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Side by Side Diff: src/compiler-dispatcher/compiler-dispatcher.h

Issue 2613483002: Reland "Use background tasks for the compiler dispatcher (Closed)
Patch Set: fix Created 3 years, 11 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ 5 #ifndef V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_
6 #define V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ 6 #define V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <memory> 9 #include <memory>
10 #include <unordered_set>
10 #include <utility> 11 #include <utility>
11 12
12 #include "src/base/macros.h" 13 #include "src/base/macros.h"
14 #include "src/base/platform/condition-variable.h"
15 #include "src/base/platform/mutex.h"
13 #include "src/globals.h" 16 #include "src/globals.h"
14 #include "testing/gtest/include/gtest/gtest_prod.h" 17 #include "testing/gtest/include/gtest/gtest_prod.h"
15 18
16 namespace v8 { 19 namespace v8 {
17 20
18 class Platform; 21 class Platform;
19 22
20 namespace internal { 23 namespace internal {
21 24
25 class CancelableTaskManager;
22 class CompilerDispatcherJob; 26 class CompilerDispatcherJob;
23 class CompilerDispatcherTracer; 27 class CompilerDispatcherTracer;
24 class Isolate; 28 class Isolate;
25 class SharedFunctionInfo; 29 class SharedFunctionInfo;
26 30
27 template <typename T> 31 template <typename T>
28 class Handle; 32 class Handle;
29 33
30 // The CompilerDispatcher uses a combination of idle tasks and background tasks 34 // The CompilerDispatcher uses a combination of idle tasks and background tasks
31 // to parse and compile lazily parsed functions. 35 // to parse and compile lazily parsed functions.
36 //
37 // As both parsing and compilation currently requires a preparation and
38 // finalization step that happens on the main thread, every task has to be
39 // advanced during idle time first. Depending on the properties of the task, it
40 // can then be parsed or compiled on either background threads, or during idle
41 // time. Last, it has to be finalized during idle time again.
42 //
43 // CompilerDispatcher::jobs_ maintains the list of all CompilerDispatcherJobs
44 // the CompilerDispatcher knows about.
45 //
46 // CompilerDispatcher::pending_background_jobs_ contains the set of
47 // CompilerDispatcherJobs that can be processed on a background thread.
48 //
49 // CompilerDispatcher::running_background_jobs_ contains the set of
50 // CompilerDispatcherJobs that are currently being processed on a background
51 // thread.
52 //
53 // CompilerDispatcher::DoIdleWork tries to advance as many jobs out of jobs_ as
54 // possible during idle time. If a job can't be advanced, but is suitable for
55 // background processing, it fires off background threads.
56 //
57 // CompilerDispatcher::DoBackgroundWork advances one of the pending jobs, and
58 // then spins of another idle task to potentially do the final step on the main
59 // thread.
32 class V8_EXPORT_PRIVATE CompilerDispatcher { 60 class V8_EXPORT_PRIVATE CompilerDispatcher {
33 public: 61 public:
34 enum class BlockingBehavior { kBlock, kDontBlock }; 62 enum class BlockingBehavior { kBlock, kDontBlock };
35 63
36 CompilerDispatcher(Isolate* isolate, Platform* platform, 64 CompilerDispatcher(Isolate* isolate, Platform* platform,
37 size_t max_stack_size); 65 size_t max_stack_size);
38 ~CompilerDispatcher(); 66 ~CompilerDispatcher();
39 67
40 // Returns true if a job was enqueued. 68 // Returns true if a job was enqueued.
41 bool Enqueue(Handle<SharedFunctionInfo> function); 69 bool Enqueue(Handle<SharedFunctionInfo> function);
42 70
43 // Returns true if there is a pending job for the given function. 71 // Returns true if there is a pending job for the given function.
44 bool IsEnqueued(Handle<SharedFunctionInfo> function) const; 72 bool IsEnqueued(Handle<SharedFunctionInfo> function) const;
45 73
46 // Blocks until the given function is compiled (and does so as fast as 74 // Blocks until the given function is compiled (and does so as fast as
47 // possible). Returns true if the compile job was succesful. 75 // possible). Returns true if the compile job was succesful.
48 bool FinishNow(Handle<SharedFunctionInfo> function); 76 bool FinishNow(Handle<SharedFunctionInfo> function);
49 77
50 // Aborts a given job. Blocks if requested. 78 // Aborts a given job. Blocks if requested.
