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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/mus/non_client_frame_controller.h" | 5 #include "ash/mus/non_client_frame_controller.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <memory> | 9 #include <memory> |
| 10 #include <string> | 10 #include <string> |
| 11 #include <vector> | 11 #include <vector> |
| 12 | 12 |
| 13 #include "ash/common/ash_constants.h" | 13 #include "ash/common/ash_constants.h" |
| 14 #include "ash/common/ash_layout_constants.h" | 14 #include "ash/common/ash_layout_constants.h" |
| 15 #include "ash/common/frame/custom_frame_view_ash.h" | 15 #include "ash/common/frame/custom_frame_view_ash.h" |
| 16 #include "ash/common/wm/panels/panel_frame_view.h" | 16 #include "ash/common/wm/panels/panel_frame_view.h" |
| 17 #include "ash/mus/bridge/wm_window_mus.h" | 17 #include "ash/mus/bridge/wm_window_mus.h" |
| 18 #include "ash/mus/frame/custom_frame_view_mus.h" | 18 #include "ash/mus/frame/custom_frame_view_mus.h" |
| 19 #include "ash/mus/frame/detached_title_area_renderer.h" | 19 #include "ash/mus/frame/detached_title_area_renderer.h" |
| 20 #include "ash/mus/move_event_handler.h" | 20 #include "ash/mus/move_event_handler.h" |
| 21 #include "ash/mus/property_util.h" | 21 #include "ash/mus/property_util.h" |
| 22 #include "ash/mus/shadow.h" | 22 #include "ash/mus/shadow.h" |
| 23 #include "ash/mus/window_manager.h" | 23 #include "ash/mus/window_manager.h" |
| 24 #include "ash/mus/window_properties.h" | 24 #include "ash/mus/window_properties.h" |
| 25 #include "ash/shared/immersive_fullscreen_controller_delegate.h" | 25 #include "ash/shared/immersive_fullscreen_controller_delegate.h" |
| 26 #include "ash/wm/window_properties.h" |
| 26 #include "base/macros.h" | 27 #include "base/macros.h" |
| 27 #include "base/memory/ptr_util.h" | 28 #include "base/memory/ptr_util.h" |
| 28 #include "base/strings/utf_string_conversions.h" | 29 #include "base/strings/utf_string_conversions.h" |
| 29 #include "services/ui/public/interfaces/window_manager.mojom.h" | 30 #include "services/ui/public/interfaces/window_manager.mojom.h" |
| 30 #include "ui/aura/client/aura_constants.h" | 31 #include "ui/aura/client/aura_constants.h" |
| 31 #include "ui/aura/mus/property_converter.h" | 32 #include "ui/aura/mus/property_converter.h" |
| 32 #include "ui/aura/mus/property_utils.h" | 33 #include "ui/aura/mus/property_utils.h" |
| 33 #include "ui/aura/mus/window_manager_delegate.h" | 34 #include "ui/aura/mus/window_manager_delegate.h" |
| 34 #include "ui/aura/mus/window_port_mus.h" | 35 #include "ui/aura/mus/window_port_mus.h" |
| 35 #include "ui/aura/window.h" | 36 #include "ui/aura/window.h" |
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| 300 params.parent = parent; | 301 params.parent = parent; |
| 301 params.context = context; | 302 params.context = context; |
| 302 // TODO: properly set |params.activatable|. Should key off whether underlying | 303 // TODO: properly set |params.activatable|. Should key off whether underlying |
| 303 // (mus) window can have focus. | 304 // (mus) window can have focus. |
| 304 params.delegate = this; | 305 params.delegate = this; |
| 305 params.bounds = bounds; | 306 params.bounds = bounds; |
| 306 WmNativeWidgetAura* native_widget = new WmNativeWidgetAura( | 307 WmNativeWidgetAura* native_widget = new WmNativeWidgetAura( |
| 307 widget_, window_manager_client_, ShouldRemoveStandardFrame(*properties), | 308 widget_, window_manager_client_, ShouldRemoveStandardFrame(*properties), |
| 308 ShouldEnableImmersive(*properties)); | 309 ShouldEnableImmersive(*properties)); |
