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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/csspaint/PaintWorkletGlobalScope.h" | 5 #include "modules/csspaint/PaintWorkletGlobalScope.h" |
6 | 6 |
7 #include "bindings/core/v8/V8BindingMacros.h" | 7 #include "bindings/core/v8/V8BindingMacros.h" |
8 #include "bindings/core/v8/WorkerOrWorkletScriptController.h" | 8 #include "bindings/core/v8/WorkerOrWorkletScriptController.h" |
9 #include "core/CSSPropertyNames.h" | 9 #include "core/CSSPropertyNames.h" |
10 #include "core/dom/ExceptionCode.h" | 10 #include "core/dom/ExceptionCode.h" |
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89 if (!isUndefinedOrNull(inputPropertiesValue)) { | 89 if (!isUndefinedOrNull(inputPropertiesValue)) { |
90 Vector<String> properties = toImplArray<Vector<String>>( | 90 Vector<String> properties = toImplArray<Vector<String>>( |
91 inputPropertiesValue, 0, isolate, exceptionState); | 91 inputPropertiesValue, 0, isolate, exceptionState); |
92 | 92 |
93 if (exceptionState.hadException()) | 93 if (exceptionState.hadException()) |
94 return; | 94 return; |
95 | 95 |
96 for (const auto& property : properties) { | 96 for (const auto& property : properties) { |
97 CSSPropertyID propertyID = cssPropertyID(property); | 97 CSSPropertyID propertyID = cssPropertyID(property); |
98 if (propertyID == CSSPropertyVariable) { | 98 if (propertyID == CSSPropertyVariable) { |
99 customInvalidationProperties.append(property); | 99 customInvalidationProperties.push_back(property); |
100 } else if (propertyID != CSSPropertyInvalid) { | 100 } else if (propertyID != CSSPropertyInvalid) { |
101 nativeInvalidationProperties.append(propertyID); | 101 nativeInvalidationProperties.push_back(propertyID); |
102 } | 102 } |
103 } | 103 } |
104 } | 104 } |
105 | 105 |
106 // Parse 'alpha' AKA hasAlpha property. | 106 // Parse 'alpha' AKA hasAlpha property. |
107 v8::Local<v8::Value> alphaValue; | 107 v8::Local<v8::Value> alphaValue; |
108 if (!v8Call(constructor->Get(context, v8String(isolate, "alpha")), | 108 if (!v8Call(constructor->Get(context, v8String(isolate, "alpha")), |
109 alphaValue)) | 109 alphaValue)) |
110 return; | 110 return; |
111 if (!isUndefinedOrNull(alphaValue) && !alphaValue->IsBoolean()) { | 111 if (!isUndefinedOrNull(alphaValue) && !alphaValue->IsBoolean()) { |
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186 set->add(generator); | 186 set->add(generator); |
187 } | 187 } |
188 | 188 |
189 DEFINE_TRACE(PaintWorkletGlobalScope) { | 189 DEFINE_TRACE(PaintWorkletGlobalScope) { |
190 visitor->trace(m_paintDefinitions); | 190 visitor->trace(m_paintDefinitions); |
191 visitor->trace(m_pendingGenerators); | 191 visitor->trace(m_pendingGenerators); |
192 MainThreadWorkletGlobalScope::trace(visitor); | 192 MainThreadWorkletGlobalScope::trace(visitor); |
193 } | 193 } |
194 | 194 |
195 } // namespace blink | 195 } // namespace blink |
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