Index: test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
diff --git a/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc b/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
index ae176408fdf47e02106ed5bea7f95e778b8c0734..338041ed8a3411cf48c6d2e5037247144dda6910 100644 |
--- a/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
+++ b/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
@@ -5,10 +5,13 @@ |
#include "src/compiler-dispatcher/compiler-dispatcher.h" |
#include "include/v8-platform.h" |
+#include "src/base/platform/semaphore.h" |
#include "src/compiler-dispatcher/compiler-dispatcher-job.h" |
+#include "src/compiler-dispatcher/compiler-dispatcher-tracer.h" |
#include "src/flags.h" |
#include "src/handles.h" |
#include "src/objects-inl.h" |
+#include "src/v8.h" |
#include "test/unittests/compiler-dispatcher/compiler-dispatcher-helper.h" |
#include "test/unittests/test-utils.h" |
#include "testing/gtest/include/gtest/gtest.h" |
@@ -40,16 +43,44 @@ class CompilerDispatcherTest : public TestWithContext { |
bool CompilerDispatcherTest::old_flag_; |
+class IgnitionCompilerDispatcherTest : public CompilerDispatcherTest { |
+ public: |
+ IgnitionCompilerDispatcherTest() = default; |
+ ~IgnitionCompilerDispatcherTest() override = default; |
+ |
+ static void SetUpTestCase() { |
+ old_flag_ = i::FLAG_ignition; |
+ i::FLAG_ignition = true; |
+ CompilerDispatcherTest::SetUpTestCase(); |
+ } |
+ |
+ static void TearDownTestCase() { |
+ CompilerDispatcherTest::TearDownTestCase(); |
+ i::FLAG_ignition = old_flag_; |
+ } |
+ |
+ private: |
+ static bool old_flag_; |
+ DISALLOW_COPY_AND_ASSIGN(IgnitionCompilerDispatcherTest); |
+}; |
+ |
+bool IgnitionCompilerDispatcherTest::old_flag_; |
+ |
namespace { |
class MockPlatform : public v8::Platform { |
public: |
- MockPlatform() : task_(nullptr), time_(0.0), time_step_(0.0) {} |
- ~MockPlatform() override = default; |
+ MockPlatform() : idle_task_(nullptr), time_(0.0), time_step_(0.0), sem_(0) {} |
+ ~MockPlatform() override { |
+ EXPECT_TRUE(tasks_.empty()); |
+ EXPECT_TRUE(idle_task_ == nullptr); |
+ } |
+ |
+ size_t NumberOfAvailableBackgroundThreads() override { return 1; } |
void CallOnBackgroundThread(Task* task, |
ExpectedRuntime expected_runtime) override { |
- UNREACHABLE(); |
+ tasks_.push_back(task); |
} |
void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { |
@@ -63,7 +94,8 @@ class MockPlatform : public v8::Platform { |
void CallIdleOnForegroundThread(v8::Isolate* isolate, |
IdleTask* task) override { |
- task_ = task; |
+ ASSERT_TRUE(idle_task_ == nullptr); |
+ idle_task_ = task; |
} |
bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; } |
@@ -74,21 +106,78 @@ class MockPlatform : public v8::Platform { |
} |
void RunIdleTask(double deadline_in_seconds, double time_step) { |
- ASSERT_TRUE(task_ != nullptr); |
+ ASSERT_TRUE(idle_task_ != nullptr); |
time_step_ = time_step; |
- IdleTask* task = task_; |
- task_ = nullptr; |
+ IdleTask* task = idle_task_; |
+ idle_task_ = nullptr; |
task->Run(deadline_in_seconds); |
delete task; |
} |
- bool IdleTaskPending() const { return !!task_; } |
+ bool IdleTaskPending() const { return idle_task_; } |
+ |
+ bool BackgroundTasksPending() const { return !tasks_.empty(); } |
+ |
+ void RunBackgroundTasksAndBlock(Platform* platform) { |
+ std::vector<Task*> tasks; |
+ tasks.swap(tasks_); |
+ platform->CallOnBackgroundThread(new TaskWrapper(this, tasks, true), |
+ kShortRunningTask); |
+ sem_.Wait(); |
+ } |
+ |
+ void RunBackgroundTasks(Platform* platform) { |
+ std::vector<Task*> tasks; |
+ tasks.swap(tasks_); |
+ platform->CallOnBackgroundThread(new TaskWrapper(this, tasks, false), |
+ kShortRunningTask); |
+ } |
+ |
+ void ClearBackgroundTasks() { |
+ std::vector<Task*> tasks; |
+ tasks.swap(tasks_); |
+ for (auto& task : tasks) { |
+ delete task; |
+ } |
+ } |
+ |
+ void ClearIdleTask() { |
+ ASSERT_TRUE(idle_task_ != nullptr); |
+ delete idle_task_; |
+ idle_task_ = nullptr; |
+ } |
private: |
- IdleTask* task_; |
+ class TaskWrapper : public Task { |
+ public: |
+ TaskWrapper(MockPlatform* platform, const std::vector<Task*>& tasks, |
+ bool signal) |
+ : platform_(platform), tasks_(tasks), signal_(signal) {} |
+ ~TaskWrapper() = default; |
+ |
+ void Run() override { |
+ for (auto& task : tasks_) { |
+ task->Run(); |
+ delete task; |
+ } |
+ if (signal_) platform_->sem_.Signal(); |
+ } |
+ |
+ private: |
+ MockPlatform* platform_; |
+ std::vector<Task*> tasks_; |
+ bool signal_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(TaskWrapper); |
+ }; |
+ |
+ IdleTask* idle_task_; |
double time_; |
double time_step_; |
+ std::vector<Task*> tasks_; |
+ base::Semaphore sem_; |
+ |
