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Unified Diff: chrome/browser/android/vr_shell/vr_shell_gl.cc

Issue 2612333002: Allow VRDisplay to specify which frame the layer bounds should be updated at. (Closed)
Patch Set: rebase + address comments Created 3 years, 11 months ago
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Index: chrome/browser/android/vr_shell/vr_shell_gl.cc
diff --git a/chrome/browser/android/vr_shell/vr_shell_gl.cc b/chrome/browser/android/vr_shell/vr_shell_gl.cc
index 501a81112bfa6612aac1f4d34ce6f472478c3c70..78bc7f8c5007445c4131c3434717d8352f63fb0c 100644
--- a/chrome/browser/android/vr_shell/vr_shell_gl.cc
+++ b/chrome/browser/android/vr_shell/vr_shell_gl.cc
@@ -7,6 +7,7 @@
#include <utility>
#include "base/android/jni_android.h"
+#include "base/callback_helpers.h"
#include "base/memory/ptr_util.h"
#include "base/metrics/histogram_macros.h"
#include "base/threading/thread_task_runner_handle.h"
@@ -86,6 +87,10 @@ static constexpr gvr::Rectf kHeadlockedBufferFov = {20.f, 20.f, 20.f, 20.f};
static constexpr int kViewportListPrimaryOffset = 0;
static constexpr int kViewportListHeadlockedOffset = 2;
+// Buffer size large enough to handle the current backlog of poses which is
+// 2-3 frames.
+static constexpr unsigned kPoseRingBufferSize = 8;
+
// Magic numbers used to mark valid pose index values encoded in frame
// data. Must match the magic numbers used in blink's VRDisplay.cpp.
static constexpr std::array<uint8_t, 2> kWebVrPosePixelMagicNumbers{{42, 142}};
@@ -171,8 +176,9 @@ VrShellGl::VrShellGl(
VrShellGl::~VrShellGl() {
vsync_task_.Cancel();
- if (!callback_.is_null())
- callback_.Run(nullptr, base::TimeDelta());
+ if (!callback_.is_null()) {
+ base::ResetAndReturn(&callback_).Run(nullptr, base::TimeDelta(), -1);
+ }
if (binding_.is_bound()) {
main_thread_task_runner_->PostTask(FROM_HERE, base::Bind(
&VrShellDelegate::OnVRVsyncProviderRequest, delegate_provider_,
@@ -264,10 +270,12 @@ void VrShellGl::OnContentFrameAvailable() {
received_frame_ = true;
}
-bool VrShellGl::GetPixelEncodedPoseIndexByte(int* pose_index) {
- TRACE_EVENT0("gpu", "VrShellGl::GetPixelEncodedPoseIndex");
+bool VrShellGl::GetPixelEncodedFrameIndex(uint16_t* frame_index) {
+ TRACE_EVENT0("gpu", "VrShellGl::GetPixelEncodedFrameIndex");
if (!received_frame_) {
- *pose_index = last_pose_;
+ if (last_frame_index_ == (uint16_t) -1)
+ return false;
+ *frame_index = last_frame_index_;
return true;
}
received_frame_ = false;
@@ -290,8 +298,8 @@ bool VrShellGl::GetPixelEncodedPoseIndexByte(int* pose_index) {
if (pixels[1] == kWebVrPosePixelMagicNumbers[0] &&
pixels[2] == kWebVrPosePixelMagicNumbers[1]) {
// Pose is good.
- *pose_index = pixels[0];
- last_pose_ = pixels[0];
+ *frame_index = pixels[0];
+ last_frame_index_ = pixels[0];
return true;
}
VLOG(1) << "WebVR: reject decoded pose index " << (int)pixels[0]
@@ -606,7 +614,7 @@ void VrShellGl::DrawFrame() {
DrawWebVr();
}
- int pose_index;
+ uint16_t frame_index;
gvr::Mat4f head_pose;
// When using async reprojection, we need to know which pose was used in
@@ -617,8 +625,38 @@ void VrShellGl::DrawFrame() {
// pixels is an expensive operation. TODO(klausw,crbug.com/655722): stop
// doing this once we have working no-compositor rendering for WebVR.
if (web_vr_mode_ && gvr_api_->GetAsyncReprojectionEnabled() &&
- GetPixelEncodedPoseIndexByte(&pose_index)) {
- head_pose = webvr_head_pose_[pose_index % kPoseRingBufferSize];
+ GetPixelEncodedFrameIndex(&frame_index)) {
+ static_assert(!((kPoseRingBufferSize - 1) & kPoseRingBufferSize),
+ "kPoseRingBufferSize must be a power of 2");
+ head_pose = webvr_head_pose_[frame_index % kPoseRingBufferSize];
+ // Process all pending_bounds_ changes targeted for before this frame, being
+ // careful of wrapping frame indices.
