Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl |
index 1a1bc79eac24b16570c7a1704eb54839bd4c6c17..adfb7fe848caf44c1eb99dcf16c2bd24ff451bb0 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl |
+++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl |
@@ -337,6 +337,19 @@ typedef unsigned long long GLuint64; |
void compressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, ArrayBufferView data, optional GLuint srcOffset = 0, optional GLuint srcLengthOverride = 0); |
void compressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, ArrayBufferView data, optional GLuint srcOffset = 0, optional GLuint srcLengthOverride = 0); |
+ void compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, |
+ GLsizei width, GLsizei height, GLint border, |
+ GLsizei imageSize, GLintptr offset); |
+ void compressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
+ GLsizei width, GLsizei height, GLenum format, |
+ GLsizei imageSize, GLintptr offset); |
+ void compressedTexImage3D(GLenum target, GLint level, GLenum internalformat, |
+ GLsizei width, GLsizei height, GLsizei depth, GLint border, |
+ GLsizei imageSize, GLintptr offset); |
+ void compressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
+ GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
+ GLsizei imageSize, GLintptr offset); |
+ |
/* Programs and shaders */ |
GLint getFragDataLocation(WebGLProgram program, DOMString name); |