OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "v8.h" | 5 #include "v8.h" |
6 | 6 |
7 #include "api.h" | 7 #include "api.h" |
8 #include "arguments.h" | 8 #include "arguments.h" |
9 #include "bootstrapper.h" | 9 #include "bootstrapper.h" |
10 #include "code-stubs.h" | 10 #include "code-stubs.h" |
(...skipping 748 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
759 | 759 |
760 | 760 |
761 bool Debug::Load() { | 761 bool Debug::Load() { |
762 // Return if debugger is already loaded. | 762 // Return if debugger is already loaded. |
763 if (IsLoaded()) return true; | 763 if (IsLoaded()) return true; |
764 | 764 |
765 Debugger* debugger = isolate_->debugger(); | 765 Debugger* debugger = isolate_->debugger(); |
766 | 766 |
767 // Bail out if we're already in the process of compiling the native | 767 // Bail out if we're already in the process of compiling the native |
768 // JavaScript source code for the debugger. | 768 // JavaScript source code for the debugger. |
769 if (debugger->compiling_natives() || | 769 if (debugger->ignore_debugger()) return false; |
770 debugger->is_loading_debugger()) | |
771 return false; | |
772 debugger->set_loading_debugger(true); | |
773 | 770 |
| 771 Debugger::IgnoreScope during_load(debugger); |
774 // Disable breakpoints and interrupts while compiling and running the | 772 // Disable breakpoints and interrupts while compiling and running the |
775 // debugger scripts including the context creation code. | 773 // debugger scripts including the context creation code. |
776 DisableBreak disable(isolate_, true); | 774 DisableBreak disable(isolate_, true); |
777 PostponeInterruptsScope postpone(isolate_); | 775 PostponeInterruptsScope postpone(isolate_); |
778 | 776 |
779 // Create the debugger context. | 777 // Create the debugger context. |
780 HandleScope scope(isolate_); | 778 HandleScope scope(isolate_); |
781 ExtensionConfiguration no_extensions; | 779 ExtensionConfiguration no_extensions; |
782 Handle<Context> context = | 780 Handle<Context> context = |
783 isolate_->bootstrapper()->CreateEnvironment( | 781 isolate_->bootstrapper()->CreateEnvironment( |
(...skipping 15 matching lines...) Expand all Loading... |
799 RETURN_ON_EXCEPTION_VALUE( | 797 RETURN_ON_EXCEPTION_VALUE( |
800 isolate_, | 798 isolate_, |
801 JSReceiver::SetProperty(global, | 799 JSReceiver::SetProperty(global, |
802 key, | 800 key, |
803 Handle<Object>(global->builtins(), isolate_), | 801 Handle<Object>(global->builtins(), isolate_), |
804 NONE, | 802 NONE, |
805 SLOPPY), | 803 SLOPPY), |
806 false); | 804 false); |
807 | 805 |
808 // Compile the JavaScript for the debugger in the debugger context. | 806 // Compile the JavaScript for the debugger in the debugger context. |
809 debugger->set_compiling_natives(true); | |
810 bool caught_exception = | 807 bool caught_exception = |
811 !CompileDebuggerScript(isolate_, Natives::GetIndex("mirror")) || | 808 !CompileDebuggerScript(isolate_, Natives::GetIndex("mirror")) || |
812 !CompileDebuggerScript(isolate_, Natives::GetIndex("debug")); | 809 !CompileDebuggerScript(isolate_, Natives::GetIndex("debug")); |
813 | 810 |
814 if (FLAG_enable_liveedit) { | 811 if (FLAG_enable_liveedit) { |
815 caught_exception = caught_exception || | 812 caught_exception = caught_exception || |
816 !CompileDebuggerScript(isolate_, Natives::GetIndex("liveedit")); | 813 !CompileDebuggerScript(isolate_, Natives::GetIndex("liveedit")); |
817 } | 814 } |
818 | 815 |
819 debugger->set_compiling_natives(false); | |
820 | |
821 // Make sure we mark the debugger as not loading before we might | 816 // Make sure we mark the debugger as not loading before we might |
