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Issue 261553002: Revert of Move DefaultActivationClient to wm/core (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdio.h> 5 #include <stdio.h>
6 #include <string> 6 #include <string>
7 7
8 #include "base/at_exit.h" 8 #include "base/at_exit.h"
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/files/file_path.h" 10 #include "base/files/file_path.h"
11 #include "base/i18n/icu_util.h" 11 #include "base/i18n/icu_util.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/message_loop/message_loop.h" 13 #include "base/message_loop/message_loop.h"
14 #include "base/path_service.h" 14 #include "base/path_service.h"
15 #include "mojo/examples/aura_demo/demo_screen.h" 15 #include "mojo/examples/aura_demo/demo_screen.h"
16 #include "mojo/examples/aura_demo/window_tree_host_mojo.h" 16 #include "mojo/examples/aura_demo/window_tree_host_mojo.h"
17 #include "mojo/examples/launcher/launcher.mojom.h" 17 #include "mojo/examples/launcher/launcher.mojom.h"
18 #include "mojo/public/cpp/bindings/allocation_scope.h" 18 #include "mojo/public/cpp/bindings/allocation_scope.h"
19 #include "mojo/public/cpp/bindings/remote_ptr.h" 19 #include "mojo/public/cpp/bindings/remote_ptr.h"
20 #include "mojo/public/cpp/gles2/gles2.h" 20 #include "mojo/public/cpp/gles2/gles2.h"
21 #include "mojo/public/cpp/shell/application.h" 21 #include "mojo/public/cpp/shell/application.h"
22 #include "mojo/public/cpp/system/core.h" 22 #include "mojo/public/cpp/system/core.h"
23 #include "mojo/public/interfaces/shell/shell.mojom.h" 23 #include "mojo/public/interfaces/shell/shell.mojom.h"
24 #include "mojo/services/native_viewport/native_viewport.mojom.h" 24 #include "mojo/services/native_viewport/native_viewport.mojom.h"
25 #include "ui/aura/client/aura_constants.h" 25 #include "ui/aura/client/aura_constants.h"
26 #include "ui/aura/client/default_activation_client.h"
26 #include "ui/aura/client/default_capture_client.h" 27 #include "ui/aura/client/default_capture_client.h"
27 #include "ui/aura/client/window_tree_client.h" 28 #include "ui/aura/client/window_tree_client.h"
28 #include "ui/aura/env.h" 29 #include "ui/aura/env.h"
29 #include "ui/aura/test/test_focus_client.h" 30 #include "ui/aura/test/test_focus_client.h"
30 #include "ui/aura/window.h" 31 #include "ui/aura/window.h"
31 #include "ui/aura/window_delegate.h" 32 #include "ui/aura/window_delegate.h"
32 #include "ui/aura/window_event_dispatcher.h" 33 #include "ui/aura/window_event_dispatcher.h"
33 #include "ui/aura/window_tree_host.h" 34 #include "ui/aura/window_tree_host.h"
34 #include "ui/base/hit_test.h" 35 #include "ui/base/hit_test.h"
35 #include "ui/base/ime/input_method.h" 36 #include "ui/base/ime/input_method.h"
36 #include "ui/base/ime/input_method_delegate.h" 37 #include "ui/base/ime/input_method_delegate.h"
37 #include "ui/base/ime/input_method_factory.h" 38 #include "ui/base/ime/input_method_factory.h"
38 #include "ui/base/resource/resource_bundle.h" 39 #include "ui/base/resource/resource_bundle.h"
39 #include "ui/gfx/canvas.h" 40 #include "ui/gfx/canvas.h"
40 #include "ui/views/background.h" 41 #include "ui/views/background.h"
41 #include "ui/views/border.h" 42 #include "ui/views/border.h"
42 #include "ui/views/controls/textfield/textfield.h" 43 #include "ui/views/controls/textfield/textfield.h"
43 #include "ui/views/controls/textfield/textfield_controller.h" 44 #include "ui/views/controls/textfield/textfield_controller.h"
44 #include "ui/views/layout/fill_layout.h" 45 #include "ui/views/layout/fill_layout.h"
45 #include "ui/views/view.h" 46 #include "ui/views/view.h"
46 #include "ui/views/widget/widget.h" 47 #include "ui/views/widget/widget.h"
47 #include "ui/wm/core/default_activation_client.h"
48 #include "url/gurl.h" 48 #include "url/gurl.h"
49 49
50 #if defined(WIN32) 50 #if defined(WIN32)
51 #if !defined(CDECL) 51 #if !defined(CDECL)
