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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler-dispatcher/compiler-dispatcher.h" | 5 #include "src/compiler-dispatcher/compiler-dispatcher.h" |
6 | 6 |
7 #include "include/v8-platform.h" | 7 #include "include/v8-platform.h" |
8 #include "src/base/platform/semaphore.h" | |
9 #include "src/compiler-dispatcher/compiler-dispatcher-job.h" | 8 #include "src/compiler-dispatcher/compiler-dispatcher-job.h" |
10 #include "src/compiler-dispatcher/compiler-dispatcher-tracer.h" | |
11 #include "src/flags.h" | 9 #include "src/flags.h" |
12 #include "src/handles.h" | 10 #include "src/handles.h" |
13 #include "src/objects-inl.h" | 11 #include "src/objects-inl.h" |
14 #include "src/v8.h" | |
15 #include "test/unittests/compiler-dispatcher/compiler-dispatcher-helper.h" | 12 #include "test/unittests/compiler-dispatcher/compiler-dispatcher-helper.h" |
16 #include "test/unittests/test-utils.h" | 13 #include "test/unittests/test-utils.h" |
17 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
18 | 15 |
19 namespace v8 { | 16 namespace v8 { |
20 namespace internal { | 17 namespace internal { |
21 | 18 |
22 class CompilerDispatcherTest : public TestWithContext { | 19 class CompilerDispatcherTest : public TestWithContext { |
23 public: | 20 public: |
24 CompilerDispatcherTest() = default; | 21 CompilerDispatcherTest() = default; |
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36 } | 33 } |
37 | 34 |
38 private: | 35 private: |
39 static bool old_flag_; | 36 static bool old_flag_; |
40 | 37 |
41 DISALLOW_COPY_AND_ASSIGN(CompilerDispatcherTest); | 38 DISALLOW_COPY_AND_ASSIGN(CompilerDispatcherTest); |
42 }; | 39 }; |
43 | 40 |
44 bool CompilerDispatcherTest::old_flag_; | 41 bool CompilerDispatcherTest::old_flag_; |
45 | 42 |
46 class IgnitionCompilerDispatcherTest : public CompilerDispatcherTest { | |
47 public: | |
48 IgnitionCompilerDispatcherTest() = default; | |
49 ~IgnitionCompilerDispatcherTest() override = default; | |
50 | |
51 static void SetUpTestCase() { | |
52 old_flag_ = i::FLAG_ignition; | |
53 i::FLAG_ignition = true; | |
54 CompilerDispatcherTest::SetUpTestCase(); | |
55 } | |
56 | |
57 static void TearDownTestCase() { | |
58 CompilerDispatcherTest::TearDownTestCase(); | |
59 i::FLAG_ignition = old_flag_; | |
60 } | |
61 | |
62 private: | |
63 static bool old_flag_; | |
64 DISALLOW_COPY_AND_ASSIGN(IgnitionCompilerDispatcherTest); | |
65 }; | |
66 | |
67 bool IgnitionCompilerDispatcherTest::old_flag_; | |
68 | |
69 namespace { | 43 namespace { |
70 | 44 |
71 class MockPlatform : public v8::Platform { | 45 class MockPlatform : public v8::Platform { |
72 public: | 46 public: |
73 MockPlatform() : idle_task_(nullptr), time_(0.0), time_step_(0.0), sem_(0) {} | 47 MockPlatform() : task_(nullptr), time_(0.0), time_step_(0.0) {} |
74 ~MockPlatform() override { | 48 ~MockPlatform() override = default; |
75 EXPECT_TRUE(tasks_.empty()); | |
76 EXPECT_TRUE(idle_task_ == nullptr); | |
77 } | |
78 | |
79 size_t NumberOfAvailableBackgroundThreads() override { return 1; } | |
80 | 49 |
81 void CallOnBackgroundThread(Task* task, | 50 void CallOnBackgroundThread(Task* task, |
82 ExpectedRuntime expected_runtime) override { | 51 ExpectedRuntime expected_runtime) override { |
83 tasks_.push_back(task); | 52 UNREACHABLE(); |
84 } | 53 } |
85 | 54 |
86 void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { | 55 void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { |
87 UNREACHABLE(); | 56 UNREACHABLE(); |
88 } | 57 } |
89 | 58 |
90 void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task, | 59 void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task, |
91 double delay_in_seconds) override { | 60 double delay_in_seconds) override { |
92 UNREACHABLE(); | 61 UNREACHABLE(); |
93 } | 62 } |
94 | 63 |
95 void CallIdleOnForegroundThread(v8::Isolate* isolate, | 64 void CallIdleOnForegroundThread(v8::Isolate* isolate, |
96 IdleTask* task) override { | 65 IdleTask* task) override { |
97 ASSERT_TRUE(idle_task_ == nullptr); | 66 task_ = task; |
98 idle_task_ = task; | |
99 } | 67 } |
100 | 68 |
101 bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; } | 69 bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; } |
102 | 70 |
