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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/client/gl_renderer.h" | 5 #include "remoting/client/display/gl_renderer.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/threading/thread_task_runner_handle.h" | 9 #include "base/threading/thread_task_runner_handle.h" |
| 10 #include "remoting/client/gl_canvas.h" | 10 #include "remoting/client/display/gl_canvas.h" |
| 11 #include "remoting/client/gl_math.h" | 11 #include "remoting/client/display/gl_math.h" |
| 12 #include "remoting/client/gl_renderer_delegate.h" | 12 #include "remoting/client/display/gl_renderer_delegate.h" |
| 13 #include "remoting/client/sys_opengl.h" | 13 #include "remoting/client/sys_opengl.h" |
| 14 #include "third_party/webrtc/modules/desktop_capture/desktop_frame.h" | 14 #include "third_party/webrtc/modules/desktop_capture/desktop_frame.h" |
| 15 | 15 |
| 16 namespace remoting { | 16 namespace remoting { |
| 17 | 17 |
| 18 GlRenderer::GlRenderer() : | 18 GlRenderer::GlRenderer() : weak_factory_(this) { |
| 19 weak_factory_(this) { | |
| 20 weak_ptr_ = weak_factory_.GetWeakPtr(); | |
| 21 thread_checker_.DetachFromThread(); | 19 thread_checker_.DetachFromThread(); |
| 22 } | 20 } |
| 23 | 21 |
| 24 GlRenderer::~GlRenderer() { | 22 GlRenderer::~GlRenderer() {} |
|
nicholss
2017/01/03 23:14:34
This change leaked into this CL, this was not inte
| |
| 23 | |
| 24 GlRenderer* GlRenderer::CreateGlRendererWithDesktop() { | |
| 25 GlRenderer* renderer = new GlRenderer(); | |
| 26 renderer->AddDrawable(renderer->desktop_.GetWeakPtr()); | |
| 27 renderer->AddDrawable(renderer->cursor_.GetWeakPtr()); | |
| 28 renderer->AddDrawable(renderer->cursor_feedback_.GetWeakPtr()); | |
| 29 return renderer; | |
| 25 } | 30 } |
| 26 | 31 |
| 27 void GlRenderer::SetDelegate(base::WeakPtr<GlRendererDelegate> delegate) { | 32 void GlRenderer::SetDelegate(base::WeakPtr<GlRendererDelegate> delegate) { |
| 28 DCHECK(!delegate_); | 33 DCHECK(!delegate_); |
| 29 delegate_ = delegate; | 34 delegate_ = delegate; |
| 30 } | 35 } |
| 31 | 36 |
| 32 void GlRenderer::RequestCanvasSize() { | 37 void GlRenderer::RequestCanvasSize() { |
| 33 DCHECK(thread_checker_.CalledOnValidThread()); | 38 DCHECK(thread_checker_.CalledOnValidThread()); |
| 34 if (delegate_) { | 39 if (delegate_) { |
| 35 delegate_->OnSizeChanged(canvas_width_, canvas_height_); | 40 delegate_->OnSizeChanged(canvas_width_, canvas_height_); |
| 36 } | 41 } |
| 37 } | 42 } |
| 38 | 43 |
| 39 void GlRenderer::OnPixelTransformationChanged( | 44 void GlRenderer::OnPixelTransformationChanged( |
| 40 const std::array<float, 9>& matrix) { | 45 const std::array<float, 9>& matrix) { |
| 41 DCHECK(thread_checker_.CalledOnValidThread()); | 46 DCHECK(thread_checker_.CalledOnValidThread()); |
| 42 if (!canvas_) { | 47 if (!canvas_) { |
| 43 LOG(WARNING) << "Trying to set transformation matrix when the canvas is " | 48 LOG(WARNING) << "Trying to set transformation matrix when the canvas is " |
| 44 "not ready."; | 49 "not ready."; |
| 45 return; | 50 return; |
| 46 } | 51 } |
| 47 canvas_->SetTransformationMatrix(matrix); | 52 canvas_->SetTransformationMatrix(matrix); |
| 48 RequestRender(); | 53 RequestRender(); |
| 49 } | 54 } |
| 50 | 55 |
| 56 // TODO(nicholss): This method seems like it should not be in this class. | |
| 51 void GlRenderer::OnCursorMoved(float x, float y) { | 57 void GlRenderer::OnCursorMoved(float x, float y) { |
| 52 DCHECK(thread_checker_.CalledOnValidThread()); | 58 DCHECK(thread_checker_.CalledOnValidThread()); |
| 53 cursor_.SetCursorPosition(x, y); | 59 cursor_.SetCursorPosition(x, y); |
| 54 RequestRender(); | 60 RequestRender(); |
| 55 } | 61 } |
| 56 | 62 |
| 63 // TODO(nicholss): This method seems like it should not be in this class. | |
