OLD | NEW |
---|---|
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/client/gl_renderer.h" | 5 #include "remoting/client/display/gl_renderer.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/threading/thread_task_runner_handle.h" | 9 #include "base/threading/thread_task_runner_handle.h" |
10 #include "remoting/client/gl_canvas.h" | 10 #include "remoting/client/display/gl_canvas.h" |
11 #include "remoting/client/gl_math.h" | 11 #include "remoting/client/display/gl_math.h" |
12 #include "remoting/client/gl_renderer_delegate.h" | 12 #include "remoting/client/display/gl_renderer_delegate.h" |
13 #include "remoting/client/sys_opengl.h" | 13 #include "remoting/client/sys_opengl.h" |
14 #include "third_party/webrtc/modules/desktop_capture/desktop_frame.h" | 14 #include "third_party/webrtc/modules/desktop_capture/desktop_frame.h" |
15 | 15 |
16 namespace remoting { | 16 namespace remoting { |
17 | 17 |
18 GlRenderer::GlRenderer() : | 18 GlRenderer::GlRenderer() : weak_factory_(this) { |
19 weak_factory_(this) { | |
20 weak_ptr_ = weak_factory_.GetWeakPtr(); | |
21 thread_checker_.DetachFromThread(); | 19 thread_checker_.DetachFromThread(); |
22 } | 20 } |
23 | 21 |
24 GlRenderer::~GlRenderer() { | 22 GlRenderer::~GlRenderer() {} |
nicholss
2017/01/03 23:14:34
This change leaked into this CL, this was not inte
| |
23 | |
24 GlRenderer* GlRenderer::CreateGlRendererWithDesktop() { | |
25 GlRenderer* renderer = new GlRenderer(); | |
26 renderer->AddDrawable(renderer->desktop_.GetWeakPtr()); | |
27 renderer->AddDrawable(renderer->cursor_.GetWeakPtr()); | |
28 renderer->AddDrawable(renderer->cursor_feedback_.GetWeakPtr()); | |
29 return renderer; | |
25 } | 30 } |
26 | 31 |
27 void GlRenderer::SetDelegate(base::WeakPtr<GlRendererDelegate> delegate) { | 32 void GlRenderer::SetDelegate(base::WeakPtr<GlRendererDelegate> delegate) { |
28 DCHECK(!delegate_); | 33 DCHECK(!delegate_); |
29 delegate_ = delegate; | 34 delegate_ = delegate; |
30 } | 35 } |
31 | 36 |
32 void GlRenderer::RequestCanvasSize() { | 37 void GlRenderer::RequestCanvasSize() { |
33 DCHECK(thread_checker_.CalledOnValidThread()); | 38 DCHECK(thread_checker_.CalledOnValidThread()); |
34 if (delegate_) { | 39 if (delegate_) { |
35 delegate_->OnSizeChanged(canvas_width_, canvas_height_); | 40 delegate_->OnSizeChanged(canvas_width_, canvas_height_); |
36 } | 41 } |
37 } | 42 } |
38 | 43 |
39 void GlRenderer::OnPixelTransformationChanged( | 44 void GlRenderer::OnPixelTransformationChanged( |
40 const std::array<float, 9>& matrix) { | 45 const std::array<float, 9>& matrix) { |
41 DCHECK(thread_checker_.CalledOnValidThread()); | 46 DCHECK(thread_checker_.CalledOnValidThread()); |
42 if (!canvas_) { | 47 if (!canvas_) { |
43 LOG(WARNING) << "Trying to set transformation matrix when the canvas is " | 48 LOG(WARNING) << "Trying to set transformation matrix when the canvas is " |
44 "not ready."; | 49 "not ready."; |
45 return; | 50 return; |
46 } | 51 } |
47 canvas_->SetTransformationMatrix(matrix); | 52 canvas_->SetTransformationMatrix(matrix); |
48 RequestRender(); | 53 RequestRender(); |
49 } | 54 } |
50 | 55 |
56 // TODO(nicholss): This method seems like it should not be in this class. | |
51 void GlRenderer::OnCursorMoved(float x, float y) { | 57 void GlRenderer::OnCursorMoved(float x, float y) { |
52 DCHECK(thread_checker_.CalledOnValidThread()); | 58 DCHECK(thread_checker_.CalledOnValidThread()); |
53 cursor_.SetCursorPosition(x, y); | 59 cursor_.SetCursorPosition(x, y); |
54 RequestRender(); | 60 RequestRender(); |
55 } | 61 } |
56 | 62 |
63 // TODO(nicholss): This method seems like it should not be in this class. | |
