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Issue 2613493002: Fix namespace for src/ui/display/. (Closed)
Patch Set: Rebase. Created 3 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <utility> 5 #include <utility>
6 6
7 #include "base/at_exit.h" 7 #include "base/at_exit.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/memory/ptr_util.h" 10 #include "base/memory/ptr_util.h"
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68 68
69 private: 69 private:
70 RendererType type_ = SOFTWARE; 70 RendererType type_ = SOFTWARE;
71 71
72 // Helper for applications that do GL on main thread. 72 // Helper for applications that do GL on main thread.
73 ui::OzoneGpuTestHelper gpu_helper_; 73 ui::OzoneGpuTestHelper gpu_helper_;
74 74
75 DISALLOW_COPY_AND_ASSIGN(RendererFactory); 75 DISALLOW_COPY_AND_ASSIGN(RendererFactory);
76 }; 76 };
77 77
78 class WindowManager : public ui::NativeDisplayObserver { 78 class WindowManager : public display::NativeDisplayObserver {
79 public: 79 public:
80 WindowManager(const base::Closure& quit_closure); 80 WindowManager(const base::Closure& quit_closure);
81 ~WindowManager() override; 81 ~WindowManager() override;
82 82
83 void Quit(); 83 void Quit();
84 84
85 void AddWindow(DemoWindow* window); 85 void AddWindow(DemoWindow* window);
86 void RemoveWindow(DemoWindow* window); 86 void RemoveWindow(DemoWindow* window);
87 87
88 private: 88 private:
89 void OnDisplaysAquired(const std::vector<ui::DisplaySnapshot*>& displays); 89 void OnDisplaysAquired(
90 const std::vector<display::DisplaySnapshot*>& displays);
90 void OnDisplayConfigured(const gfx::Rect& bounds, bool success); 91 void OnDisplayConfigured(const gfx::Rect& bounds, bool success);
91 92
92 // ui::NativeDisplayDelegate: 93 // display::NativeDisplayDelegate:
93 void OnConfigurationChanged() override; 94 void OnConfigurationChanged() override;
94 void OnDisplaySnapshotsInvalidated() override; 95 void OnDisplaySnapshotsInvalidated() override;
95 96
96 std::unique_ptr<ui::NativeDisplayDelegate> delegate_; 97 std::unique_ptr<display::NativeDisplayDelegate> delegate_;
97 base::Closure quit_closure_; 98 base::Closure quit_closure_;
98 RendererFactory renderer_factory_; 99 RendererFactory renderer_factory_;
99 std::vector<std::unique_ptr<DemoWindow>> windows_; 100 std::vector<std::unique_ptr<DemoWindow>> windows_;
100 101
101 // Flags used to keep track of the current state of display configuration. 102 // Flags used to keep track of the current state of display configuration.
102 // 103 //
103 // True if configuring the displays. In this case a new display configuration 104 // True if configuring the displays. In this case a new display configuration
104 // isn't started. 105 // isn't started.
105 bool is_configuring_ = false; 106 bool is_configuring_ = false;
106 107
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279 280
280 is_configuring_ = true; 281 is_configuring_ = true;
281 delegate_->GrabServer(); 282 delegate_->GrabServer();
282 delegate_->GetDisplays( 283 delegate_->GetDisplays(
283 base::Bind(&WindowManager::OnDisplaysAquired, base::Unretained(this))); 284 base::Bind(&WindowManager::OnDisplaysAquired, base::Unretained(this)));
284 } 285 }
285 286
286 void WindowManager::OnDisplaySnapshotsInvalidated() {} 287 void WindowManager::OnDisplaySnapshotsInvalidated() {}
287 288
288 void WindowManager::OnDisplaysAquired( 289 void WindowManager::OnDisplaysAquired(
289 const std::vector<ui::DisplaySnapshot*>& displays) { 290 const std::vector<display::DisplaySnapshot*>& displays) {
290 windows_.clear(); 291 windows_.clear();
291 292
292 gfx::Point origin; 293 gfx::Point origin;
293 for (auto display : displays) { 294 for (auto display : displays) {
294 if (!display->native_mode()) { 295 if (!display->native_mode()) {
295 LOG(ERROR) << "Display " << display->display_id() 296 LOG(ERROR) << "Display " << display->display_id()
296 << " doesn't have a native mode"; 297 << " doesn't have a native mode";
297 continue; 298 continue;
298 } 299 }
299 300
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342 ->SetCurrentLayoutByName("us"); 343 ->SetCurrentLayoutByName("us");
343 344
344 base::RunLoop run_loop; 345 base::RunLoop run_loop;
345 346
346 WindowManager window_manager(run_loop.QuitClosure()); 347 WindowManager window_manager(run_loop.QuitClosure());
347 348
348 run_loop.Run(); 349 run_loop.Run();
349 350
350 return 0; 351 return 0;
351 } 352 }
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