| 57 void GlRenderer::OnCursorInputFeedback(float x, float y, float diameter) { | 64 void GlRenderer::OnCursorInputFeedback(float x, float y, float diameter) { |
| 58 DCHECK(thread_checker_.CalledOnValidThread()); | 65 DCHECK(thread_checker_.CalledOnValidThread()); |
| 59 cursor_feedback_.StartAnimation(x, y, diameter); | 66 cursor_feedback_.StartAnimation(x, y, diameter); |
| 60 RequestRender(); | 67 RequestRender(); |
| 61 } | 68 } |
| 62 | 69 |
| 70 // TODO(nicholss): This method seems like it should not be in this class. | |
| 63 void GlRenderer::OnCursorVisibilityChanged(bool visible) { | 71 void GlRenderer::OnCursorVisibilityChanged(bool visible) { |
| 64 DCHECK(thread_checker_.CalledOnValidThread()); | 72 DCHECK(thread_checker_.CalledOnValidThread()); |
| 65 cursor_.SetCursorVisible(visible); | 73 cursor_.SetCursorVisible(visible); |
| 66 RequestRender(); | 74 RequestRender(); |
| 67 } | 75 } |
| 68 | 76 |
| 77 // TODO(nicholss): This method seems like it should not be in this class. | |
| 69 void GlRenderer::OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, | 78 void GlRenderer::OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, |
| 70 const base::Closure& done) { | 79 const base::Closure& done) { |
| 71 DCHECK(thread_checker_.CalledOnValidThread()); | 80 DCHECK(thread_checker_.CalledOnValidThread()); |
| 72 DCHECK(frame->size().width() > 0 && frame->size().height() > 0); | 81 DCHECK(frame->size().width() > 0 && frame->size().height() > 0); |
| 73 if (canvas_width_ != frame->size().width() || | 82 if (canvas_width_ != frame->size().width() || |
| 74 canvas_height_ != frame->size().height()) { | 83 canvas_height_ != frame->size().height()) { |
| 75 if (delegate_) { | 84 if (delegate_) { |
| 76 delegate_->OnSizeChanged(frame->size().width(), frame->size().height()); | 85 delegate_->OnSizeChanged(frame->size().width(), frame->size().height()); |
| 77 } | 86 } |
| 78 canvas_width_ = frame->size().width(); | 87 canvas_width_ = frame->size().width(); |
| 79 canvas_height_ = frame->size().height(); | 88 canvas_height_ = frame->size().height(); |
| 80 } | 89 } |
| 81 | 90 |
| 82 desktop_.SetVideoFrame(*frame); | 91 desktop_.SetVideoFrame(*frame); |
| 83 pending_done_callbacks_.push(done); | 92 pending_done_callbacks_.push(done); |
| 84 RequestRender(); | 93 RequestRender(); |
| 85 } | 94 } |
| 86 | 95 |
| 96 // TODO(nicholss): This method seems like it should not be in this class. | |
| 87 void GlRenderer::OnCursorShapeChanged(const protocol::CursorShapeInfo& shape) { | 97 void GlRenderer::OnCursorShapeChanged(const protocol::CursorShapeInfo& shape) { |
| 88 DCHECK(thread_checker_.CalledOnValidThread()); | 98 DCHECK(thread_checker_.CalledOnValidThread()); |
| 89 cursor_.SetCursorShape(shape); | 99 cursor_.SetCursorShape(shape); |
| 90 RequestRender(); | 100 RequestRender(); |
| 91 } | 101 } |
| 92 | 102 |
| 93 void GlRenderer::OnSurfaceCreated(int gl_version) { | 103 void GlRenderer::OnSurfaceCreated(int gl_version) { |
| 94 DCHECK(thread_checker_.CalledOnValidThread()); | 104 DCHECK(thread_checker_.CalledOnValidThread()); |
| 95 #ifndef NDEBUG | 105 canvas_.reset(GlCanvas::CreateGlCanvas(gl_version)); |
| 96 // Set the background clear color to bright green for debugging purposes. | 106 for (auto& drawable : drawables_) { |
| 97 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 107 drawable->SetCanvas(canvas_.get()); |
| 98 #else | 108 } |
| 99 // Set the background clear color to black. | |
| 100 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); | |
| 101 #endif | |
| 102 canvas_.reset(new GlCanvas(gl_version)); | |
| 103 desktop_.SetCanvas(canvas_.get()); | |
| 104 cursor_.SetCanvas(canvas_.get()); | |
| 105 cursor_feedback_.SetCanvas(canvas_.get()); | |
| 106 } | 109 } |
| 107 | 110 |
| 108 void GlRenderer::OnSurfaceChanged(int view_width, int view_height) { | 111 void GlRenderer::OnSurfaceChanged(int view_width, int view_height) { |
