| Index: skia/ext/bitmap_platform_device_win.h
|
| diff --git a/skia/ext/bitmap_platform_device_win.h b/skia/ext/bitmap_platform_device_win.h
|
| index b750e166ce5ab3d0cdd60888fd1c950233ba4564..82f17ff3438a1989f74474d534292c287df9542a 100644
|
| --- a/skia/ext/bitmap_platform_device_win.h
|
| +++ b/skia/ext/bitmap_platform_device_win.h
|
| @@ -11,8 +11,6 @@
|
|
|
| namespace skia {
|
|
|
| -class ScopedPlatformPaint;
|
| -
|
| // A device is basically a wrapper around SkBitmap that provides a surface for
|
| // SkCanvas to draw into. Our device provides a surface Windows can also write
|
| // to. BitmapPlatformDevice creates a bitmap using CreateDIBSection() in a
|
| @@ -75,7 +73,6 @@ class SK_API BitmapPlatformDevice : public SkBitmapDevice,
|
| void LoadConfig(const SkMatrix& transform, const SkIRect& clip_bounds);
|
|
|
| DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice);
|
| - friend class ScopedPlatformPaint;
|
| };
|
|
|
| } // namespace skia
|
|
|