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Unified Diff: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h

Issue 2613803002: Add compressedTex{Sub}Image{2|3}D using PBO signatures to WebGL2 (Closed)
Patch Set: Created 3 years, 11 months ago
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Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
index b2d07a276c2a4c45cc753b57b66564f8cab6d023..75929a91d3b2eb9da1f3a086e2b34ce37608f733 100644
--- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
+++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
@@ -527,6 +527,43 @@ class WebGL2RenderingContextBase : public WebGLRenderingContextBase {
DOMArrayBufferView*,
GLuint,
GLuint);
+ void compressedTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei imageSize,
+ GLintptr offset);
+ void compressedTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLsizei imageSize,
+ GLintptr offset);
+ void compressedTexImage3D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLint border,
+ GLsizei imageSize,
+ GLintptr offset);
+ void compressedTexSubImage3D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint zoffset,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLenum format,
+ GLsizei imageSize,
+ GLintptr offset);
// Have to re-declare/re-define the following compressedTex{Sub}Image2D
// functions from the base class. This is because the above
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