DISALLOW_COPY_AND_ASSIGN(MockPlatform); |
}; |
@@ -112,8 +201,10 @@ TEST_F(CompilerDispatcherTest, IsEnqueued) { |
ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
ASSERT_TRUE(dispatcher.Enqueue(shared)); |
ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
- dispatcher.Abort(shared, CompilerDispatcher::BlockingBehavior::kBlock); |
+ dispatcher.AbortAll(CompilerDispatcher::BlockingBehavior::kBlock); |
ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ platform.ClearIdleTask(); |
} |
TEST_F(CompilerDispatcherTest, FinishNow) { |
@@ -132,6 +223,8 @@ TEST_F(CompilerDispatcherTest, FinishNow) { |
// Finishing removes the SFI from the queue. |
ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
ASSERT_TRUE(shared->is_compiled()); |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ platform.ClearIdleTask(); |
} |
TEST_F(CompilerDispatcherTest, IdleTask) { |
@@ -188,7 +281,7 @@ TEST_F(CompilerDispatcherTest, IdleTaskSmallIdleTime) { |
ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
CompileJobStatus::kReadyToParse); |
- // Only grant a lot of idle time and freeze time. |
+ // Now grant a lot of idle time and freeze time. |
platform.RunIdleTask(1000.0, 0.0); |
ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
@@ -225,5 +318,91 @@ TEST_F(CompilerDispatcherTest, IdleTaskException) { |
ASSERT_FALSE(try_catch.HasCaught()); |
} |
+TEST_F(IgnitionCompilerDispatcherTest, CompileOnBackgroundThread) { |
+ MockPlatform platform; |
+ CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
+ |
+ const char script[] = |
+ "function g() { var y = 1; function f6(x) { return x * y }; return f6; } " |
+ "g();"; |
+ Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
+ Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
+ |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+ ASSERT_TRUE(dispatcher.Enqueue(shared)); |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ |
+ ASSERT_EQ(dispatcher.jobs_.size(), 1u); |
+ ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
+ CompileJobStatus::kInitial); |
+ |
+ // Make compiling super expensive, and advance job as much as possible on the |
+ // foreground thread. |
+ dispatcher.tracer_->RecordCompile(50000.0, 1); |
+ platform.RunIdleTask(10.0, 0.0); |
+ ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
+ CompileJobStatus::kReadyToCompile); |
+ |
+ ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_FALSE(shared->is_compiled()); |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+ ASSERT_TRUE(platform.BackgroundTasksPending()); |
+ |
+ platform.RunBackgroundTasksAndBlock(V8::GetCurrentPlatform()); |
+ |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ ASSERT_FALSE(platform.BackgroundTasksPending()); |
+ ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
+ CompileJobStatus::kCompiled); |
+ |
+ // Now grant a lot of idle time and freeze time. |
+ platform.RunIdleTask(1000.0, 0.0); |
+ |
+ ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_TRUE(shared->is_compiled()); |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+} |
+ |
+TEST_F(IgnitionCompilerDispatcherTest, FinishNowWithBackgroundTask) { |
+ MockPlatform platform; |
+ CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
+ |
+ const char script[] = |
+ "function g() { var y = 1; function f7(x) { return x * y }; return f7; } " |
+ "g();"; |
+ Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
+ Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
+ |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+ ASSERT_TRUE(dispatcher.Enqueue(shared)); |
+ ASSERT_TRUE(platform.IdleTaskPending()); |
+ |
+ ASSERT_EQ(dispatcher.jobs_.size(), 1u); |
+ ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
+ CompileJobStatus::kInitial); |
+ |
+ // Make compiling super expensive, and advance job as much as possible on the |
+ // foreground thread. |
+ dispatcher.tracer_->RecordCompile(50000.0, 1); |
+ platform.RunIdleTask(10.0, 0.0); |
+ ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
+ CompileJobStatus::kReadyToCompile); |
+ |
+ ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_FALSE(shared->is_compiled()); |
+ ASSERT_FALSE(platform.IdleTaskPending()); |
+ ASSERT_TRUE(platform.BackgroundTasksPending()); |
+ |
+ // This does not block, but races with the FinishNow() call below. |
+ platform.RunBackgroundTasks(V8::GetCurrentPlatform()); |
+ |
+ ASSERT_TRUE(dispatcher.FinishNow(shared)); |
+ // Finishing removes the SFI from the queue. |
+ ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
+ ASSERT_TRUE(shared->is_compiled()); |
+ if (platform.IdleTaskPending()) platform.ClearIdleTask(); |
+ ASSERT_FALSE(platform.BackgroundTasksPending()); |
+} |
+ |
} // namespace internal |
} // namespace v8 |