103 double MonotonicallyIncreasingTime() override { | 71 double MonotonicallyIncreasingTime() override { |
104 time_ += time_step_; | 72 time_ += time_step_; |
105 return time_; | 73 return time_; |
106 } | 74 } |
107 | 75 |
108 void RunIdleTask(double deadline_in_seconds, double time_step) { | 76 void RunIdleTask(double deadline_in_seconds, double time_step) { |
109 ASSERT_TRUE(idle_task_ != nullptr); | 77 ASSERT_TRUE(task_ != nullptr); |
110 time_step_ = time_step; | 78 time_step_ = time_step; |
111 IdleTask* task = idle_task_; | 79 IdleTask* task = task_; |
112 idle_task_ = nullptr; | 80 task_ = nullptr; |
113 task->Run(deadline_in_seconds); | 81 task->Run(deadline_in_seconds); |
114 delete task; | 82 delete task; |
115 } | 83 } |
116 | 84 |
117 bool IdleTaskPending() const { return idle_task_; } | 85 bool IdleTaskPending() const { return !!task_; } |
118 | |
119 bool BackgroundTasksPending() const { return !tasks_.empty(); } | |
120 | |
121 void RunBackgroundTasksAndBlock(Platform* platform) { | |
122 std::vector<Task*> tasks; | |
123 tasks.swap(tasks_); | |
124 platform->CallOnBackgroundThread(new TaskWrapper(this, tasks, true), | |
125 kShortRunningTask); | |
126 sem_.Wait(); | |
127 } | |
128 | |
129 void RunBackgroundTasks(Platform* platform) { | |
130 std::vector<Task*> tasks; | |
131 tasks.swap(tasks_); | |
132 platform->CallOnBackgroundThread(new TaskWrapper(this, tasks, false), | |
133 kShortRunningTask); | |
134 } | |
135 | |
136 void ClearBackgroundTasks() { | |
137 std::vector<Task*> tasks; | |
138 tasks.swap(tasks_); | |
139 for (auto& task : tasks) { | |
140 delete task; | |
141 } | |
142 } | |
143 | |
144 void ClearIdleTask() { | |
145 ASSERT_TRUE(idle_task_ != nullptr); | |
146 delete idle_task_; | |
147 idle_task_ = nullptr; | |
148 } | |
149 | 86 |
150 private: | 87 private: |
151 class TaskWrapper : public Task { | 88 IdleTask* task_; |
152 public: | |
153 TaskWrapper(MockPlatform* platform, const std::vector<Task*>& tasks, | |
154 bool signal) | |
155 : platform_(platform), tasks_(tasks), signal_(signal) {} | |
156 ~TaskWrapper() = default; | |
157 | |
158 void Run() override { | |
159 for (auto& task : tasks_) { | |
160 task->Run(); | |
161 delete task; | |
162 } | |
163 if (signal_) platform_->sem_.Signal(); | |
164 } | |
165 | |
166 private: | |
167 MockPlatform* platform_; | |
168 std::vector<Task*> tasks_; | |
169 bool signal_; | |
170 | |
171 DISALLOW_COPY_AND_ASSIGN(TaskWrapper); | |
172 }; | |
173 | |
174 IdleTask* idle_task_; | |
175 double time_; | 89 double time_; |
176 double time_step_; | 90 double time_step_; |
177 | 91 |
178 std::vector<Task*> tasks_; | |
179 base::Semaphore sem_; | |
180 | |
181 DISALLOW_COPY_AND_ASSIGN(MockPlatform); | 92 DISALLOW_COPY_AND_ASSIGN(MockPlatform); |
182 }; | 93 }; |
183 | 94 |
184 } // namespace | 95 } // namespace |
185 | 96 |
186 TEST_F(CompilerDispatcherTest, Construct) { | 97 TEST_F(CompilerDispatcherTest, Construct) { |
187 MockPlatform platform; | 98 MockPlatform platform; |
188 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 99 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
189 } | 100 } |
190 | 101 |
191 TEST_F(CompilerDispatcherTest, IsEnqueued) { | 102 TEST_F(CompilerDispatcherTest, IsEnqueued) { |
192 MockPlatform platform; | 103 MockPlatform platform; |
193 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 104 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
194 | 105 |
195 const char script[] = | 106 const char script[] = |
196 "function g() { var y = 1; function f1(x) { return x * y }; return f1; } " | 107 "function g() { var y = 1; function f1(x) { return x * y }; return f1; } " |
197 "g();"; | 108 "g();"; |
198 Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | 109 Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
199 Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | 110 Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
200 | 111 |
201 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 112 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
202 ASSERT_TRUE(dispatcher.Enqueue(shared)); | 113 ASSERT_TRUE(dispatcher.Enqueue(shared)); |
203 ASSERT_TRUE(dispatcher.IsEnqueued(shared)); | 114 ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
204 dispatcher.AbortAll(CompilerDispatcher::BlockingBehavior::kBlock); | 115 dispatcher.Abort(shared, CompilerDispatcher::BlockingBehavior::kBlock); |