822 // return. | 817 // return. |
823 debugger->set_loading_debugger(false); | |
824 | 818 |
825 // Check for caught exceptions. | 819 // Check for caught exceptions. |
826 if (caught_exception) return false; | 820 if (caught_exception) return false; |
827 | 821 |
828 // Debugger loaded, create debugger context global handle. | 822 // Debugger loaded, create debugger context global handle. |
829 debug_context_ = Handle<Context>::cast( | 823 debug_context_ = Handle<Context>::cast( |
830 isolate_->global_handles()->Create(*context)); | 824 isolate_->global_handles()->Create(*context)); |
831 | 825 |
832 return true; | 826 return true; |
833 } | 827 } |
(...skipping 1157 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1991 | 1985 |
1992 | 1986 |
1993 class ActiveFunctionsRedirector : public ThreadVisitor { | 1987 class ActiveFunctionsRedirector : public ThreadVisitor { |
1994 public: | 1988 public: |
1995 void VisitThread(Isolate* isolate, ThreadLocalTop* top) { | 1989 void VisitThread(Isolate* isolate, ThreadLocalTop* top) { |
1996 RedirectActivationsToRecompiledCodeOnThread(isolate, top); | 1990 RedirectActivationsToRecompiledCodeOnThread(isolate, top); |
1997 } | 1991 } |
1998 }; | 1992 }; |
1999 | 1993 |
2000 | 1994 |
2001 class ForceDebuggerActive { | |
2002 public: | |
2003 explicit ForceDebuggerActive(Isolate *isolate) { | |
2004 isolate_ = isolate; | |
2005 old_state_ = isolate->debugger()->force_debugger_active(); | |
2006 isolate_->debugger()->set_force_debugger_active(true); | |
2007 } | |
2008 | |
2009 ~ForceDebuggerActive() { | |
2010 isolate_->debugger()->set_force_debugger_active(old_state_); | |
2011 } | |
2012 | |
2013 private: | |
2014 Isolate *isolate_; | |
2015 bool old_state_; | |
2016 | |
2017 DISALLOW_COPY_AND_ASSIGN(ForceDebuggerActive); | |
2018 }; | |
2019 | |
2020 | |
2021 void Debug::EnsureFunctionHasDebugBreakSlots(Handle<JSFunction> function) { | 1995 void Debug::EnsureFunctionHasDebugBreakSlots(Handle<JSFunction> function) { |
2022 if (function->code()->kind() == Code::FUNCTION && | 1996 if (function->code()->kind() == Code::FUNCTION && |
2023 function->code()->has_debug_break_slots()) { | 1997 function->code()->has_debug_break_slots()) { |
2024 // Nothing to do. Function code already had debug break slots. | 1998 // Nothing to do. Function code already had debug break slots. |
2025 return; | 1999 return; |
2026 } | 2000 } |
2027 | |
2028 // Make sure that the shared full code is compiled with debug | 2001 // Make sure that the shared full code is compiled with debug |
2029 // break slots. | 2002 // break slots. |
2030 if (!function->shared()->code()->has_debug_break_slots()) { | 2003 if (!function->shared()->code()->has_debug_break_slots()) { |
2031 ForceDebuggerActive force_debugger_active(isolate_); | |
2032 MaybeHandle<Code> code = Compiler::GetCodeForDebugging(function); | 2004 MaybeHandle<Code> code = Compiler::GetCodeForDebugging(function); |
2033 // Recompilation can fail. In that case leave the code as it was. | 2005 // Recompilation can fail. In that case leave the code as it was. |
2034 if (!code.is_null()) function->ReplaceCode(*code.ToHandleChecked()); | 2006 if (!code.is_null()) function->ReplaceCode(*code.ToHandleChecked()); |
2035 } else { | 2007 } else { |
2036 // Simply use shared code if it has debug break slots. | 2008 // Simply use shared code if it has debug break slots. |
2037 function->ReplaceCode(function->shared()->code()); | 2009 function->ReplaceCode(function->shared()->code()); |
2038 } | 2010 } |
2039 } | 2011 } |
2040 | 2012 |
2041 | 2013 |