57 void GlRenderer::OnCursorInputFeedback(float x, float y, float diameter) { | 64 void GlRenderer::OnCursorInputFeedback(float x, float y, float diameter) { |
58 DCHECK(thread_checker_.CalledOnValidThread()); | 65 DCHECK(thread_checker_.CalledOnValidThread()); |
59 cursor_feedback_.StartAnimation(x, y, diameter); | 66 cursor_feedback_.StartAnimation(x, y, diameter); |
60 RequestRender(); | 67 RequestRender(); |
61 } | 68 } |
62 | 69 |
70 // TODO(nicholss): This method seems like it should not be in this class. | |
63 void GlRenderer::OnCursorVisibilityChanged(bool visible) { | 71 void GlRenderer::OnCursorVisibilityChanged(bool visible) { |
64 DCHECK(thread_checker_.CalledOnValidThread()); | 72 DCHECK(thread_checker_.CalledOnValidThread()); |
65 cursor_.SetCursorVisible(visible); | 73 cursor_.SetCursorVisible(visible); |
66 RequestRender(); | 74 RequestRender(); |
67 } | 75 } |
68 | 76 |
77 // TODO(nicholss): This method seems like it should not be in this class. | |
69 void GlRenderer::OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, | 78 void GlRenderer::OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, |
70 const base::Closure& done) { | 79 const base::Closure& done) { |
71 DCHECK(thread_checker_.CalledOnValidThread()); | 80 DCHECK(thread_checker_.CalledOnValidThread()); |
72 DCHECK(frame->size().width() > 0 && frame->size().height() > 0); | 81 DCHECK(frame->size().width() > 0 && frame->size().height() > 0); |
73 if (canvas_width_ != frame->size().width() || | 82 if (canvas_width_ != frame->size().width() || |
74 canvas_height_ != frame->size().height()) { | 83 canvas_height_ != frame->size().height()) { |
75 if (delegate_) { | 84 if (delegate_) { |
76 delegate_->OnSizeChanged(frame->size().width(), frame->size().height()); | 85 delegate_->OnSizeChanged(frame->size().width(), frame->size().height()); |
77 } | 86 } |
78 canvas_width_ = frame->size().width(); | 87 canvas_width_ = frame->size().width(); |
79 canvas_height_ = frame->size().height(); | 88 canvas_height_ = frame->size().height(); |
80 } | 89 } |
81 | 90 |
82 desktop_.SetVideoFrame(*frame); | 91 desktop_.SetVideoFrame(*frame); |
83 pending_done_callbacks_.push(done); | 92 pending_done_callbacks_.push(done); |
84 RequestRender(); | 93 RequestRender(); |
85 } | 94 } |
86 | 95 |
96 // TODO(nicholss): This method seems like it should not be in this class. | |
87 void GlRenderer::OnCursorShapeChanged(const protocol::CursorShapeInfo& shape) { | 97 void GlRenderer::OnCursorShapeChanged(const protocol::CursorShapeInfo& shape) { |
88 DCHECK(thread_checker_.CalledOnValidThread()); | 98 DCHECK(thread_checker_.CalledOnValidThread()); |
89 cursor_.SetCursorShape(shape); | 99 cursor_.SetCursorShape(shape); |
90 RequestRender(); | 100 RequestRender(); |
91 } | 101 } |
92 | 102 |
93 void GlRenderer::OnSurfaceCreated(int gl_version) { | 103 void GlRenderer::OnSurfaceCreated(int gl_version) { |
94 DCHECK(thread_checker_.CalledOnValidThread()); | 104 DCHECK(thread_checker_.CalledOnValidThread()); |
95 #ifndef NDEBUG | 105 canvas_.reset(GlCanvas::CreateGlCanvas(gl_version)); |
96 // Set the background clear color to bright green for debugging purposes. | 106 for (auto& drawable : drawables_) { |
97 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 107 drawable->SetCanvas(canvas_.get()); |
98 #else | 108 } |
99 // Set the background clear color to black. | |
100 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); | |
101 #endif | |
102 canvas_.reset(new GlCanvas(gl_version)); | |
103 desktop_.SetCanvas(canvas_.get()); | |
104 cursor_.SetCanvas(canvas_.get()); | |
105 cursor_feedback_.SetCanvas(canvas_.get()); | |
106 } | 109 } |
107 | 110 |
