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Side by Side Diff: ui/display/display.h

Issue 2613493002: Fix namespace for src/ui/display/. (Closed)
Patch Set: Rebase. Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_DISPLAY_DISPLAY_H_ 5 #ifndef UI_DISPLAY_DISPLAY_H_
6 #define UI_DISPLAY_DISPLAY_H_ 6 #define UI_DISPLAY_DISPLAY_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
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84 // Resets the caches used to determine if a device scale factor is being 84 // Resets the caches used to determine if a device scale factor is being
85 // forced from the command line via "--force-device-scale-factor", and thus 85 // forced from the command line via "--force-device-scale-factor", and thus
86 // ensures that the command line is reevaluated. 86 // ensures that the command line is reevaluated.
87 static void ResetForceDeviceScaleFactorForTesting(); 87 static void ResetForceDeviceScaleFactorForTesting();
88 88
89 // Sets/Gets unique identifier associated with the display. 89 // Sets/Gets unique identifier associated with the display.
90 // -1 means invalid display and it doesn't not exit. 90 // -1 means invalid display and it doesn't not exit.
91 int64_t id() const { return id_; } 91 int64_t id() const { return id_; }
92 void set_id(int64_t id) { id_ = id; } 92 void set_id(int64_t id) { id_ = id; }
93 93
94 // Gets/Sets the display's bounds in display::Screen's coordinates. 94 // Gets/Sets the display's bounds in Screen's coordinates.
95 const gfx::Rect& bounds() const { return bounds_; } 95 const gfx::Rect& bounds() const { return bounds_; }
96 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } 96 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; }
97 97
98 // Gets/Sets the display's work area in display::Screen's coordinates. 98 // Gets/Sets the display's work area in Screen's coordinates.
99 const gfx::Rect& work_area() const { return work_area_; } 99 const gfx::Rect& work_area() const { return work_area_; }
100 void set_work_area(const gfx::Rect& work_area) { work_area_ = work_area; } 100 void set_work_area(const gfx::Rect& work_area) { work_area_ = work_area; }
101 101
102 // Output device's pixel scale factor. This specifies how much the 102 // Output device's pixel scale factor. This specifies how much the
103 // UI should be scaled when the actual output has more pixels than 103 // UI should be scaled when the actual output has more pixels than
104 // standard displays (which is around 100~120dpi.) The potential return 104 // standard displays (which is around 100~120dpi.) The potential return
105 // values depend on each platforms. 105 // values depend on each platforms.
106 float device_scale_factor() const { return device_scale_factor_; } 106 float device_scale_factor() const { return device_scale_factor_; }
107 void set_device_scale_factor(float scale) { device_scale_factor_ = scale; } 107 void set_device_scale_factor(float scale) { device_scale_factor_ = scale; }
108 108
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197 float device_scale_factor_; 197 float device_scale_factor_;
198 Rotation rotation_ = ROTATE_0; 198 Rotation rotation_ = ROTATE_0;
199 TouchSupport touch_support_ = TOUCH_SUPPORT_UNKNOWN; 199 TouchSupport touch_support_ = TOUCH_SUPPORT_UNKNOWN;
200 gfx::Size maximum_cursor_size_; 200 gfx::Size maximum_cursor_size_;
201 gfx::ICCProfile icc_profile_; 201 gfx::ICCProfile icc_profile_;
202 int color_depth_; 202 int color_depth_;
203 int depth_per_component_; 203 int depth_per_component_;
204 bool is_monochrome_ = false; 204 bool is_monochrome_ = false;
205 205
206 #if !defined(OS_IOS) 206 #if !defined(OS_IOS)
207 friend struct mojo::StructTraits<display::mojom::DisplayDataView, 207 friend struct mojo::StructTraits<mojom::DisplayDataView, Display>;
208 display::Display>;
209 #endif 208 #endif
210 }; 209 };
211 210
212 } // namespace display 211 } // namespace display
213 212
214 #endif // UI_DISPLAY_DISPLAY_H_ 213 #endif // UI_DISPLAY_DISPLAY_H_
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