(...skipping 603 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2645 | 2617 |
2646 void Debug::AfterGarbageCollection() { | 2618 void Debug::AfterGarbageCollection() { |
2647 // Generate events for collected scripts. | 2619 // Generate events for collected scripts. |
2648 if (script_cache_ != NULL) { | 2620 if (script_cache_ != NULL) { |
2649 script_cache_->ProcessCollectedScripts(); | 2621 script_cache_->ProcessCollectedScripts(); |
2650 } | 2622 } |
2651 } | 2623 } |
2652 | 2624 |
2653 | 2625 |
2654 Debugger::Debugger(Isolate* isolate) | 2626 Debugger::Debugger(Isolate* isolate) |
2655 : debugger_access_(isolate->debugger_access()), | 2627 : event_listener_(Handle<Object>()), |
2656 event_listener_(Handle<Object>()), | |
2657 event_listener_data_(Handle<Object>()), | 2628 event_listener_data_(Handle<Object>()), |
2658 compiling_natives_(false), | 2629 is_active_(false), |
2659 is_loading_debugger_(false), | 2630 ignore_debugger_(false), |
2660 live_edit_enabled_(true), | 2631 live_edit_enabled_(true), |
2661 never_unload_debugger_(false), | 2632 never_unload_debugger_(false), |
2662 force_debugger_active_(false), | |
2663 message_handler_(NULL), | 2633 message_handler_(NULL), |
2664 debugger_unload_pending_(false), | 2634 debugger_unload_pending_(false), |
2665 debug_message_dispatch_handler_(NULL), | 2635 debug_message_dispatch_handler_(NULL), |
2666 message_dispatch_helper_thread_(NULL), | 2636 message_dispatch_helper_thread_(NULL), |
2667 agent_(NULL), | 2637 agent_(NULL), |
2668 command_queue_(isolate->logger(), kQueueInitialSize), | 2638 command_queue_(isolate->logger(), kQueueInitialSize), |
2669 command_received_(0), | 2639 command_received_(0), |
2670 event_command_queue_(isolate->logger(), kQueueInitialSize), | 2640 event_command_queue_(isolate->logger(), kQueueInitialSize), |
2671 isolate_(isolate) { | 2641 isolate_(isolate) { |
2672 } | 2642 } |
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2753 CStrVector("MakeScriptCollectedEvent"), ARRAY_SIZE(argv), argv); | 2723 CStrVector("MakeScriptCollectedEvent"), ARRAY_SIZE(argv), argv); |
2754 } | 2724 } |
2755 | 2725 |
2756 | 2726 |
2757 void Debugger::OnException(Handle<Object> exception, bool uncaught) { | 2727 void Debugger::OnException(Handle<Object> exception, bool uncaught) { |
2758 HandleScope scope(isolate_); | 2728 HandleScope scope(isolate_); |
2759 Debug* debug = isolate_->debug(); | 2729 Debug* debug = isolate_->debug(); |
2760 | 2730 |
2761 // Bail out based on state or if there is no listener for this event | 2731 // Bail out based on state or if there is no listener for this event |
2762 if (debug->InDebugger()) return; | 2732 if (debug->InDebugger()) return; |
2763 if (!Debugger::EventActive(v8::Exception)) return; | 2733 if (!Debugger::EventActive()) return; |
2764 | 2734 |
2765 Handle<Object> promise = debug->GetPromiseForUncaughtException(); | 2735 Handle<Object> promise = debug->GetPromiseForUncaughtException(); |
2766 uncaught |= !promise->IsUndefined(); | 2736 uncaught |= !promise->IsUndefined(); |
2767 | 2737 |
2768 // Bail out if exception breaks are not active | 2738 // Bail out if exception breaks are not active |
2769 if (uncaught) { | 2739 if (uncaught) { |
2770 // Uncaught exceptions are reported by either flags. | 2740 // Uncaught exceptions are reported by either flags. |
2771 if (!(debug->break_on_uncaught_exception() || | 2741 if (!(debug->break_on_uncaught_exception() || |
2772 debug->break_on_exception())) return; | 2742 debug->break_on_exception())) return; |
2773 } else { | 2743 } else { |
(...skipping 23 matching lines...) Expand all Loading... |
2797 | 2767 |
2798 | 2768 |
