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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/picture_layer_impl.h" | 5 #include "cc/layers/picture_layer_impl.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 684 | 684 |
| 685 Region PictureLayerImpl::GetInvalidationRegionForDebugging() { | 685 Region PictureLayerImpl::GetInvalidationRegionForDebugging() { |
| 686 // |invalidation_| gives the invalidation contained in the source frame, but | 686 // |invalidation_| gives the invalidation contained in the source frame, but |
| 687 // is not cleared after drawing from the layer. However, update_rect() is | 687 // is not cleared after drawing from the layer. However, update_rect() is |
| 688 // cleared once the invalidation is drawn, which is useful for debugging | 688 // cleared once the invalidation is drawn, which is useful for debugging |
| 689 // visualizations. This method intersects the two to give a more exact | 689 // visualizations. This method intersects the two to give a more exact |
| 690 // representation of what was invalidated that is cleared after drawing. | 690 // representation of what was invalidated that is cleared after drawing. |
| 691 return IntersectRegions(invalidation_, update_rect()); | 691 return IntersectRegions(invalidation_, update_rect()); |
| 692 } | 692 } |
| 693 | 693 |
| 694 ScopedTilePtr PictureLayerImpl::CreateTile(const Tile::CreateInfo& info) { | 694 std::unique_ptr<Tile> PictureLayerImpl::CreateTile( |
| 695 const Tile::CreateInfo& info) { |
| 695 int flags = 0; | 696 int flags = 0; |
| 696 | 697 |
| 697 // We don't handle solid color masks, so we shouldn't bother analyzing those. | 698 // We don't handle solid color masks, so we shouldn't bother analyzing those. |
| 698 // Otherwise, always analyze to maximize memory savings. | 699 // Otherwise, always analyze to maximize memory savings. |
| 699 if (!is_mask_) | 700 if (!is_mask_) |
| 700 flags = Tile::USE_PICTURE_ANALYSIS; | 701 flags = Tile::USE_PICTURE_ANALYSIS; |
| 701 | 702 |
| 702 if (contents_opaque()) | 703 if (contents_opaque()) |
| 703 flags |= Tile::IS_OPAQUE; | 704 flags |= Tile::IS_OPAQUE; |
| 704 | 705 |
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| 1366 bool PictureLayerImpl::IsOnActiveOrPendingTree() const { | 1367 bool PictureLayerImpl::IsOnActiveOrPendingTree() const { |
| 1367 return !layer_tree_impl()->IsRecycleTree(); | 1368 return !layer_tree_impl()->IsRecycleTree(); |
| 1368 } | 1369 } |
| 1369 | 1370 |
| 1370 bool PictureLayerImpl::HasValidTilePriorities() const { | 1371 bool PictureLayerImpl::HasValidTilePriorities() const { |
| 1371 return IsOnActiveOrPendingTree() && | 1372 return IsOnActiveOrPendingTree() && |
| 1372 is_drawn_render_surface_layer_list_member(); | 1373 is_drawn_render_surface_layer_list_member(); |
| 1373 } | 1374 } |
| 1374 | 1375 |
| 1375 } // namespace cc | 1376 } // namespace cc |
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