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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef REMOTING_CLIENT_GL_TEXTURE_IDS_H_ | |
6 #define REMOTING_CLIENT_GL_TEXTURE_IDS_H_ | |
7 | |
8 #include "base/macros.h" | |
9 | |
10 namespace remoting { | |
11 | |
12 const int kGlCursorTextureId = 0; | |
13 const int kGlCursorFeedbackTextureId = 1; | |
14 | |
15 // GlDesktop may occupy more than one texture unit. This should be the last | |
16 // texture ID so that GlDesktop can use any id >= kGlDesktopFirstTextureId | |
17 // without conflict. | |
18 const int kGlDesktopFirstTextureId = 2; | |
19 | |
20 } // namespace remoting | |
21 | |
22 #endif // REMOTING_CLIENT_GL_TEXTURE_IDS_H_ | |
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