2799 void Debugger::OnDebugBreak(Handle<Object> break_points_hit, | 2769 void Debugger::OnDebugBreak(Handle<Object> break_points_hit, |
2800 bool auto_continue) { | 2770 bool auto_continue) { |
2801 HandleScope scope(isolate_); | 2771 HandleScope scope(isolate_); |
2802 | 2772 |
2803 // Debugger has already been entered by caller. | 2773 // Debugger has already been entered by caller. |
2804 ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); | 2774 ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); |
2805 | 2775 |
2806 // Bail out if there is no listener for this event | 2776 // Bail out if there is no listener for this event |
2807 if (!Debugger::EventActive(v8::Break)) return; | 2777 if (!Debugger::EventActive()) return; |
2808 | 2778 |
2809 // Debugger must be entered in advance. | 2779 // Debugger must be entered in advance. |
2810 ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); | 2780 ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); |
2811 | 2781 |
2812 // Create the event data object. | 2782 // Create the event data object. |
2813 Handle<Object> event_data; | 2783 Handle<Object> event_data; |
2814 // Bail out and don't call debugger if exception. | 2784 // Bail out and don't call debugger if exception. |
2815 if (!MakeBreakEvent(break_points_hit).ToHandle(&event_data)) return; | 2785 if (!MakeBreakEvent(break_points_hit).ToHandle(&event_data)) return; |
2816 | 2786 |
2817 // Process debug event. | 2787 // Process debug event. |
2818 ProcessDebugEvent(v8::Break, | 2788 ProcessDebugEvent(v8::Break, |
2819 Handle<JSObject>::cast(event_data), | 2789 Handle<JSObject>::cast(event_data), |
2820 auto_continue); | 2790 auto_continue); |
2821 } | 2791 } |
2822 | 2792 |
2823 | 2793 |
2824 void Debugger::OnBeforeCompile(Handle<Script> script) { | 2794 void Debugger::OnBeforeCompile(Handle<Script> script) { |
2825 HandleScope scope(isolate_); | 2795 HandleScope scope(isolate_); |
2826 | 2796 |
2827 // Bail out based on state or if there is no listener for this event | 2797 // Bail out based on state or if there is no listener for this event |
2828 if (isolate_->debug()->InDebugger()) return; | 2798 if (isolate_->debug()->InDebugger()) return; |
2829 if (compiling_natives()) return; | 2799 if (!EventActive()) return; |
2830 if (!EventActive(v8::BeforeCompile)) return; | |
2831 | 2800 |
2832 // Enter the debugger. | 2801 // Enter the debugger. |
2833 EnterDebugger debugger(isolate_); | 2802 EnterDebugger debugger(isolate_); |
2834 if (debugger.FailedToEnter()) return; | 2803 if (debugger.FailedToEnter()) return; |
2835 | 2804 |
2836 // Create the event data object. | 2805 // Create the event data object. |
2837 Handle<Object> event_data; | 2806 Handle<Object> event_data; |
2838 // Bail out and don't call debugger if exception. | 2807 // Bail out and don't call debugger if exception. |
2839 if (!MakeCompileEvent(script, true).ToHandle(&event_data)) return; | 2808 if (!MakeCompileEvent(script, true).ToHandle(&event_data)) return; |
2840 | 2809 |
2841 // Process debug event. | 2810 // Process debug event. |
2842 ProcessDebugEvent(v8::BeforeCompile, | 2811 ProcessDebugEvent(v8::BeforeCompile, |
2843 Handle<JSObject>::cast(event_data), | 2812 Handle<JSObject>::cast(event_data), |
2844 true); | 2813 true); |
2845 } | 2814 } |
2846 | 2815 |
2847 | 2816 |
2848 // Handle debugger actions when a new script is compiled. | 2817 // Handle debugger actions when a new script is compiled. |
2849 void Debugger::OnAfterCompile(Handle<Script> script, | 2818 void Debugger::OnAfterCompile(Handle<Script> script, |
2850 AfterCompileFlags after_compile_flags) { | 2819 AfterCompileFlags after_compile_flags) { |
