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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "remoting/client/gl_desktop.h" | |
| 6 | |
| 7 #include "base/logging.h" | |
| 8 #include "base/memory/ptr_util.h" | |
| 9 #include "remoting/client/gl_canvas.h" | |
| 10 #include "remoting/client/gl_math.h" | |
| 11 #include "remoting/client/gl_render_layer.h" | |
| 12 #include "remoting/client/gl_texture_ids.h" | |
| 13 #include "third_party/webrtc/modules/desktop_capture/desktop_frame.h" | |
| 14 #include "third_party/webrtc/modules/desktop_capture/desktop_region.h" | |
| 15 | |
| 16 namespace remoting { | |
| 17 | |
| 18 namespace { | |
| 19 | |
| 20 void UpdateDesktopRegion(const webrtc::DesktopFrame& frame, | |
| 21 const webrtc::DesktopRegion& region, | |
| 22 const webrtc::DesktopRect& texture_rect, | |
| 23 GlRenderLayer* layer) { | |
| 24 for (webrtc::DesktopRegion::Iterator i(region); !i.IsAtEnd(); i.Advance()) { | |
| 25 const uint8_t* rect_start = frame.GetFrameDataAtPos(i.rect().top_left()); | |
| 26 webrtc::DesktopVector update_pos = | |
| 27 i.rect().top_left().subtract(texture_rect.top_left()); | |
| 28 layer->UpdateTexture(rect_start, update_pos.x(), update_pos.y(), | |
| 29 i.rect().width(), i.rect().height(), frame.stride()); | |
| 30 } | |
| 31 } | |
| 32 | |
| 33 void SetFrameForTexture(const webrtc::DesktopFrame& frame, | |
| 34 GlRenderLayer* layer, | |
| 35 const webrtc::DesktopRect& rect) { | |
| 36 if (!layer->is_texture_set()) { | |
| 37 // First frame received. | |
| 38 layer->SetTexture(frame.GetFrameDataAtPos(rect.top_left()), rect.width(), | |
| 39 rect.height(), frame.stride()); | |
| 40 return; | |
| 41 } | |
| 42 // Incremental update. | |
| 43 if (frame.size().equals(rect.size())) { | |
| 44 // Single texture. No intersection is needed. | |
| 45 UpdateDesktopRegion(frame, frame.updated_region(), rect, layer); | |
| 46 } else { | |
| 47 webrtc::DesktopRegion intersected_region = frame.updated_region(); | |
| 48 intersected_region.IntersectWith(rect); | |
| 49 UpdateDesktopRegion(frame, intersected_region, rect, layer); | |
| 50 } | |
| 51 } | |
| 52 | |
| 53 } // namespace | |
| 54 | |
| 55 struct GlDesktop::GlDesktopTextureContainer { | |
| 56 std::unique_ptr<GlRenderLayer> layer; | |
| 57 webrtc::DesktopRect rect; | |
| 58 }; | |
| 59 | |
| 60 GlDesktop::GlDesktop() {} | |
| 61 | |
| 62 GlDesktop::~GlDesktop() {} | |
| 63 | |
| 64 void GlDesktop::SetCanvas(GlCanvas* canvas) { | |
| 65 last_desktop_size_.set(0, 0); | |
| 66 textures_.clear(); | |
| 67 canvas_ = canvas; | |
| 68 if (canvas) { | |
| 69 max_texture_size_ = canvas->GetMaxTextureSize(); | |
| 70 } | |
| 71 } | |
| 72 | |
| 73 void GlDesktop::SetVideoFrame(const webrtc::DesktopFrame& frame) { | |
| 74 if (!canvas_) { | |
| 75 return; | |
| 76 } | |
| 77 if (!frame.size().equals(last_desktop_size_)) { | |
| 78 last_desktop_size_.set(frame.size().width(), frame.size().height()); | |
| 79 ReallocateTextures(last_desktop_size_); | |
| 80 } | |
| 81 for (std::unique_ptr<GlDesktopTextureContainer>& texture : textures_) { | |
| 82 SetFrameForTexture(frame, texture->layer.get(), texture->rect); | |
| 83 } | |
| 84 } | |
| 85 | |
| 86 void GlDesktop::Draw() { | |
| 87 if (!textures_.empty() && !last_desktop_size_.is_empty()) { | |
| 88 for (std::unique_ptr<GlDesktopTextureContainer>& texture : textures_) { | |
| 89 texture->layer->Draw(1.0f); | |
| 90 } | |
| 91 } | |
| 92 } | |
| 93 | |
| 94 void GlDesktop::ReallocateTextures(const webrtc::DesktopSize& size) { | |
| 95 DCHECK(max_texture_size_); | |
| 96 DCHECK(canvas_); | |
| 97 textures_.clear(); | |
| 98 | |
| 99 int textures_per_row = | |
| 100 (size.width() + max_texture_size_ - 1) / max_texture_size_; | |
| 101 | |
| 102 int textures_per_column = | |
| 103 (size.height() + max_texture_size_ - 1) / max_texture_size_; | |
| 104 | |
| 105 webrtc::DesktopRect desktop_rect = webrtc::DesktopRect::MakeSize(size); | |
| 106 | |
| 107 int texture_id = kGlDesktopFirstTextureId; | |
| 108 std::array<float, 8> positions; | |
| 109 for (int x = 0; x < textures_per_row; x++) { | |
| 110 for (int y = 0; y < textures_per_column; y++) { | |
| 111 webrtc::DesktopRect rect = webrtc::DesktopRect::MakeXYWH( | |
| 112 x * max_texture_size_, y * max_texture_size_, max_texture_size_, | |
| 113 max_texture_size_); | |
| 114 rect.IntersectWith(desktop_rect); | |
| 115 std::unique_ptr<GlDesktopTextureContainer> container = | |
| 116 base::WrapUnique(new GlDesktopTextureContainer{ | |
| 117 base::MakeUnique<GlRenderLayer>(texture_id, canvas_), rect}); | |
| 118 FillRectangleVertexPositions(rect.left(), rect.top(), rect.width(), | |
| 119 rect.height(), &positions); | |
| 120 container->layer->SetVertexPositions(positions); | |
| 121 textures_.push_back(std::move(container)); | |
| 122 texture_id++; | |
| 123 } | |
| 124 } | |
| 125 } | |
| 126 | |
| 127 } // namespace remoting | |
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