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Side by Side Diff: cc/trees/transform_node.cc

Issue 2612883002: Rename cc property tree node owner_id to owning_layer_id. (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/trace_event/trace_event_argument.h" 5 #include "base/trace_event/trace_event_argument.h"
6 #include "cc/base/math_util.h" 6 #include "cc/base/math_util.h"
7 #include "cc/proto/gfx_conversions.h" 7 #include "cc/proto/gfx_conversions.h"
8 #include "cc/trees/transform_node.h" 8 #include "cc/trees/transform_node.h"
9 #include "ui/gfx/geometry/point3_f.h" 9 #include "ui/gfx/geometry/point3_f.h"
10 10
11 namespace cc { 11 namespace cc {
12 12
13 TransformNode::TransformNode() 13 TransformNode::TransformNode()
14 : id(-1), 14 : id(-1),
15 parent_id(-1), 15 parent_id(-1),
16 owner_id(-1), 16 owning_layer_id(-1),
17 sticky_position_constraint_id(-1), 17 sticky_position_constraint_id(-1),
18 source_node_id(-1), 18 source_node_id(-1),
19 sorting_context_id(0), 19 sorting_context_id(0),
20 needs_local_transform_update(true), 20 needs_local_transform_update(true),
21 node_and_ancestors_are_animated_or_invertible(true), 21 node_and_ancestors_are_animated_or_invertible(true),
22 is_invertible(true), 22 is_invertible(true),
23 ancestors_are_invertible(true), 23 ancestors_are_invertible(true),
24 has_potential_animation(false), 24 has_potential_animation(false),
25 is_currently_animating(false), 25 is_currently_animating(false),
26 to_screen_is_potentially_animated(false), 26 to_screen_is_potentially_animated(false),
27 has_only_translation_animations(true), 27 has_only_translation_animations(true),
28 flattens_inherited_transform(false), 28 flattens_inherited_transform(false),
29 node_and_ancestors_are_flat(true), 29 node_and_ancestors_are_flat(true),
30 node_and_ancestors_have_only_integer_translation(true), 30 node_and_ancestors_have_only_integer_translation(true),
31 scrolls(false), 31 scrolls(false),
32 should_be_snapped(false), 32 should_be_snapped(false),
33 moved_by_inner_viewport_bounds_delta_x(false), 33 moved_by_inner_viewport_bounds_delta_x(false),
34 moved_by_inner_viewport_bounds_delta_y(false), 34 moved_by_inner_viewport_bounds_delta_y(false),
35 moved_by_outer_viewport_bounds_delta_x(false), 35 moved_by_outer_viewport_bounds_delta_x(false),
36 moved_by_outer_viewport_bounds_delta_y(false), 36 moved_by_outer_viewport_bounds_delta_y(false),
37 in_subtree_of_page_scale_layer(false), 37 in_subtree_of_page_scale_layer(false),
38 transform_changed(false), 38 transform_changed(false),
39 post_local_scale_factor(1.0f) {} 39 post_local_scale_factor(1.0f) {}
40 40
41 TransformNode::TransformNode(const TransformNode&) = default; 41 TransformNode::TransformNode(const TransformNode&) = default;
42 42
43 bool TransformNode::operator==(const TransformNode& other) const { 43 bool TransformNode::operator==(const TransformNode& other) const {
44 return id == other.id && parent_id == other.parent_id && 44 return id == other.id && parent_id == other.parent_id &&
45 owner_id == other.owner_id && pre_local == other.pre_local && 45 owning_layer_id == other.owning_layer_id &&
46 local == other.local && post_local == other.post_local && 46 pre_local == other.pre_local && local == other.local &&
47 to_parent == other.to_parent && 47 post_local == other.post_local && to_parent == other.to_parent &&
48 source_node_id == other.source_node_id && 48 source_node_id == other.source_node_id &&
49 sorting_context_id == other.sorting_context_id && 49 sorting_context_id == other.sorting_context_id &&
50 needs_local_transform_update == other.needs_local_transform_update && 50 needs_local_transform_update == other.needs_local_transform_update &&
51 node_and_ancestors_are_animated_or_invertible == 51 node_and_ancestors_are_animated_or_invertible ==
52 other.node_and_ancestors_are_animated_or_invertible && 52 other.node_and_ancestors_are_animated_or_invertible &&
53 is_invertible == other.is_invertible && 53 is_invertible == other.is_invertible &&