2851 HandleScope scope(isolate_); | 2820 HandleScope scope(isolate_); |
2852 Debug* debug = isolate_->debug(); | 2821 Debug* debug = isolate_->debug(); |
2853 | 2822 |
2854 // Add the newly compiled script to the script cache. | 2823 // Add the newly compiled script to the script cache. |
2855 debug->AddScriptToScriptCache(script); | 2824 debug->AddScriptToScriptCache(script); |
2856 | 2825 |
2857 // No more to do if not debugging. | 2826 // No more to do if not debugging. |
2858 if (!IsDebuggerActive()) return; | 2827 if (!Debugger::EventActive()) return; |
2859 | |
2860 // No compile events while compiling natives. | |
2861 if (compiling_natives()) return; | |
2862 | 2828 |
2863 // Store whether in debugger before entering debugger. | 2829 // Store whether in debugger before entering debugger. |
2864 bool in_debugger = debug->InDebugger(); | 2830 bool in_debugger = debug->InDebugger(); |
2865 | 2831 |
2866 // Enter the debugger. | 2832 // Enter the debugger. |
2867 EnterDebugger debugger(isolate_); | 2833 EnterDebugger debugger(isolate_); |
2868 if (debugger.FailedToEnter()) return; | 2834 if (debugger.FailedToEnter()) return; |
2869 | 2835 |
2870 // If debugging there might be script break points registered for this | 2836 // If debugging there might be script break points registered for this |
2871 // script. Make sure that these break points are set. | 2837 // script. Make sure that these break points are set. |
(...skipping 18 matching lines...) Expand all Loading... |
2890 // Call UpdateScriptBreakPoints expect no exceptions. | 2856 // Call UpdateScriptBreakPoints expect no exceptions. |
2891 Handle<Object> argv[] = { wrapper }; | 2857 Handle<Object> argv[] = { wrapper }; |
2892 if (Execution::TryCall(Handle<JSFunction>::cast(update_script_break_points), | 2858 if (Execution::TryCall(Handle<JSFunction>::cast(update_script_break_points), |
2893 isolate_->js_builtins_object(), | 2859 isolate_->js_builtins_object(), |
2894 ARRAY_SIZE(argv), | 2860 ARRAY_SIZE(argv), |
2895 argv).is_null()) { | 2861 argv).is_null()) { |
2896 return; | 2862 return; |
2897 } | 2863 } |
2898 // Bail out based on state or if there is no listener for this event | 2864 // Bail out based on state or if there is no listener for this event |
2899 if (in_debugger && (after_compile_flags & SEND_WHEN_DEBUGGING) == 0) return; | 2865 if (in_debugger && (after_compile_flags & SEND_WHEN_DEBUGGING) == 0) return; |
2900 if (!Debugger::EventActive(v8::AfterCompile)) return; | |
2901 | 2866 |
2902 // Create the compile state object. | 2867 // Create the compile state object. |
2903 Handle<Object> event_data; | 2868 Handle<Object> event_data; |
2904 // Bail out and don't call debugger if exception. | 2869 // Bail out and don't call debugger if exception. |
2905 if (!MakeCompileEvent(script, false).ToHandle(&event_data)) return; | 2870 if (!MakeCompileEvent(script, false).ToHandle(&event_data)) return; |
2906 | 2871 |
2907 // Process debug event. | 2872 // Process debug event. |
2908 ProcessDebugEvent(v8::AfterCompile, Handle<JSObject>::cast(event_data), true); | 2873 ProcessDebugEvent(v8::AfterCompile, Handle<JSObject>::cast(event_data), true); |
2909 } | 2874 } |
2910 | 2875 |
2911 | 2876 |
2912 void Debugger::OnScriptCollected(int id) { | 2877 void Debugger::OnScriptCollected(int id) { |
2913 HandleScope scope(isolate_); | 2878 HandleScope scope(isolate_); |
2914 | 2879 |
2915 // No more to do if not debugging. | 2880 // No more to do if not debugging. |
2916 if (isolate_->debug()->InDebugger()) return; | 2881 if (isolate_->debug()->InDebugger()) return; |
