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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef REMOTING_CLIENT_GL_TEXTURE_IDS_H_ | |
| 6 #define REMOTING_CLIENT_GL_TEXTURE_IDS_H_ | |
| 7 | |
| 8 #include "base/macros.h" | |
| 9 | |
| 10 namespace remoting { | |
| 11 | |
| 12 const int kGlCursorTextureId = 0; | |
| 13 const int kGlCursorFeedbackTextureId = 1; | |
| 14 | |
| 15 // GlDesktop may occupy more than one texture unit. This should be the last | |
| 16 // texture ID so that GlDesktop can use any id >= kGlDesktopFirstTextureId | |
| 17 // without conflict. | |
| 18 const int kGlDesktopFirstTextureId = 2; | |
| 19 | |
| 20 } // namespace remoting | |
| 21 | |
| 22 #endif // REMOTING_CLIENT_GL_TEXTURE_IDS_H_ | |
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