Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp |
index badcb26bbb0bdca65abdf747c72005faa4b6020f..51e311d30217cd72e6429c1d5349f38924243d84 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp |
@@ -1304,7 +1304,7 @@ void WebGLRenderingContextBase::setupFlags() { |
void WebGLRenderingContextBase::addCompressedTextureFormat(GLenum format) { |
if (!m_compressedTextureFormats.contains(format)) |
- m_compressedTextureFormats.append(format); |
+ m_compressedTextureFormats.push_back(format); |
} |
void WebGLRenderingContextBase::removeAllCompressedTextureFormats() { |
@@ -2693,7 +2693,7 @@ WebGLRenderingContextBase::getAttachedShaders(WebGLProgram* program) { |
for (unsigned i = 0; i < sizeof(shaderType) / sizeof(GLenum); ++i) { |
WebGLShader* shader = program->getAttachedShader(shaderType[i]); |
if (shader) |
- shaderObjects.append(shader); |
+ shaderObjects.push_back(shader); |
} |
return shaderObjects; |
} |
@@ -3392,7 +3392,7 @@ Nullable<Vector<String>> WebGLRenderingContextBase::getSupportedExtensions() { |
const char* const* prefixes = tracker->prefixes(); |
for (; *prefixes; ++prefixes) { |
String prefixedName = String(*prefixes) + tracker->extensionName(); |
- result.append(prefixedName); |
+ result.push_back(prefixedName); |
} |
} |
} |