Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h |
index b2d07a276c2a4c45cc753b57b66564f8cab6d023..75929a91d3b2eb9da1f3a086e2b34ce37608f733 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h |
+++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h |
@@ -527,6 +527,43 @@ class WebGL2RenderingContextBase : public WebGLRenderingContextBase { |
DOMArrayBufferView*, |
GLuint, |
GLuint); |
+ void compressedTexImage2D(GLenum target, |
+ GLint level, |
+ GLenum internalformat, |
+ GLsizei width, |
+ GLsizei height, |
+ GLint border, |
+ GLsizei imageSize, |
+ GLintptr offset); |
+ void compressedTexSubImage2D(GLenum target, |
+ GLint level, |
+ GLint xoffset, |
+ GLint yoffset, |
+ GLsizei width, |
+ GLsizei height, |
+ GLenum format, |
+ GLsizei imageSize, |
+ GLintptr offset); |
+ void compressedTexImage3D(GLenum target, |
+ GLint level, |
+ GLenum internalformat, |
+ GLsizei width, |
+ GLsizei height, |
+ GLsizei depth, |
+ GLint border, |
+ GLsizei imageSize, |
+ GLintptr offset); |
+ void compressedTexSubImage3D(GLenum target, |
+ GLint level, |
+ GLint xoffset, |
+ GLint yoffset, |
+ GLint zoffset, |
+ GLsizei width, |
+ GLsizei height, |
+ GLsizei depth, |
+ GLenum format, |
+ GLsizei imageSize, |
+ GLintptr offset); |
// Have to re-declare/re-define the following compressedTex{Sub}Image2D |
// functions from the base class. This is because the above |