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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef REMOTING_CLIENT_GL_CURSOR_FEEDBACK_TEXTURE_H_ | |
6 #define REMOTING_CLIENT_GL_CURSOR_FEEDBACK_TEXTURE_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/macros.h" | |
11 #include "base/memory/singleton.h" | |
12 | |
13 namespace remoting { | |
14 | |
15 // This is a singleton for generating and holding the the cursor feedback | |
16 // texture. | |
17 class GlCursorFeedbackTexture { | |
18 public: | |
19 static const int kTextureWidth; | |
20 | |
21 static GlCursorFeedbackTexture* GetInstance(); | |
22 | |
23 const std::vector<uint8_t>& GetTexture() const; | |
24 | |
25 private: | |
26 GlCursorFeedbackTexture(); | |
27 ~GlCursorFeedbackTexture(); | |
28 | |
29 friend struct base::DefaultSingletonTraits<GlCursorFeedbackTexture>; | |
30 | |
31 std::vector<uint8_t> texture_; | |
32 | |
33 DISALLOW_COPY_AND_ASSIGN(GlCursorFeedbackTexture); | |
34 }; | |
35 | |
36 } // namespace remoting | |
37 #endif // REMOTING_CLIENT_GL_CURSOR_FEEDBACK_TEXTURE_H_ | |
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