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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/client/gl_render_layer.h" | 5 #include "remoting/client/display/gl_render_layer.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "remoting/client/gl_canvas.h" | 8 #include "remoting/client/display/gl_canvas.h" |
9 #include "remoting/client/gl_helpers.h" | 9 #include "remoting/client/display/gl_helpers.h" |
10 | |
11 | 10 |
12 namespace remoting { | 11 namespace remoting { |
13 | 12 |
14 namespace { | 13 namespace { |
15 | 14 |
16 // Assign texture coordinates to buffers for use in shader program. | 15 // Assign texture coordinates to buffers for use in shader program. |
17 const float kVertices[] = { | 16 const float kVertices[] = { |
18 // Points order: upper-left, bottom-left, upper-right, bottom-right. | 17 // Points order: upper-left, bottom-left, upper-right, bottom-right. |
19 | 18 |
20 // Positions to draw the texture on the normalized canvas coordinate. | 19 // Positions to draw the texture on the normalized canvas coordinate. |
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162 } else { | 161 } else { |
163 update_buffer_size_ = required_size; | 162 update_buffer_size_ = required_size; |
164 } | 163 } |
165 update_buffer_.reset(new uint8_t[update_buffer_size_]); | 164 update_buffer_.reset(new uint8_t[update_buffer_size_]); |
166 } | 165 } |
167 PackDirtyRegion(update_buffer_.get(), data, width, height, stride); | 166 PackDirtyRegion(update_buffer_.get(), data, width, height, stride); |
168 return update_buffer_.get(); | 167 return update_buffer_.get(); |
169 } | 168 } |
170 | 169 |
171 } // namespace remoting | 170 } // namespace remoting |
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