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Unified Diff: cc/trees/layer_tree_settings.h

Issue 2612123002: cc: Add a flag to check for tile priority inversion in AssignGpuMemory. (Closed)
Patch Set: master: compile_fix Created 3 years, 11 months ago
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Index: cc/trees/layer_tree_settings.h
diff --git a/cc/trees/layer_tree_settings.h b/cc/trees/layer_tree_settings.h
index 28f129a01ae2eb971efbc2c48e528c483db98892..f369343cceca7cfe28db066f5b209b005241cef6 100644
--- a/cc/trees/layer_tree_settings.h
+++ b/cc/trees/layer_tree_settings.h
@@ -103,6 +103,10 @@ class CC_EXPORT LayerTreeSettings {
bool use_cached_picture_raster = true;
bool enable_color_correct_rendering = false;
+ // If set to true, this causes TileManager to verify that all required and NOW
+ // tiles come before lower priority tiles.
+ bool check_tile_priority_inversion = false;
+
LayerTreeDebugState initial_debug_state;
};
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