205 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 116 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
206 ASSERT_TRUE(platform.IdleTaskPending()); | |
207 platform.ClearIdleTask(); | |
208 } | 117 } |
209 | 118 |
210 TEST_F(CompilerDispatcherTest, FinishNow) { | 119 TEST_F(CompilerDispatcherTest, FinishNow) { |
211 MockPlatform platform; | 120 MockPlatform platform; |
212 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 121 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
213 | 122 |
214 const char script[] = | 123 const char script[] = |
215 "function g() { var y = 1; function f2(x) { return x * y }; return f2; } " | 124 "function g() { var y = 1; function f2(x) { return x * y }; return f2; } " |
216 "g();"; | 125 "g();"; |
217 Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | 126 Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
218 Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | 127 Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
219 | 128 |
220 ASSERT_FALSE(shared->is_compiled()); | 129 ASSERT_FALSE(shared->is_compiled()); |
221 ASSERT_TRUE(dispatcher.Enqueue(shared)); | 130 ASSERT_TRUE(dispatcher.Enqueue(shared)); |
222 ASSERT_TRUE(dispatcher.FinishNow(shared)); | 131 ASSERT_TRUE(dispatcher.FinishNow(shared)); |
223 // Finishing removes the SFI from the queue. | 132 // Finishing removes the SFI from the queue. |
224 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 133 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
225 ASSERT_TRUE(shared->is_compiled()); | 134 ASSERT_TRUE(shared->is_compiled()); |
226 ASSERT_TRUE(platform.IdleTaskPending()); | |
227 platform.ClearIdleTask(); | |
228 } | 135 } |
229 | 136 |
230 TEST_F(CompilerDispatcherTest, IdleTask) { | 137 TEST_F(CompilerDispatcherTest, IdleTask) { |
231 MockPlatform platform; | 138 MockPlatform platform; |
232 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 139 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
233 | 140 |
234 const char script[] = | 141 const char script[] = |
235 "function g() { var y = 1; function f3(x) { return x * y }; return f3; } " | 142 "function g() { var y = 1; function f3(x) { return x * y }; return f3; } " |
236 "g();"; | 143 "g();"; |
237 Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | 144 Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
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274 ASSERT_TRUE(dispatcher.IsEnqueued(shared)); | 181 ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
275 ASSERT_FALSE(shared->is_compiled()); | 182 ASSERT_FALSE(shared->is_compiled()); |
276 ASSERT_TRUE(platform.IdleTaskPending()); | 183 ASSERT_TRUE(platform.IdleTaskPending()); |
277 | 184 |
278 // The job should be still scheduled for the main thread, but ready for | 185 // The job should be still scheduled for the main thread, but ready for |
279 // parsing. | 186 // parsing. |
280 ASSERT_EQ(dispatcher.jobs_.size(), 1u); | 187 ASSERT_EQ(dispatcher.jobs_.size(), 1u); |
281 ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == | 188 ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
282 CompileJobStatus::kReadyToParse); | 189 CompileJobStatus::kReadyToParse); |
283 | 190 |
284 // Now grant a lot of idle time and freeze time. | 191 // Only grant a lot of idle time and freeze time. |
285 platform.RunIdleTask(1000.0, 0.0); | 192 platform.RunIdleTask(1000.0, 0.0); |
286 | 193 |
287 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 194 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
288 ASSERT_TRUE(shared->is_compiled()); | 195 ASSERT_TRUE(shared->is_compiled()); |
289 ASSERT_FALSE(platform.IdleTaskPending()); | 196 ASSERT_FALSE(platform.IdleTaskPending()); |
290 } | 197 } |
291 | 198 |
292 TEST_F(CompilerDispatcherTest, IdleTaskException) { | 199 TEST_F(CompilerDispatcherTest, IdleTaskException) { |
293 MockPlatform platform; | 200 MockPlatform platform; |
294 CompilerDispatcher dispatcher(i_isolate(), &platform, 50); | 201 CompilerDispatcher dispatcher(i_isolate(), &platform, 50); |
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311 | 218 |
312 // Since time doesn't progress on the MockPlatform, this is enough idle time | 219 // Since time doesn't progress on the MockPlatform, this is enough idle time |