+ static constexpr unsigned max =
+ std::numeric_limits<decltype(frame_index_)>::max();
+ static_assert(max > kPoseRingBufferSize * 2,
+ "To detect wrapping, kPoseRingBufferSize must be smaller "
+ "than half of frame_index_ range.");
+ while (!pending_bounds_.empty()) {
+ uint16_t index = pending_bounds_.front().first;
+ // If index is less than the frame_index it's possible we've wrapped, so
+ // we extend the range and 'un-wrap' to account for this.
+ if (index < frame_index) index += max;
+ // If the pending bounds change is for an upcoming frame within our buffer
+ // size, wait to apply it. Otherwise, apply it immediately. This
+ // guarantees that even if we miss many frames, the queue can't fill up
+ // with stale bounds.
+ if (index > frame_index && index <= frame_index + kPoseRingBufferSize)
+ break;
+
+ const BoundsPair& bounds = pending_bounds_.front().second;
+ webvr_left_viewport_->SetSourceUv(bounds.first);
+ webvr_right_viewport_->SetSourceUv(bounds.second);
+ pending_bounds_.pop();
+ }
+ buffer_viewport_list_->SetBufferViewport(GVR_LEFT_EYE,
+ *webvr_left_viewport_);
+ buffer_viewport_list_->SetBufferViewport(GVR_RIGHT_EYE,
+ *webvr_right_viewport_);
} else {
gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow();
target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos;
@@ -865,11 +903,6 @@ void VrShellGl::DrawWebVr() {
glViewport(0, 0, render_size_primary_.width, render_size_primary_.height);
vr_shell_renderer_->GetWebVrRenderer()->Draw(webvr_texture_id_);
-
- buffer_viewport_list_->SetBufferViewport(GVR_LEFT_EYE,
- *webvr_left_viewport_);
- buffer_viewport_list_->SetBufferViewport(GVR_RIGHT_EYE,
- *webvr_right_viewport_);
}
void VrShellGl::DrawBackground(const gvr::Mat4f& render_matrix) {
@@ -901,10 +934,16 @@ void VrShellGl::SetWebVrMode(bool enabled) {
web_vr_mode_ = enabled;
}
-void VrShellGl::UpdateWebVRTextureBounds(const gvr::Rectf& left_bounds,
+void VrShellGl::UpdateWebVRTextureBounds(int16_t frame_index,
+ const gvr::Rectf& left_bounds,
const gvr::Rectf& right_bounds) {
- webvr_left_viewport_->SetSourceUv(left_bounds);
- webvr_right_viewport_->SetSourceUv(right_bounds);
+ if (frame_index < 0) {
+ webvr_left_viewport_->SetSourceUv(left_bounds);
+ webvr_right_viewport_->SetSourceUv(right_bounds);
+ } else {
+ pending_bounds_.emplace(
+ std::make_pair(frame_index, std::make_pair(left_bounds, right_bounds)));
+ }
}
gvr::GvrApi* VrShellGl::gvr_api() {
@@ -955,8 +994,7 @@ void VrShellGl::OnVSync() {
base::TimeDelta time = intervals * vsync_interval_;
if (!callback_.is_null()) {
- callback_.Run(GetPose(), time);
- callback_.Reset();
+ SendVSync(time, base::ResetAndReturn(&callback_));
} else {
pending_vsync_ = true;
pending_time_ = time;
@@ -980,7 +1018,7 @@ void VrShellGl::GetVSync(const GetVSyncCallback& callback) {
return;
}
pending_vsync_ = false;
- callback.Run(GetPose(), pending_time_);
+ SendVSync(pending_time_, callback);
}
void VrShellGl::UpdateVSyncInterval(long timebase_nanos,
@@ -1001,8 +1039,11 @@ void VrShellGl::UpdateScene(std::unique_ptr<base::ListValue> commands) {
scene_->HandleCommands(std::move(commands), TimeInMicroseconds());
}
-device::mojom::VRPosePtr VrShellGl::GetPose() {
- TRACE_EVENT0("input", "VrShellGl::GetPose");
+void VrShellGl::SendVSync(base::TimeDelta time,
+ const GetVSyncCallback& callback) {
+ TRACE_EVENT0("input", "VrShellGl::SendVSync");
+
+ uint8_t frame_index = frame_index_++;
gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow();
target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos;
@@ -1011,10 +1052,9 @@ device::mojom::VRPosePtr VrShellGl::GetPose() {
gvr_api_->GetHeadSpaceFromStartSpaceRotation(target_time);
head_mat = gvr_api_->ApplyNeckModel(head_mat, 1.0f);
- uint32_t pose_index = pose_index_++;
- webvr_head_pose_[pose_index % kPoseRingBufferSize] = head_mat;
+ webvr_head_pose_[frame_index % kPoseRingBufferSize] = head_mat;
- return VrShell::VRPosePtrFromGvrPose(head_mat, pose_index);
+ callback.Run(VrShell::VRPosePtrFromGvrPose(head_mat), time, frame_index);
}
} // namespace vr_shell
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