| Index: chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| diff --git a/chrome/browser/android/vr_shell/vr_shell_gl.cc b/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| index 501a81112bfa6612aac1f4d34ce6f472478c3c70..78bc7f8c5007445c4131c3434717d8352f63fb0c 100644
|
| --- a/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| +++ b/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| @@ -7,6 +7,7 @@
|
| #include <utility>
|
|
|
| #include "base/android/jni_android.h"
|
| +#include "base/callback_helpers.h"
|
| #include "base/memory/ptr_util.h"
|
| #include "base/metrics/histogram_macros.h"
|
| #include "base/threading/thread_task_runner_handle.h"
|
| @@ -86,6 +87,10 @@ static constexpr gvr::Rectf kHeadlockedBufferFov = {20.f, 20.f, 20.f, 20.f};
|
| static constexpr int kViewportListPrimaryOffset = 0;
|
| static constexpr int kViewportListHeadlockedOffset = 2;
|
|
|
| +// Buffer size large enough to handle the current backlog of poses which is
|
| +// 2-3 frames.
|
| +static constexpr unsigned kPoseRingBufferSize = 8;
|
| +
|
| // Magic numbers used to mark valid pose index values encoded in frame
|
| // data. Must match the magic numbers used in blink's VRDisplay.cpp.
|
| static constexpr std::array<uint8_t, 2> kWebVrPosePixelMagicNumbers{{42, 142}};
|
| @@ -171,8 +176,9 @@ VrShellGl::VrShellGl(
|
|
|
| VrShellGl::~VrShellGl() {
|
| vsync_task_.Cancel();
|
| - if (!callback_.is_null())
|
| - callback_.Run(nullptr, base::TimeDelta());
|
| + if (!callback_.is_null()) {
|
| + base::ResetAndReturn(&callback_).Run(nullptr, base::TimeDelta(), -1);
|
| + }
|
| if (binding_.is_bound()) {
|
| main_thread_task_runner_->PostTask(FROM_HERE, base::Bind(
|
| &VrShellDelegate::OnVRVsyncProviderRequest, delegate_provider_,
|
| @@ -264,10 +270,12 @@ void VrShellGl::OnContentFrameAvailable() {
|
| received_frame_ = true;
|
| }
|
|
|
| -bool VrShellGl::GetPixelEncodedPoseIndexByte(int* pose_index) {
|
| - TRACE_EVENT0("gpu", "VrShellGl::GetPixelEncodedPoseIndex");
|
| +bool VrShellGl::GetPixelEncodedFrameIndex(uint16_t* frame_index) {
|
| + TRACE_EVENT0("gpu", "VrShellGl::GetPixelEncodedFrameIndex");
|
| if (!received_frame_) {
|
| - *pose_index = last_pose_;
|
| + if (last_frame_index_ == (uint16_t) -1)
|
| + return false;
|
| + *frame_index = last_frame_index_;
|
| return true;
|
| }
|
| received_frame_ = false;
|
| @@ -290,8 +298,8 @@ bool VrShellGl::GetPixelEncodedPoseIndexByte(int* pose_index) {
|
| if (pixels[1] == kWebVrPosePixelMagicNumbers[0] &&
|
| pixels[2] == kWebVrPosePixelMagicNumbers[1]) {
|
| // Pose is good.
|
| - *pose_index = pixels[0];
|
| - last_pose_ = pixels[0];
|
| + *frame_index = pixels[0];
|
| + last_frame_index_ = pixels[0];
|
| return true;
|
| }
|
| VLOG(1) << "WebVR: reject decoded pose index " << (int)pixels[0]
|
| @@ -606,7 +614,7 @@ void VrShellGl::DrawFrame() {
|
| DrawWebVr();
|
| }
|
|
|
| - int pose_index;
|
| + uint16_t frame_index;
|
| gvr::Mat4f head_pose;
|
|
|
| // When using async reprojection, we need to know which pose was used in
|
| @@ -617,8 +625,38 @@ void VrShellGl::DrawFrame() {
|
| // pixels is an expensive operation. TODO(klausw,crbug.com/655722): stop
|
| // doing this once we have working no-compositor rendering for WebVR.
|
| if (web_vr_mode_ && gvr_api_->GetAsyncReprojectionEnabled() &&
|
| - GetPixelEncodedPoseIndexByte(&pose_index)) {
|
| - head_pose = webvr_head_pose_[pose_index % kPoseRingBufferSize];
|
| + GetPixelEncodedFrameIndex(&frame_index)) {
|
| + static_assert(!((kPoseRingBufferSize - 1) & kPoseRingBufferSize),
|
| + "kPoseRingBufferSize must be a power of 2");
|
| + head_pose = webvr_head_pose_[frame_index % kPoseRingBufferSize];
|
| + // Process all pending_bounds_ changes targeted for before this frame, being
|
| + // careful of wrapping frame indices.
|
| + static constexpr unsigned max =
|
| + std::numeric_limits<decltype(frame_index_)>::max();
|
| + static_assert(max > kPoseRingBufferSize * 2,
|
| + "To detect wrapping, kPoseRingBufferSize must be smaller "
|
| + "than half of frame_index_ range.");
|
| + while (!pending_bounds_.empty()) {
|
| + uint16_t index = pending_bounds_.front().first;
|
| + // If index is less than the frame_index it's possible we've wrapped, so
|
| + // we extend the range and 'un-wrap' to account for this.