54 ancestors_are_invertible == other.ancestors_are_invertible && 54 ancestors_are_invertible == other.ancestors_are_invertible &&
55 has_potential_animation == other.has_potential_animation && 55 has_potential_animation == other.has_potential_animation &&
56 is_currently_animating == other.is_currently_animating && 56 is_currently_animating == other.is_currently_animating &&
57 to_screen_is_potentially_animated == 57 to_screen_is_potentially_animated ==
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 post_local.Scale(post_local_scale_factor, post_local_scale_factor); 96 post_local.Scale(post_local_scale_factor, post_local_scale_factor);
97 post_local.Translate3d( 97 post_local.Translate3d(
98 position.x() + source_offset.x() + transform_origin.x(), 98 position.x() + source_offset.x() + transform_origin.x(),
99 position.y() + source_offset.y() + transform_origin.y(), 99 position.y() + source_offset.y() + transform_origin.y(),
100 transform_origin.z()); 100 transform_origin.z());
101 } 101 }
102 102
103 void TransformNode::AsValueInto(base::trace_event::TracedValue* value) const { 103 void TransformNode::AsValueInto(base::trace_event::TracedValue* value) const {
104 value->SetInteger("id", id); 104 value->SetInteger("id", id);
105 value->SetInteger("parent_id", parent_id); 105 value->SetInteger("parent_id", parent_id);
106 value->SetInteger("owner_id", owner_id); 106 value->SetInteger("owning_layer_id", owning_layer_id);
107 MathUtil::AddToTracedValue("pre_local", pre_local, value); 107 MathUtil::AddToTracedValue("pre_local", pre_local, value);
108 MathUtil::AddToTracedValue("local", local, value); 108 MathUtil::AddToTracedValue("local", local, value);
109 MathUtil::AddToTracedValue("post_local", post_local, value); 109 MathUtil::AddToTracedValue("post_local", post_local, value);
110 // TODO(sunxd): make frameviewer work without target_id 110 // TODO(sunxd): make frameviewer work without target_id
111 value->SetInteger("target_id", 0); 111 value->SetInteger("target_id", 0);
112 value->SetInteger("content_target_id", 0); 112 value->SetInteger("content_target_id", 0);
113 value->SetInteger("source_node_id", source_node_id); 113 value->SetInteger("source_node_id", source_node_id);
114 value->SetInteger("sorting_context_id", sorting_context_id); 114 value->SetInteger("sorting_context_id", sorting_context_id);
115 MathUtil::AddToTracedValue("scroll_offset", scroll_offset, value); 115 MathUtil::AddToTracedValue("scroll_offset", scroll_offset, value);
116 MathUtil::AddToTracedValue("snap_amount", snap_amount, value); 116 MathUtil::AddToTracedValue("snap_amount", snap_amount, value);
117 } 117 }
118 118
119 TransformCachedNodeData::TransformCachedNodeData() 119 TransformCachedNodeData::TransformCachedNodeData()
120 : target_id(-1), content_target_id(-1), is_showing_backface(false) {} 120 : target_id(-1), content_target_id(-1), is_showing_backface(false) {}
121 121
122 TransformCachedNodeData::TransformCachedNodeData( 122 TransformCachedNodeData::TransformCachedNodeData(
123 const TransformCachedNodeData& other) = default; 123 const TransformCachedNodeData& other) = default;
124 124
125 TransformCachedNodeData::~TransformCachedNodeData() {} 125 TransformCachedNodeData::~TransformCachedNodeData() {}
126 126
127 bool TransformCachedNodeData::operator==( 127 bool TransformCachedNodeData::operator==(
128 const TransformCachedNodeData& other) const { 128 const TransformCachedNodeData& other) const {
129 return from_screen == other.from_screen && to_screen == other.to_screen && 129 return from_screen == other.from_screen && to_screen == other.to_screen &&
130 target_id == other.target_id && 130 target_id == other.target_id &&
131 content_target_id == other.content_target_id && 131 content_target_id == other.content_target_id &&
132 is_showing_backface == other.is_showing_backface; 132 is_showing_backface == other.is_showing_backface;
133 } 133 }
134 134
135 } // namespace cc 135 } // namespace cc
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