313 // to finish compiling the function. | 220 // to finish compiling the function. |
314 platform.RunIdleTask(1000.0, 0.0); | 221 platform.RunIdleTask(1000.0, 0.0); |
315 | 222 |
316 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 223 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
317 ASSERT_FALSE(shared->is_compiled()); | 224 ASSERT_FALSE(shared->is_compiled()); |
318 ASSERT_FALSE(try_catch.HasCaught()); | 225 ASSERT_FALSE(try_catch.HasCaught()); |
319 } | 226 } |
320 | 227 |
321 TEST_F(IgnitionCompilerDispatcherTest, CompileOnBackgroundThread) { | |
322 MockPlatform platform; | |
323 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | |
324 | |
325 const char script[] = | |
326 "function g() { var y = 1; function f6(x) { return x * y }; return f6; } " | |
327 "g();"; | |
328 Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | |
329 Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | |
330 | |
331 ASSERT_FALSE(platform.IdleTaskPending()); | |
332 ASSERT_TRUE(dispatcher.Enqueue(shared)); | |
333 ASSERT_TRUE(platform.IdleTaskPending()); | |
334 | |
335 ASSERT_EQ(dispatcher.jobs_.size(), 1u); | |
336 ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == | |
337 CompileJobStatus::kInitial); | |
338 | |
339 // Make compiling super expensive, and advance job as much as possible on the | |
340 // foreground thread. | |
341 dispatcher.tracer_->RecordCompile(50000.0, 1); | |
342 platform.RunIdleTask(10.0, 0.0); | |
343 ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == | |
344 CompileJobStatus::kReadyToCompile); | |
345 | |
346 ASSERT_TRUE(dispatcher.IsEnqueued(shared)); | |
347 ASSERT_FALSE(shared->is_compiled()); | |
348 ASSERT_FALSE(platform.IdleTaskPending()); | |
349 ASSERT_TRUE(platform.BackgroundTasksPending()); | |
350 | |
351 platform.RunBackgroundTasksAndBlock(V8::GetCurrentPlatform()); | |
352 | |
353 ASSERT_TRUE(platform.IdleTaskPending()); | |
354 ASSERT_FALSE(platform.BackgroundTasksPending()); | |
355 ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == | |
356 CompileJobStatus::kCompiled); | |
357 | |
358 // Now grant a lot of idle time and freeze time. | |
359 platform.RunIdleTask(1000.0, 0.0); | |
360 | |
361 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | |
362 ASSERT_TRUE(shared->is_compiled()); | |
363 ASSERT_FALSE(platform.IdleTaskPending()); | |
364 } | |
365 | |
366 TEST_F(IgnitionCompilerDispatcherTest, FinishNowWithBackgroundTask) { | |
367 MockPlatform platform; | |
368 CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | |
369 | |
370 const char script[] = | |
371 "function g() { var y = 1; function f7(x) { return x * y }; return f7; } " | |
372 "g();"; | |
373 Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | |
374 Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | |
375 | |
376 ASSERT_FALSE(platform.IdleTaskPending()); | |
377 ASSERT_TRUE(dispatcher.Enqueue(shared)); | |
378 ASSERT_TRUE(platform.IdleTaskPending()); | |
379 | |
380 ASSERT_EQ(dispatcher.jobs_.size(), 1u); | |
381 ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == | |
382 CompileJobStatus::kInitial); | |
383 | |
384 // Make compiling super expensive, and advance job as much as possible on the | |
385 // foreground thread. | |
386 dispatcher.tracer_->RecordCompile(50000.0, 1); | |
387 platform.RunIdleTask(10.0, 0.0); | |
388 ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == | |
389 CompileJobStatus::kReadyToCompile); | |
390 | |
391 ASSERT_TRUE(dispatcher.IsEnqueued(shared)); | |
392 ASSERT_FALSE(shared->is_compiled()); | |
393 ASSERT_FALSE(platform.IdleTaskPending()); | |
394 ASSERT_TRUE(platform.BackgroundTasksPending()); | |
395 | |
396 // This does not block, but races with the FinishNow() call below. | |
397 platform.RunBackgroundTasks(V8::GetCurrentPlatform()); | |
398 | |
399 ASSERT_TRUE(dispatcher.FinishNow(shared)); | |
400 // Finishing removes the SFI from the queue. | |
401 ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | |
402 ASSERT_TRUE(shared->is_compiled()); | |
403 ASSERT_FALSE(platform.IdleTaskPending()); | |
404 ASSERT_FALSE(platform.BackgroundTasksPending()); | |
405 } | |
406 | |
407 } // namespace internal | 228 } // namespace internal |
408 } // namespace v8 | 229 } // namespace v8 |
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