|
| + if (index < frame_index) index += max;
|
| + // If the pending bounds change is for an upcoming frame within our buffer
|
| + // size, wait to apply it. Otherwise, apply it immediately. This
|
| + // guarantees that even if we miss many frames, the queue can't fill up
|
| + // with stale bounds.
|
| + if (index > frame_index && index <= frame_index + kPoseRingBufferSize)
|
| + break;
|
| +
|
| + const BoundsPair& bounds = pending_bounds_.front().second;
|
| + webvr_left_viewport_->SetSourceUv(bounds.first);
|
| + webvr_right_viewport_->SetSourceUv(bounds.second);
|
| + pending_bounds_.pop();
|
| + }
|
| + buffer_viewport_list_->SetBufferViewport(GVR_LEFT_EYE,
|
| + *webvr_left_viewport_);
|
| + buffer_viewport_list_->SetBufferViewport(GVR_RIGHT_EYE,
|
| + *webvr_right_viewport_);
|
| } else {
|
| gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow();
|
| target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos;
|
| @@ -865,11 +903,6 @@ void VrShellGl::DrawWebVr() {
|
|
|
| glViewport(0, 0, render_size_primary_.width, render_size_primary_.height);
|
| vr_shell_renderer_->GetWebVrRenderer()->Draw(webvr_texture_id_);
|
| -
|
| - buffer_viewport_list_->SetBufferViewport(GVR_LEFT_EYE,
|
| - *webvr_left_viewport_);
|
| - buffer_viewport_list_->SetBufferViewport(GVR_RIGHT_EYE,
|
| - *webvr_right_viewport_);
|
| }
|
|
|
| void VrShellGl::DrawBackground(const gvr::Mat4f& render_matrix) {
|
| @@ -901,10 +934,16 @@ void VrShellGl::SetWebVrMode(bool enabled) {
|
| web_vr_mode_ = enabled;
|
| }
|
|
|
| -void VrShellGl::UpdateWebVRTextureBounds(const gvr::Rectf& left_bounds,
|
| +void VrShellGl::UpdateWebVRTextureBounds(int16_t frame_index,
|
| + const gvr::Rectf& left_bounds,
|
| const gvr::Rectf& right_bounds) {
|
| - webvr_left_viewport_->SetSourceUv(left_bounds);
|
| - webvr_right_viewport_->SetSourceUv(right_bounds);
|
| + if (frame_index < 0) {
|
| + webvr_left_viewport_->SetSourceUv(left_bounds);
|
| + webvr_right_viewport_->SetSourceUv(right_bounds);
|
| + } else {
|
| + pending_bounds_.emplace(
|
| + std::make_pair(frame_index, std::make_pair(left_bounds, right_bounds)));
|
| + }
|
| }
|
|
|
| gvr::GvrApi* VrShellGl::gvr_api() {
|
| @@ -955,8 +994,7 @@ void VrShellGl::OnVSync() {
|
|
|
| base::TimeDelta time = intervals * vsync_interval_;
|
| if (!callback_.is_null()) {
|
| - callback_.Run(GetPose(), time);
|
| - callback_.Reset();
|
| + SendVSync(time, base::ResetAndReturn(&callback_));
|
| } else {
|
| pending_vsync_ = true;
|
| pending_time_ = time;
|
| @@ -980,7 +1018,7 @@ void VrShellGl::GetVSync(const GetVSyncCallback& callback) {
|
| return;
|
| }
|
| pending_vsync_ = false;
|
| - callback.Run(GetPose(), pending_time_);
|
| + SendVSync(pending_time_, callback);
|
| }
|
|
|
| void VrShellGl::UpdateVSyncInterval(long timebase_nanos,
|
| @@ -1001,8 +1039,11 @@ void VrShellGl::UpdateScene(std::unique_ptr<base::ListValue> commands) {
|
| scene_->HandleCommands(std::move(commands), TimeInMicroseconds());
|
| }
|
|
|
| -device::mojom::VRPosePtr VrShellGl::GetPose() {
|
| - TRACE_EVENT0("input", "VrShellGl::GetPose");
|
| +void VrShellGl::SendVSync(base::TimeDelta time,
|
| + const GetVSyncCallback& callback) {
|
| + TRACE_EVENT0("input", "VrShellGl::SendVSync");
|
| +
|
| + uint8_t frame_index = frame_index_++;
|
|
|
| gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow();
|
| target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos;
|
| @@ -1011,10 +1052,9 @@ device::mojom::VRPosePtr VrShellGl::GetPose() {
|
| gvr_api_->GetHeadSpaceFromStartSpaceRotation(target_time);
|
| head_mat = gvr_api_->ApplyNeckModel(head_mat, 1.0f);
|
|
|
| - uint32_t pose_index = pose_index_++;
|
| - webvr_head_pose_[pose_index % kPoseRingBufferSize] = head_mat;
|
| + webvr_head_pose_[frame_index % kPoseRingBufferSize] = head_mat;
|
|
|
| - return VrShell::VRPosePtrFromGvrPose(head_mat, pose_index);
|
| + callback.Run(VrShell::VRPosePtrFromGvrPose(head_mat), time, frame_index);
|
| }
|
|
|
| } // namespace vr_shell
|
|
|