Index: skia/ext/bitmap_platform_device_win.h |
diff --git a/skia/ext/bitmap_platform_device_win.h b/skia/ext/bitmap_platform_device_win.h |
index b750e166ce5ab3d0cdd60888fd1c950233ba4564..82f17ff3438a1989f74474d534292c287df9542a 100644 |
--- a/skia/ext/bitmap_platform_device_win.h |
+++ b/skia/ext/bitmap_platform_device_win.h |
@@ -11,8 +11,6 @@ |
namespace skia { |
-class ScopedPlatformPaint; |
- |
// A device is basically a wrapper around SkBitmap that provides a surface for |
// SkCanvas to draw into. Our device provides a surface Windows can also write |
// to. BitmapPlatformDevice creates a bitmap using CreateDIBSection() in a |
@@ -75,7 +73,6 @@ class SK_API BitmapPlatformDevice : public SkBitmapDevice, |
void LoadConfig(const SkMatrix& transform, const SkIRect& clip_bounds); |
DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); |
- friend class ScopedPlatformPaint; |
}; |
} // namespace skia |