2917 if (!IsDebuggerActive()) return; | 2882 if (!Debugger::EventActive()) return; |
2918 if (!Debugger::EventActive(v8::ScriptCollected)) return; | |
2919 | 2883 |
2920 // Enter the debugger. | 2884 // Enter the debugger. |
2921 EnterDebugger debugger(isolate_); | 2885 EnterDebugger debugger(isolate_); |
2922 if (debugger.FailedToEnter()) return; | 2886 if (debugger.FailedToEnter()) return; |
2923 | 2887 |
2924 // Create the script collected state object. | 2888 // Create the script collected state object. |
2925 Handle<Object> event_data; | 2889 Handle<Object> event_data; |
2926 // Bail out and don't call debugger if exception. | 2890 // Bail out and don't call debugger if exception. |
2927 if (!MakeScriptCollectedEvent(id).ToHandle(&event_data)) return; | 2891 if (!MakeScriptCollectedEvent(id).ToHandle(&event_data)) return; |
2928 | 2892 |
(...skipping 193 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3122 | 3086 |
3123 // Process requests from the debugger. | 3087 // Process requests from the debugger. |
3124 do { | 3088 do { |
3125 // Wait for new command in the queue. | 3089 // Wait for new command in the queue. |
3126 command_received_.Wait(); | 3090 command_received_.Wait(); |
3127 | 3091 |
3128 // Get the command from the queue. | 3092 // Get the command from the queue. |
3129 CommandMessage command = command_queue_.Get(); | 3093 CommandMessage command = command_queue_.Get(); |
3130 isolate_->logger()->DebugTag( | 3094 isolate_->logger()->DebugTag( |
3131 "Got request from command queue, in interactive loop."); | 3095 "Got request from command queue, in interactive loop."); |
3132 if (!Debugger::IsDebuggerActive()) { | 3096 if (!Debugger::is_active()) { |
3133 // Delete command text and user data. | 3097 // Delete command text and user data. |
3134 command.Dispose(); | 3098 command.Dispose(); |
3135 return; | 3099 return; |
3136 } | 3100 } |
3137 | 3101 |
3138 Vector<const uc16> command_text( | 3102 Vector<const uc16> command_text( |
3139 const_cast<const uc16*>(command.text().start()), | 3103 const_cast<const uc16*>(command.text().start()), |
3140 command.text().length()); | 3104 command.text().length()); |
3141 Handle<String> request_text = isolate_->factory()->NewStringFromTwoByte( | 3105 Handle<String> request_text = isolate_->factory()->NewStringFromTwoByte( |
3142 command_text).ToHandleChecked(); | 3106 command_text).ToHandleChecked(); |
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3210 } | 3174 } |
3211 event_listener_data_ = Handle<Object>::cast( | 3175 event_listener_data_ = Handle<Object>::cast( |
3212 global_handles->Create(*data)); | 3176 global_handles->Create(*data)); |
3213 } | 3177 } |
3214 | 3178 |
3215 ListenersChanged(); | 3179 ListenersChanged(); |
3216 } | 3180 } |
3217 | 3181 |
3218 | 3182 |
3219 void Debugger::SetMessageHandler(v8::Debug::MessageHandler2 handler) { | 3183 void Debugger::SetMessageHandler(v8::Debug::MessageHandler2 handler) { |
3220 LockGuard<RecursiveMutex> with(debugger_access_); | 3184 LockGuard<RecursiveMutex> with(&debugger_access_); |
3221 | 3185 |
3222 message_handler_ = handler; | 3186 message_handler_ = handler; |
3223 ListenersChanged(); | 3187 ListenersChanged(); |
3224 if (handler == NULL) { | 3188 if (handler == NULL) { |
3225 // Send an empty command to the debugger if in a break to make JavaScript | 3189 // Send an empty command to the debugger if in a break to make JavaScript |
3226 // run again if the debugger is closed. | 3190 // run again if the debugger is closed. |
3227 if (isolate_->debug()->InDebugger()) { | 3191 if (isolate_->debug()->InDebugger()) { |