| 309 window_ = native_widget->GetNativeView(); | 310 window_ = native_widget->GetNativeView(); |
| 310 WmWindowMus* wm_window = WmWindowMus::Get(window_); | 311 window_->SetProperty(kWidgetCreationTypeKey, WidgetCreationType::FOR_CLIENT); |
| 311 wm_window->set_widget(widget_, WmWindowMus::WidgetCreationType::FOR_CLIENT); | |
| 312 window_->AddObserver(this); | 312 window_->AddObserver(this); |
| 313 params.native_widget = native_widget; | 313 params.native_widget = native_widget; |
| 314 aura::SetWindowType(window_, window_type); | 314 aura::SetWindowType(window_, window_type); |
| 315 aura::PropertyConverter* property_converter = | 315 aura::PropertyConverter* property_converter = |
| 316 window_manager->property_converter(); | 316 window_manager->property_converter(); |
| 317 for (auto& property_pair : *properties) { | 317 for (auto& property_pair : *properties) { |
| 318 property_converter->SetPropertyFromTransportValue( | 318 property_converter->SetPropertyFromTransportValue( |
| 319 window_, property_pair.first, &property_pair.second); | 319 window_, property_pair.first, &property_pair.second); |
| 320 } | 320 } |
| 321 // Applying properties will have set the show state if specified. | 321 // Applying properties will have set the show state if specified. |
| 322 // NativeWidgetAura resets the show state from |params|, so we need to update | 322 // NativeWidgetAura resets the show state from |params|, so we need to update |
| 323 // |params|. | 323 // |params|. |
| 324 params.show_state = window_->GetProperty(aura::client::kShowStateKey); | 324 params.show_state = window_->GetProperty(aura::client::kShowStateKey); |
| 325 widget_->Init(params); | 325 widget_->Init(params); |
| 326 did_init_native_widget_ = true; | 326 did_init_native_widget_ = true; |
| 327 | 327 |
| 328 widget_->ShowInactive(); | 328 widget_->ShowInactive(); |
| 329 | 329 |
| 330 const int shadow_inset = | 330 const int shadow_inset = |
| 331 Shadow::GetInteriorInsetForStyle(Shadow::STYLE_ACTIVE); | 331 Shadow::GetInteriorInsetForStyle(Shadow::STYLE_ACTIVE); |
| 332 WmWindowMus* wm_window = WmWindowMus::Get(window_); |
| 332 const gfx::Insets extended_hit_region = | 333 const gfx::Insets extended_hit_region = |
| 333 wm_window->ShouldUseExtendedHitRegion() ? GetExtendedHitRegion() | 334 wm_window->ShouldUseExtendedHitRegion() ? GetExtendedHitRegion() |
| 334 : gfx::Insets(); | 335 : gfx::Insets(); |
| 335 window_manager_client_->SetUnderlaySurfaceOffsetAndExtendedHitArea( | 336 window_manager_client_->SetUnderlaySurfaceOffsetAndExtendedHitArea( |
| 336 window_, gfx::Vector2d(shadow_inset, shadow_inset), extended_hit_region); | 337 window_, gfx::Vector2d(shadow_inset, shadow_inset), extended_hit_region); |
| 337 } | 338 } |
| 338 | 339 |
| 339 // static | 340 // static |
| 340 NonClientFrameController* NonClientFrameController::Get(aura::Window* window) { | 341 NonClientFrameController* NonClientFrameController::Get(aura::Window* window) { |
| 341 return window->GetProperty(kNonClientFrameControllerKey); | 342 return window->GetProperty(kNonClientFrameControllerKey); |
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| 448 } | 449 } |
| 449 } | 450 } |
| 450 | 451 |
| 451 void NonClientFrameController::OnWindowDestroyed(aura::Window* window) { | 452 void NonClientFrameController::OnWindowDestroyed(aura::Window* window) { |
| 452 window_->RemoveObserver(this); | 453 window_->RemoveObserver(this); |
| 453 window_ = nullptr; | 454 window_ = nullptr; |
| 454 } | 455 } |
| 455 | 456 |
| 456 } // namespace mus | 457 } // namespace mus |
| 457 } // namespace ash | 458 } // namespace ash |
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