Index: media/base/audio_splicer.cc |
diff --git a/media/base/audio_splicer.cc b/media/base/audio_splicer.cc |
index b83765e76066bda8e93840f703371959344a6524..9fae4175f032408eb94e3a5be3ed810972a790c4 100644 |
--- a/media/base/audio_splicer.cc |
+++ b/media/base/audio_splicer.cc |
@@ -35,20 +35,6 @@ static void AccurateTrimStart(int frames_to_trim, |
const AudioTimestampHelper& timestamp_helper) { |
buffer->TrimStart(frames_to_trim); |
buffer->set_timestamp(timestamp_helper.GetTimestamp()); |
- buffer->set_duration( |
- timestamp_helper.GetFrameDuration(buffer->frame_count())); |
-} |
- |
-// AudioBuffer::TrimEnd() is not as accurate as the timestamp helper, so |
-// manually adjust the duration after trimming. |
-static void AccurateTrimEnd(int frames_to_trim, |
- const scoped_refptr<AudioBuffer> buffer, |
- const AudioTimestampHelper& timestamp_helper) { |
- DCHECK_LT(std::abs(timestamp_helper.GetFramesToTarget(buffer->timestamp())), |
- kMinGapSize); |
- buffer->TrimEnd(frames_to_trim); |
- buffer->set_duration( |
- timestamp_helper.GetFrameDuration(buffer->frame_count())); |
} |
// Returns an AudioBus whose frame buffer is backed by the provided AudioBuffer. |
@@ -177,13 +163,12 @@ bool AudioStreamSanitizer::AddInput(const scoped_refptr<AudioBuffer>& input) { |
// Create a buffer with enough silence samples to fill the gap and |
// add it to the output buffer. |
- scoped_refptr<AudioBuffer> gap = AudioBuffer::CreateEmptyBuffer( |
- input->channel_layout(), |
- input->channel_count(), |
- input->sample_rate(), |
- frames_to_fill, |
- expected_timestamp, |
- output_timestamp_helper_.GetFrameDuration(frames_to_fill)); |
+ scoped_refptr<AudioBuffer> gap = |
+ AudioBuffer::CreateEmptyBuffer(input->channel_layout(), |
+ input->channel_count(), |
+ input->sample_rate(), |
+ frames_to_fill, |
+ expected_timestamp); |
AddOutputBuffer(gap); |
// Add the input buffer now that the gap has been filled. |
@@ -443,9 +428,7 @@ scoped_ptr<AudioBus> AudioSplicer::ExtractCrossfadeFromPreSplice( |
// If only part of the buffer was consumed, trim it appropriately and stick |
// it into the output queue. |
if (frames_before_splice) { |
- AccurateTrimEnd(preroll->frame_count() - frames_before_splice, |
- preroll, |
- output_ts_helper); |
+ preroll->TrimEnd(preroll->frame_count() - frames_before_splice); |
CHECK(output_sanitizer_->AddInput(preroll)); |
frames_before_splice = 0; |
} |
@@ -466,8 +449,6 @@ void AudioSplicer::CrossfadePostSplice( |
const AudioTimestampHelper& output_ts_helper = |
output_sanitizer_->timestamp_helper(); |
crossfade_buffer->set_timestamp(output_ts_helper.GetTimestamp()); |
- crossfade_buffer->set_duration( |
- output_ts_helper.GetFrameDuration(pre_splice_bus->frames())); |
// AudioBuffer::ReadFrames() only allows output into an AudioBus, so wrap |
// our AudioBuffer in one so we can avoid extra data copies. |