51 void Abort(Handle<SharedFunctionInfo> function, BlockingBehavior blocking); 79 void Abort(Handle<SharedFunctionInfo> function, BlockingBehavior blocking);
52 80
53 // Aborts all jobs. Blocks if requested. 81 // Aborts all jobs. Blocks if requested.
54 void AbortAll(BlockingBehavior blocking); 82 void AbortAll(BlockingBehavior blocking);
55 83
56 private: 84 private:
57 FRIEND_TEST(CompilerDispatcherTest, IdleTaskSmallIdleTime); 85 FRIEND_TEST(CompilerDispatcherTest, IdleTaskSmallIdleTime);
86 FRIEND_TEST(IgnitionCompilerDispatcherTest, CompileOnBackgroundThread);
87 FRIEND_TEST(IgnitionCompilerDispatcherTest, FinishNowWithBackgroundTask);
58 88
59 typedef std::multimap<std::pair<int, int>, 89 typedef std::multimap<std::pair<int, int>,
60 std::unique_ptr<CompilerDispatcherJob>> 90 std::unique_ptr<CompilerDispatcherJob>>
61 JobMap; 91 JobMap;
92 class BackgroundTask;
62 class IdleTask; 93 class IdleTask;
63 94
95 void WaitForJobIfRunningOnBackground(CompilerDispatcherJob* job);
64 bool IsEnabled() const; 96 bool IsEnabled() const;
65 JobMap::const_iterator GetJobFor(Handle<SharedFunctionInfo> shared) const; 97 JobMap::const_iterator GetJobFor(Handle<SharedFunctionInfo> shared) const;
98 void ConsiderJobForBackgroundProcessing(CompilerDispatcherJob* job);
99 void ScheduleMoreBackgroundTasksIfNeeded();
100 void ScheduleIdleTaskFromAnyThread();
66 void ScheduleIdleTaskIfNeeded(); 101 void ScheduleIdleTaskIfNeeded();
102 void DoBackgroundWork();
67 void DoIdleWork(double deadline_in_seconds); 103 void DoIdleWork(double deadline_in_seconds);
68 104
69 Isolate* isolate_; 105 Isolate* isolate_;
70 Platform* platform_; 106 Platform* platform_;
71 size_t max_stack_size_; 107 size_t max_stack_size_;
72 std::unique_ptr<CompilerDispatcherTracer> tracer_; 108 std::unique_ptr<CompilerDispatcherTracer> tracer_;
73 109
74 bool idle_task_scheduled_; 110 std::unique_ptr<CancelableTaskManager> task_manager_;
75 111
76 // Mapping from (script id, function literal id) to job. We use a multimap, 112 // Mapping from (script id, function literal id) to job. We use a multimap,
77 // as script id is not necessarily unique. 113 // as script id is not necessarily unique.
78 JobMap jobs_; 114 JobMap jobs_;
79 115
116 // The following members can be accessed from any thread. Methods need to hold
117 // the mutex |mutex_| while accessing them.
118 base::Mutex mutex_;
119
120 bool idle_task_scheduled_;
121
122 // Number of currently scheduled BackgroundTask objects.
123 size_t num_scheduled_background_tasks_;
124
125 // The set of CompilerDispatcherJobs that can be advanced on any thread.
126 std::unordered_set<CompilerDispatcherJob*> pending_background_jobs_;
127
128 // The set of CompilerDispatcherJobs currently processed on background
129 // threads.
130 std::unordered_set<CompilerDispatcherJob*> running_background_jobs_;
131
132 // If not nullptr, then the main thread waits for the task processing
133 // this job, and blocks on the ConditionVariable main_thread_blocking_signal_.
134 CompilerDispatcherJob* main_thread_blocking_on_job_;
135 base::ConditionVariable main_thread_blocking_signal_;
136
80 DISALLOW_COPY_AND_ASSIGN(CompilerDispatcher); 137 DISALLOW_COPY_AND_ASSIGN(CompilerDispatcher);
81 }; 138 };
82 139
83 } // namespace internal 140 } // namespace internal
84 } // namespace v8 141 } // namespace v8
85 142
86 #endif // V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ 143 #endif // V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_
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