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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_CLIENT_OPENGL_GL_RENDER_LAYER_H_ | 5 #ifndef REMOTING_CLIENT_DISPLAY_GL_RENDER_LAYER_H_ |
| 6 #define REMOTING_CLIENT_OPENGL_GL_RENDER_LAYER_H_ | 6 #define REMOTING_CLIENT_DISPLAY_GL_RENDER_LAYER_H_ |
| 7 | 7 |
| 8 #include <array> | 8 #include <array> |
| 9 #include <memory> | 9 #include <memory> |
| 10 | 10 |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/threading/thread_checker.h" | 12 #include "base/threading/thread_checker.h" |
| 13 #include "remoting/client/sys_opengl.h" | 13 #include "remoting/client/sys_opengl.h" |
| 14 | 14 |
| 15 namespace remoting { | 15 namespace remoting { |
| 16 class GlCanvas; | 16 class GlCanvas; |
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| 90 // Used in OpenGL ES 2 context which doesn't support GL_UNPACK_ROW_LENGTH to | 90 // Used in OpenGL ES 2 context which doesn't support GL_UNPACK_ROW_LENGTH to |
| 91 // tightly pack dirty regions before sending them to GPU. | 91 // tightly pack dirty regions before sending them to GPU. |
| 92 std::unique_ptr<uint8_t[]> update_buffer_; | 92 std::unique_ptr<uint8_t[]> update_buffer_; |
| 93 int update_buffer_size_ = 0; | 93 int update_buffer_size_ = 0; |
| 94 | 94 |
| 95 base::ThreadChecker thread_checker_; | 95 base::ThreadChecker thread_checker_; |
| 96 DISALLOW_COPY_AND_ASSIGN(GlRenderLayer); | 96 DISALLOW_COPY_AND_ASSIGN(GlRenderLayer); |
| 97 }; | 97 }; |
| 98 | 98 |
| 99 } // namespace remoting | 99 } // namespace remoting |
| 100 #endif // REMOTING_CLIENT_OPENGL_GL_RENDER_LAYER_H_ | 100 #endif // REMOTING_CLIENT_DISPLAY_GL_RENDER_LAYER_H_ |
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