| OLD | NEW |
| (Empty) |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef REMOTING_CLIENT_OPENGL_GL_CANVAS_H_ | |
| 6 #define REMOTING_CLIENT_OPENGL_GL_CANVAS_H_ | |
| 7 | |
| 8 #include <array> | |
| 9 | |
| 10 #include "base/macros.h" | |
| 11 #include "base/threading/thread_checker.h" | |
| 12 #include "remoting/client/sys_opengl.h" | |
| 13 | |
| 14 namespace remoting { | |
| 15 | |
| 16 // This class holds zoom and pan configurations of the canvas and is used to | |
| 17 // draw textures on the canvas. | |
| 18 // Must be constructed after the OpenGL surface is created and destroyed before | |
| 19 // the surface is destroyed. | |
| 20 class GlCanvas { | |
| 21 public: | |
| 22 // gl_version: version number of the OpenGL ES context. Either 2 or 3. | |
| 23 GlCanvas(int gl_version); | |
| 24 | |
| 25 ~GlCanvas(); | |
| 26 | |
| 27 // Sets the transformation matrix. This matrix defines how the canvas should | |
| 28 // be shown on the view. | |
| 29 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ]. | |
| 30 // The matrix will be multiplied with the positions (with projective space, | |
| 31 // (x, y, 1)) to draw the textures with the right zoom and pan configuration. | |
| 32 // | |
| 33 // | m0, m1, m2, | | x | | |
| 34 // | m3, m4, m5, | * | y | | |
| 35 // | m6, m7, m8 | | 1 | | |
| 36 // | |
| 37 // For a typical transformation matrix such that m1=m3=m6=m7=0 and m8=1, m0 | |
| 38 // and m4 defines the scaling factor of the canvas and m2 and m5 defines the | |
| 39 // offset of the upper-left corner in pixel. | |
| 40 void SetTransformationMatrix(const std::array<float, 9>& matrix); | |
| 41 | |
| 42 // Sets the size of the view in pixels. | |
| 43 void SetViewSize(int width, int height); | |
| 44 | |
| 45 // Draws the texture on the canvas. Nothing will happen if | |
| 46 // SetNormalizedTransformation() has not been called. | |
| 47 // vertex_buffer: reference to the 2x4x2 float vertex buffer. | |
| 48 // [ four (x, y) position of the texture vertices in pixel | |
| 49 // with respect to the canvas, | |
| 50 // four (x, y) position of the vertices in percentage | |
| 51 // defining the visible area of the texture ] | |
| 52 // alpha_multiplier: Will be multiplied with the alpha channel of the texture. | |
| 53 // Passing 1 means no change of the transparency of the | |
| 54 // texture. | |
| 55 void DrawTexture(int texture_id, | |
| 56 GLuint texture_handle, | |
| 57 GLuint vertex_buffer, | |
| 58 float alpha_multiplier); | |
| 59 | |
| 60 // Returns the version number of current OpenGL ES context. Either 2 or 3. | |
| 61 int GetGlVersion() const; | |
| 62 | |
| 63 // Returns the maximum texture resolution limitation. Neither the width nor | |
| 64 // the height of the texture can exceed this limitation. | |
| 65 int GetMaxTextureSize() const; | |
| 66 | |
| 67 private: | |
| 68 int gl_version_; | |
| 69 | |
| 70 int max_texture_size_ = 0; | |
| 71 bool transformation_set_ = false; | |
| 72 bool view_size_set_ = false; | |
| 73 | |
| 74 // Handles. | |
| 75 GLuint vertex_shader_; | |
| 76 GLuint fragment_shader_; | |
| 77 GLuint program_; | |
| 78 | |
| 79 // Locations of the corresponding shader attributes. | |
| 80 GLuint transform_location_; | |
| 81 GLuint view_size_location_; | |
| 82 GLuint texture_location_; | |
| 83 GLuint alpha_multiplier_location_; | |
| 84 GLuint position_location_; | |
| 85 GLuint tex_cord_location_; | |
| 86 | |
| 87 base::ThreadChecker thread_checker_; | |
| 88 | |
| 89 DISALLOW_COPY_AND_ASSIGN(GlCanvas); | |
| 90 }; | |
| 91 | |
| 92 } // namespace remoting | |
| 93 | |
| 94 #endif // REMOTING_CLIENT_OPENGL_GL_CANVAS_H_ | |
| OLD | NEW |