3228 ProcessCommand(Vector<const uint16_t>::empty()); | 3192 ProcessCommand(Vector<const uint16_t>::empty()); |
3229 } | 3193 } |
3230 } | 3194 } |
3231 } | 3195 } |
3232 | 3196 |
3233 | 3197 |
3234 void Debugger::ListenersChanged() { | 3198 void Debugger::ListenersChanged() { |
3235 bool active = IsDebuggerActive(); | 3199 LockGuard<RecursiveMutex> with(&debugger_access_); |
3236 if (active) { | 3200 is_active_ = message_handler_ != NULL || !event_listener_.is_null(); |
| 3201 if (is_active_) { |
3237 // Disable the compilation cache when the debugger is active. | 3202 // Disable the compilation cache when the debugger is active. |
3238 isolate_->compilation_cache()->Disable(); | 3203 isolate_->compilation_cache()->Disable(); |
3239 debugger_unload_pending_ = false; | 3204 debugger_unload_pending_ = false; |
3240 } else { | 3205 } else { |
3241 isolate_->compilation_cache()->Enable(); | 3206 isolate_->compilation_cache()->Enable(); |
3242 // Unload the debugger if event listener and message handler cleared. | 3207 // Unload the debugger if event listener and message handler cleared. |
3243 // Schedule this for later, because we may be in non-V8 thread. | 3208 // Schedule this for later, because we may be in non-V8 thread. |
3244 debugger_unload_pending_ = true; | 3209 debugger_unload_pending_ = true; |
3245 } | 3210 } |
3246 } | 3211 } |
3247 | 3212 |
3248 | 3213 |
3249 void Debugger::SetDebugMessageDispatchHandler( | 3214 void Debugger::SetDebugMessageDispatchHandler( |
3250 v8::Debug::DebugMessageDispatchHandler handler, bool provide_locker) { | 3215 v8::Debug::DebugMessageDispatchHandler handler, bool provide_locker) { |
3251 LockGuard<Mutex> lock_guard(&dispatch_handler_access_); | 3216 LockGuard<Mutex> lock_guard(&dispatch_handler_access_); |
3252 debug_message_dispatch_handler_ = handler; | 3217 debug_message_dispatch_handler_ = handler; |
3253 | 3218 |
3254 if (provide_locker && message_dispatch_helper_thread_ == NULL) { | 3219 if (provide_locker && message_dispatch_helper_thread_ == NULL) { |
3255 message_dispatch_helper_thread_ = new MessageDispatchHelperThread(isolate_); | 3220 message_dispatch_helper_thread_ = new MessageDispatchHelperThread(isolate_); |
3256 message_dispatch_helper_thread_->Start(); | 3221 message_dispatch_helper_thread_->Start(); |
3257 } | 3222 } |
3258 } | 3223 } |
3259 | 3224 |
3260 | 3225 |
3261 // Calls the registered debug message handler. This callback is part of the | 3226 // Calls the registered debug message handler. This callback is part of the |
3262 // public API. | 3227 // public API. |
3263 void Debugger::InvokeMessageHandler(MessageImpl message) { | 3228 void Debugger::InvokeMessageHandler(MessageImpl message) { |
3264 LockGuard<RecursiveMutex> with(debugger_access_); | 3229 LockGuard<RecursiveMutex> with(&debugger_access_); |
3265 | 3230 |
3266 if (message_handler_ != NULL) { | 3231 if (message_handler_ != NULL) { |
3267 message_handler_(message); | 3232 message_handler_(message); |
3268 } | 3233 } |
3269 } | 3234 } |
3270 | 3235 |
3271 | 3236 |
3272 // Puts a command coming from the public API on the queue. Creates | 3237 // Puts a command coming from the public API on the queue. Creates |
3273 // a copy of the command string managed by the debugger. Up to this | 3238 // a copy of the command string managed by the debugger. Up to this |
3274 // point, the command data was managed by the API client. Called | 3239 // point, the command data was managed by the API client. Called |
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3312 CommandMessage message = CommandMessage::New(Vector<uint16_t>(), client_data); | 3277 CommandMessage message = CommandMessage::New(Vector<uint16_t>(), client_data); |
