x, int y) { | 30 SkColor GetExpectedColorForPoint(int x, int y) { |
| 32 return SkColorSetRGB(std::min(x, 255), std::min(y, 255), 0); | 31 return SkColorSetRGB(std::min(x, 255), std::min(y, 255), 0); |
| 33 } | 32 } |
| 34 | 33 |
| 35 // Paint simple rectangle on the specified aura window. | 34 // Paint simple rectangle on the specified aura window. |
| 36 class TestPaintingWindowDelegate : public aura::test::TestWindowDelegate { | 35 class TestPaintingWindowDelegate : public aura::test::TestWindowDelegate { |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 87 testing::Test::SetUp(); | 86 testing::Test::SetUp(); |
| 88 | 87 |
| 89 // The ContextFactory must exist before any Compositors are created. | 88 // The ContextFactory must exist before any Compositors are created. |
| 90 // Snapshot test tests real drawing and readback, so needs pixel output. | 89 // Snapshot test tests real drawing and readback, so needs pixel output. |
| 91 bool enable_pixel_output = true; | 90 bool enable_pixel_output = true; |
| 92 ui::InitializeContextFactoryForTests(enable_pixel_output); | 91 ui::InitializeContextFactoryForTests(enable_pixel_output); |
| 93 | 92 |
| 94 helper_.reset( | 93 helper_.reset( |
| 95 new aura::test::AuraTestHelper(base::MessageLoopForUI::current())); | 94 new aura::test::AuraTestHelper(base::MessageLoopForUI::current())); |
| 96 helper_->SetUp(); | 95 helper_->SetUp(); |
| 97 new ::wm::DefaultActivationClient(helper_->root_window()); | |
| 98 } | 96 } |
| 99 | 97 |
| 100 virtual void TearDown() OVERRIDE { | 98 virtual void TearDown() OVERRIDE { |
| 101 test_window_.reset(); | 99 test_window_.reset(); |
| 102 delegate_.reset(); | 100 delegate_.reset(); |
| 103 helper_->RunAllPendingInMessageLoop(); | 101 helper_->RunAllPendingInMessageLoop(); |
| 104 helper_->TearDown(); | 102 helper_->TearDown(); |
| 105 ui::TerminateContextFactoryForTests(); | 103 ui::TerminateContextFactoryForTests(); |
| 106 testing::Test::TearDown(); | 104 testing::Test::TearDown(); |
| 107 } | 105 } |
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| 280 gfx::SizeF snapshot_size(test_bounds.size()); | 278 gfx::SizeF snapshot_size(test_bounds.size()); |
| 281 snapshot_size.Scale(2.0f); | 279 snapshot_size.Scale(2.0f); |
| 282 | 280 |
| 283 gfx::Image snapshot = GrabSnapshotForTestWindow(); | 281 gfx::Image snapshot = GrabSnapshotForTestWindow(); |
| 284 EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), | 282 EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), |
| 285 snapshot.Size().ToString()); | 283 snapshot.Size().ToString()); |
| 286 EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 2)); | 284 EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 2)); |
| 287 } | 285 } |
| 288 | 286 |
| 289 } // namespace ui | 287 } // namespace ui |
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