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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_FRAMES_H_ | 5 #ifndef V8_FRAMES_H_ |
| 6 #define V8_FRAMES_H_ | 6 #define V8_FRAMES_H_ |
| 7 | 7 |
| 8 #include "allocation.h" | 8 #include "allocation.h" |
| 9 #include "handles.h" | 9 #include "handles.h" |
| 10 #include "safepoint-table.h" | 10 #include "safepoint-table.h" |
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| 923 | 923 |
| 924 // Find the nth JavaScript frame on the stack. The caller must | 924 // Find the nth JavaScript frame on the stack. The caller must |
| 925 // guarantee that such a frame exists. | 925 // guarantee that such a frame exists. |
| 926 JavaScriptFrame* FindJavaScriptFrame(int n); | 926 JavaScriptFrame* FindJavaScriptFrame(int n); |
| 927 | 927 |
| 928 private: | 928 private: |
| 929 StackFrameIterator iterator_; | 929 StackFrameIterator iterator_; |
| 930 }; | 930 }; |
| 931 | 931 |
| 932 | 932 |
| 933 // Used specify the type of prologue to generate. | |
| 934 enum PrologueFrameMode { | |
| 935 BUILD_FUNCTION_FRAME, | |
| 936 BUILD_STUB_FRAME | |
| 937 }; | |
| 938 | |
| 939 | |
| 940 // Reads all frames on the current stack and copies them into the current | 933 // Reads all frames on the current stack and copies them into the current |
| 941 // zone memory. | 934 // zone memory. |
| 942 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); | 935 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); |
| 943 | 936 |
| 944 } } // namespace v8::internal | 937 } } // namespace v8::internal |
| 945 | 938 |
| 946 #endif // V8_FRAMES_H_ | 939 #endif // V8_FRAMES_H_ |
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