3313 event_command_queue_.Put(message); | 3278 event_command_queue_.Put(message); |
3314 | 3279 |
3315 // Set the debug command break flag to have the command processed. | 3280 // Set the debug command break flag to have the command processed. |
3316 if (!isolate_->debug()->InDebugger()) { | 3281 if (!isolate_->debug()->InDebugger()) { |
3317 isolate_->stack_guard()->RequestDebugCommand(); | 3282 isolate_->stack_guard()->RequestDebugCommand(); |
3318 } | 3283 } |
3319 } | 3284 } |
3320 | 3285 |
3321 | 3286 |
3322 bool Debugger::IsDebuggerActive() { | |
3323 LockGuard<RecursiveMutex> with(debugger_access_); | |
3324 | |
3325 return message_handler_ != NULL || | |
3326 !event_listener_.is_null() || | |
3327 force_debugger_active_; | |
3328 } | |
3329 | |
3330 | |
3331 MaybeHandle<Object> Debugger::Call(Handle<JSFunction> fun, | 3287 MaybeHandle<Object> Debugger::Call(Handle<JSFunction> fun, |
3332 Handle<Object> data) { | 3288 Handle<Object> data) { |
3333 // When calling functions in the debugger prevent it from beeing unloaded. | 3289 // When calling functions in the debugger prevent it from beeing unloaded. |
3334 Debugger::never_unload_debugger_ = true; | 3290 Debugger::never_unload_debugger_ = true; |
3335 | 3291 |
3336 // Enter the debugger. | 3292 // Enter the debugger. |
3337 EnterDebugger debugger(isolate_); | 3293 EnterDebugger debugger(isolate_); |
3338 if (debugger.FailedToEnter()) { | 3294 if (debugger.FailedToEnter()) { |
3339 return isolate_->factory()->undefined_value(); | 3295 return isolate_->factory()->undefined_value(); |
3340 } | 3296 } |
(...skipping 130 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3471 isolate_->stack_guard()->RequestDebugBreak(); | 3427 isolate_->stack_guard()->RequestDebugBreak(); |
3472 } | 3428 } |
3473 | 3429 |
3474 // If there are commands in the queue when leaving the debugger request | 3430 // If there are commands in the queue when leaving the debugger request |
3475 // that these commands are processed. | 3431 // that these commands are processed. |
3476 if (isolate_->debugger()->HasCommands()) { | 3432 if (isolate_->debugger()->HasCommands()) { |
3477 isolate_->stack_guard()->RequestDebugCommand(); | 3433 isolate_->stack_guard()->RequestDebugCommand(); |
3478 } | 3434 } |
3479 | 3435 |
3480 // If leaving the debugger with the debugger no longer active unload it. | 3436 // If leaving the debugger with the debugger no longer active unload it. |
3481 if (!isolate_->debugger()->IsDebuggerActive()) { | 3437 if (!isolate_->debugger()->is_active()) { |
3482 isolate_->debugger()->UnloadDebugger(); | 3438 isolate_->debugger()->UnloadDebugger(); |
3483 } | 3439 } |
3484 } | 3440 } |
3485 | 3441 |
3486 // Leaving this debugger entry. | 3442 // Leaving this debugger entry. |
3487 debug->set_debugger_entry(prev_); | 3443 debug->set_debugger_entry(prev_); |
3488 } | 3444 } |
3489 | 3445 |
3490 | 3446 |
3491 MessageImpl MessageImpl::NewEvent(DebugEvent event, | 3447 MessageImpl MessageImpl::NewEvent(DebugEvent event, |
(...skipping 283 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3775 already_signalled_ = false; | 3731 already_signalled_ = false; |
3776 } | 3732 } |
3777 { | 3733 { |
3778 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); | 3734 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); |
3779 isolate_->debugger()->CallMessageDispatchHandler(); | 3735 isolate_->debugger()->CallMessageDispatchHandler(); |
3780 } | 3736 } |
3781 } | 3737 } |
3782 } | 3738 } |
3783 | 3739 |
3784 } } // namespace v8::internal | 3740 } } // namespace v8::internal |
OLD | NEW |