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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/native_theme/native_theme_win.h" | 5 #include "ui/native_theme/native_theme_win.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <uxtheme.h> | 9 #include <uxtheme.h> |
10 #include <vsstyle.h> | 10 #include <vsstyle.h> |
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271 PaintMenuBackground(canvas, rect); | 271 PaintMenuBackground(canvas, rect); |
272 return; | 272 return; |
273 case kMenuItemBackground: | 273 case kMenuItemBackground: |
274 CommonThemePaintMenuItemBackground(this, canvas, state, rect, | 274 CommonThemePaintMenuItemBackground(this, canvas, state, rect, |
275 extra.menu_item); | 275 extra.menu_item); |
276 return; | 276 return; |
277 default: | 277 default: |
278 break; | 278 break; |
279 } | 279 } |
280 | 280 |
281 skia::ScopedPlatformPaint paint(canvas); | 281 HDC surface = skia::GetNativeDrawingContext(canvas); |
282 HDC surface = paint.GetNativeDrawingContext(); | |
283 | 282 |
284 // When drawing the task manager or the bookmark editor, we draw into an | 283 // When drawing the task manager or the bookmark editor, we draw into an |
285 // offscreen buffer, where we can use OS-specific drawing routines for | 284 // offscreen buffer, where we can use OS-specific drawing routines for |
286 // UI features like scrollbars. However, we need to set up that buffer, | 285 // UI features like scrollbars. However, we need to set up that buffer, |
287 // and then read it back when it's done and blit it onto the screen. | 286 // and then read it back when it's done and blit it onto the screen. |
288 | 287 |
289 if (skia::SupportsPlatformPaint(canvas)) | 288 if (skia::SupportsPlatformPaint(canvas)) |
290 PaintDirect(canvas, surface, part, state, rect, extra); | 289 PaintDirect(canvas, surface, part, state, rect, extra); |
291 else | 290 else |
292 PaintIndirect(canvas, surface, part, state, rect, extra); | 291 PaintIndirect(canvas, surface, part, state, rect, extra); |
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2105 break; | 2104 break; |
2106 case LAST: | 2105 case LAST: |
2107 NOTREACHED(); | 2106 NOTREACHED(); |
2108 break; | 2107 break; |
2109 } | 2108 } |
2110 theme_handles_[theme_name] = handle; | 2109 theme_handles_[theme_name] = handle; |
2111 return handle; | 2110 return handle; |
2112 } | 2111 } |
2113 | 2112 |
2114 } // namespace ui | 2113 } // namespace ui |
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