| 109 DCHECK(thread_checker_.CalledOnValidThread()); | 112 DCHECK(thread_checker_.CalledOnValidThread()); |
| 110 if (!canvas_) { | 113 if (!canvas_) { |
| 111 LOG(WARNING) << "Trying to set the view size when the canvas is not ready."; | 114 LOG(WARNING) << "Trying to set the view size when the canvas is not ready."; |
| 112 return; | 115 return; |
| 113 } | 116 } |
| 114 canvas_->SetViewSize(view_width, view_height); | 117 canvas_->SetViewSize(view_width, view_height); |
| 115 RequestRender(); | 118 RequestRender(); |
| 116 } | 119 } |
| 117 | 120 |
| 118 void GlRenderer::OnSurfaceDestroyed() { | 121 void GlRenderer::OnSurfaceDestroyed() { |
| 119 DCHECK(thread_checker_.CalledOnValidThread()); | 122 DCHECK(thread_checker_.CalledOnValidThread()); |
| 120 cursor_feedback_.SetCanvas(nullptr); | 123 for (auto& drawable : drawables_) { |
| 121 cursor_.SetCanvas(nullptr); | 124 drawable->SetCanvas(nullptr); |
| 122 desktop_.SetCanvas(nullptr); | 125 } |
| 123 canvas_.reset(); | 126 canvas_.reset(); |
| 124 } | 127 } |
| 125 | 128 |
| 126 base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() { | 129 base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() { |
| 127 return weak_ptr_; | 130 return weak_factory_.GetWeakPtr(); |
| 128 } | 131 } |
| 129 | 132 |
| 130 void GlRenderer::RequestRender() { | 133 void GlRenderer::RequestRender() { |
| 131 DCHECK(thread_checker_.CalledOnValidThread()); | 134 DCHECK(thread_checker_.CalledOnValidThread()); |
| 132 if (render_scheduled_) { | 135 if (render_scheduled_) { |
| 133 return; | 136 return; |
| 134 } | 137 } |
| 135 base::ThreadTaskRunnerHandle::Get()->PostTask( | 138 base::ThreadTaskRunnerHandle::Get()->PostTask( |
| 136 FROM_HERE, base::Bind(&GlRenderer::OnRender, weak_ptr_)); | 139 FROM_HERE, base::Bind(&GlRenderer::OnRender, GetWeakPtr())); |
| 137 render_scheduled_ = true; | 140 render_scheduled_ = true; |
| 138 } | 141 } |
| 139 | 142 |
| 143 void GlRenderer::AddDrawable(base::WeakPtr<GlDrawable> drawable) { | |
| 144 drawable->SetCanvas(canvas_.get()); | |
| 145 drawables_.push_back(drawable); | |
| 146 std::sort(drawables_.begin(), drawables_.end(), | |
| 147 drawable::DrawablesZOrderComparator); | |
| 148 } | |
| 149 | |
| 140 void GlRenderer::OnRender() { | 150 void GlRenderer::OnRender() { |
| 141 DCHECK(thread_checker_.CalledOnValidThread()); | 151 DCHECK(thread_checker_.CalledOnValidThread()); |
| 142 render_scheduled_ = false; | 152 render_scheduled_ = false; |
| 143 if (!delegate_ || !delegate_->CanRenderFrame()) { | 153 if (!delegate_ || !delegate_->CanRenderFrame()) { |
| 144 return; | 154 return; |
| 145 } | 155 } |
| 146 | |
| 147 if (canvas_) { | 156 if (canvas_) { |
| 148 glClear(GL_COLOR_BUFFER_BIT); | 157 canvas_->Clear(); |
| 149 | 158 // Draw each drawable in order. |
| 150 // Layers will be drawn from bottom to top. | 159 for (auto& drawable : drawables_) { |
| 151 desktop_.Draw(); | 160 if (drawable->Draw()) { |
| 152 | 161 RequestRender(); |
| 153 // |cursor_feedback_| should be drawn before |cursor_| so that the cursor | 162 } |
| 154 // won't be covered by the feedback animation. | |
| 155 if (cursor_feedback_.Draw()) { | |
| 156 RequestRender(); | |
| 157 } | 163 } |
| 158 | |
| 159 cursor_.Draw(); | |
| 160 } | 164 } |
| 161 | |
| 162 delegate_->OnFrameRendered(); | 165 delegate_->OnFrameRendered(); |
| 163 | 166 |
| 164 while (!pending_done_callbacks_.empty()) { | 167 while (!pending_done_callbacks_.empty()) { |
| 165 pending_done_callbacks_.front().Run(); | 168 pending_done_callbacks_.front().Run(); |
| 166 pending_done_callbacks_.pop(); | 169 pending_done_callbacks_.pop(); |
| 167 } | 170 } |
| 168 } | 171 } |
| 169 | 172 |
| 170 } // namespace remoting | 173 } // namespace remoting |
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