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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef REMOTING_CLIENT_SYS_OPENGL_H_ | |
6 #define REMOTING_CLIENT_SYS_OPENGL_H_ | |
7 | |
8 #include "build/build_config.h" | |
9 | |
10 #if defined(OS_IOS) | |
11 #include <OpenGLES/ES3/gl.h> | |
12 #elif defined(OS_LINUX) | |
13 #define GL_GLEXT_PROTOTYPES | |
14 #include <GL/gl.h> | |
15 #include <GL/glext.h> | |
16 #elif defined(OS_MACOSX) | |
17 #define GL_GLEXT_PROTOTYPES | |
18 #include <OpenGL/gl.h> | |
19 #include <OpenGL/glext.h> | |
20 #else | |
21 #include <GLES3/gl3.h> | |
22 #endif // defined(OS_IOS) | |
23 | |
24 #endif // REMOTING_CLIENT_SYS_OPENGL_H_ | |
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