52 #define CDECL __cdecl 52 #define CDECL __cdecl
53 #endif 53 #endif
54 #define LAUNCHER_EXPORT __declspec(dllexport) 54 #define LAUNCHER_EXPORT __declspec(dllexport)
55 #else 55 #else
56 #define CDECL 56 #define CDECL
57 #define LAUNCHER_EXPORT __attribute__((visibility("default"))) 57 #define LAUNCHER_EXPORT __attribute__((visibility("default")))
(...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after
237 launcher_client_->OnURLEntered(url_text); 237 launcher_client_->OnURLEntered(url_text);
238 } 238 }
239 239
240 void HostContextCreated() { 240 void HostContextCreated() {
241 window_tree_host_->InitHost(); 241 window_tree_host_->InitHost();
242 window_tree_host_->window()->SetBounds(gfx::Rect(450, 60)); 242 window_tree_host_->window()->SetBounds(gfx::Rect(450, 60));
243 243
244 focus_client_.reset(new aura::test::TestFocusClient()); 244 focus_client_.reset(new aura::test::TestFocusClient());
245 aura::client::SetFocusClient(window_tree_host_->window(), 245 aura::client::SetFocusClient(window_tree_host_->window(),
246 focus_client_.get()); 246 focus_client_.get());
247 new wm::DefaultActivationClient(window_tree_host_->window()); 247 activation_client_.reset(
248 new aura::client::DefaultActivationClient(window_tree_host_->window()));
248 capture_client_.reset( 249 capture_client_.reset(
249 new aura::client::DefaultCaptureClient(window_tree_host_->window())); 250 new aura::client::DefaultCaptureClient(window_tree_host_->window()));
250 ime_filter_.reset(new MinimalInputEventFilter(window_tree_host_->window())); 251 ime_filter_.reset(new MinimalInputEventFilter(window_tree_host_->window()));
251 252
252 window_tree_client_.reset( 253 window_tree_client_.reset(
253 new LauncherWindowTreeClient(window_tree_host_->window())); 254 new LauncherWindowTreeClient(window_tree_host_->window()));
254 255
255 launcher_controller_.InitInWindow(window_tree_host_->window()); 256 launcher_controller_.InitInWindow(window_tree_host_->window());
256 257
257 if (pending_show_) { 258 if (pending_show_) {
258 pending_show_ = false; 259 pending_show_ = false;
259 Show(); 260 Show();
260 } 261 }
261 } 262 }
262 263
263 scoped_ptr<DemoScreen> screen_; 264 scoped_ptr<DemoScreen> screen_;
264 scoped_ptr<LauncherWindowTreeClient> window_tree_client_; 265 scoped_ptr<LauncherWindowTreeClient> window_tree_client_;
266 scoped_ptr<aura::client::DefaultActivationClient> activation_client_;
265 scoped_ptr<aura::client::FocusClient> focus_client_; 267 scoped_ptr<aura::client::FocusClient> focus_client_;
266 scoped_ptr<aura::client::DefaultCaptureClient> capture_client_; 268 scoped_ptr<aura::client::DefaultCaptureClient> capture_client_;
267 scoped_ptr<ui::EventHandler> ime_filter_; 269 scoped_ptr<ui::EventHandler> ime_filter_;
268 270
269 LauncherController launcher_controller_; 271 LauncherController launcher_controller_;
270 272
271 RemotePtr<LauncherClient> launcher_client_; 273 RemotePtr<LauncherClient> launcher_client_;
272 scoped_ptr<aura::WindowTreeHost> window_tree_host_; 274 scoped_ptr<aura::WindowTreeHost> window_tree_host_;
273 275
274 bool pending_show_; 276 bool pending_show_;
(...skipping 19 matching lines...) Expand all
294 296
295 // TODO(beng): This crashes in a DCHECK on X11 because this thread's 297 // TODO(beng): This crashes in a DCHECK on X11 because this thread's
296 // MessageLoop is not of TYPE_UI. I think we need a way to build 298 // MessageLoop is not of TYPE_UI. I think we need a way to build
297 // Aura that doesn't define platform-specific stuff. 299 // Aura that doesn't define platform-specific stuff.
298 aura::Env::CreateInstance(); 300 aura::Env::CreateInstance();
299 mojo::examples::LauncherImpl launcher(shell_handle); 301 mojo::examples::LauncherImpl launcher(shell_handle);
300 loop.Run(); 302 loop.Run();
301 303
302 return MOJO_RESULT_OK; 304 return MOJO_RESULT_OK;
303 } 305 }
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