108 void GlRenderer::OnSurfaceChanged(int view_width, int view_height) { | 111 void GlRenderer::OnSurfaceChanged(int view_width, int view_height) { |
109 DCHECK(thread_checker_.CalledOnValidThread()); | 112 DCHECK(thread_checker_.CalledOnValidThread()); |
110 if (!canvas_) { | 113 if (!canvas_) { |
111 LOG(WARNING) << "Trying to set the view size when the canvas is not ready."; | 114 LOG(WARNING) << "Trying to set the view size when the canvas is not ready."; |
112 return; | 115 return; |
113 } | 116 } |
114 canvas_->SetViewSize(view_width, view_height); | 117 canvas_->SetViewSize(view_width, view_height); |
115 RequestRender(); | 118 RequestRender(); |
116 } | 119 } |
117 | 120 |
118 void GlRenderer::OnSurfaceDestroyed() { | 121 void GlRenderer::OnSurfaceDestroyed() { |
119 DCHECK(thread_checker_.CalledOnValidThread()); | 122 DCHECK(thread_checker_.CalledOnValidThread()); |
120 cursor_feedback_.SetCanvas(nullptr); | 123 for (auto& drawable : drawables_) { |
121 cursor_.SetCanvas(nullptr); | 124 drawable->SetCanvas(nullptr); |
122 desktop_.SetCanvas(nullptr); | 125 } |
123 canvas_.reset(); | 126 canvas_.reset(); |
124 } | 127 } |
125 | 128 |
126 base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() { | 129 base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() { |
127 return weak_ptr_; | 130 return weak_factory_.GetWeakPtr(); |
128 } | 131 } |
129 | 132 |
130 void GlRenderer::RequestRender() { | 133 void GlRenderer::RequestRender() { |
131 DCHECK(thread_checker_.CalledOnValidThread()); | 134 DCHECK(thread_checker_.CalledOnValidThread()); |
132 if (render_scheduled_) { | 135 if (render_scheduled_) { |
133 return; | 136 return; |
134 } | 137 } |
135 base::ThreadTaskRunnerHandle::Get()->PostTask( | 138 base::ThreadTaskRunnerHandle::Get()->PostTask( |
136 FROM_HERE, base::Bind(&GlRenderer::OnRender, weak_ptr_)); | 139 FROM_HERE, base::Bind(&GlRenderer::OnRender, GetWeakPtr())); |
137 render_scheduled_ = true; | 140 render_scheduled_ = true; |
138 } | 141 } |
139 | 142 |
143 void GlRenderer::AddDrawable(base::WeakPtr<GlDrawable> drawable) { | |
144 drawable->SetCanvas(canvas_.get()); | |
145 drawables_.push_back(drawable); | |
146 std::sort(drawables_.begin(), drawables_.end(), | |
147 drawable::DrawablesZOrderComparator); | |
148 } | |
149 | |
140 void GlRenderer::OnRender() { | 150 void GlRenderer::OnRender() { |
141 DCHECK(thread_checker_.CalledOnValidThread()); | 151 DCHECK(thread_checker_.CalledOnValidThread()); |
142 render_scheduled_ = false; | 152 render_scheduled_ = false; |
143 if (!delegate_ || !delegate_->CanRenderFrame()) { | 153 if (!delegate_ || !delegate_->CanRenderFrame()) { |
144 return; | 154 return; |
145 } | 155 } |
146 | |
147 if (canvas_) { | 156 if (canvas_) { |
148 glClear(GL_COLOR_BUFFER_BIT); | 157 canvas_->Clear(); |
149 | 158 // Draw each drawable in order. |
150 // Layers will be drawn from bottom to top. | 159 for (auto& drawable : drawables_) { |
151 desktop_.Draw(); | 160 if (drawable->Draw()) { |
152 | 161 RequestRender(); |
153 // |cursor_feedback_| should be drawn before |cursor_| so that the cursor | 162 } |
154 // won't be covered by the feedback animation. | |
155 if (cursor_feedback_.Draw()) { | |
156 RequestRender(); | |
157 } | 163 } |
158 | |
159 cursor_.Draw(); | |
160 } | 164 } |
161 | |
162 delegate_->OnFrameRendered(); | 165 delegate_->OnFrameRendered(); |
163 | 166 |
164 while (!pending_done_callbacks_.empty()) { | 167 while (!pending_done_callbacks_.empty()) { |
165 pending_done_callbacks_.front().Run(); | 168 pending_done_callbacks_.front().Run(); |
166 pending_done_callbacks_.pop(); | 169 pending_done_callbacks_.pop(); |
167 } | 170 } |
168 } | 171 } |
169 | 172 |
170 } // namespace remoting | 173 } // namespace remoting |
OLD | NEW |