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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/base/switches.h" | 5 #include "cc/base/switches.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 | 8 |
| 9 namespace cc { | 9 namespace cc { |
| 10 namespace switches { | 10 namespace switches { |
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| 50 // before operating on them. | 50 // before operating on them. |
| 51 const char kEnableColorCorrectRendering[] = "enable-color-correct-rendering"; | 51 const char kEnableColorCorrectRendering[] = "enable-color-correct-rendering"; |
| 52 | 52 |
| 53 // Enables the GPU benchmarking extension | 53 // Enables the GPU benchmarking extension |
| 54 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; | 54 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; |
| 55 | 55 |
| 56 // Force all rasterization and compositing to be done in linear color space, | 56 // Force all rasterization and compositing to be done in linear color space, |
| 57 // with physically correct blending and interpolation. | 57 // with physically correct blending and interpolation. |
| 58 const char kEnableTrueColorRendering[] = "enable-true-color-rendering"; | 58 const char kEnableTrueColorRendering[] = "enable-true-color-rendering"; |
| 59 | 59 |
| 60 // Enables CHECKs to ensure that tile priorities are not inverted. |
| 61 const char kCheckTilePriorityInversion[] = "check-tile-priority-inversion"; |
| 62 |
| 60 // Renders a border around compositor layers to help debug and study | 63 // Renders a border around compositor layers to help debug and study |
| 61 // layer compositing. | 64 // layer compositing. |
| 62 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; | 65 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; |
| 63 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; | 66 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; |
| 64 | 67 |
| 65 // Renders a green border around GL composited texture quads to help | 68 // Renders a green border around GL composited texture quads to help |
| 66 // debug and study overlay support. | 69 // debug and study overlay support. |
| 67 const char kGlCompositedTextureQuadBorder[] = | 70 const char kGlCompositedTextureQuadBorder[] = |
| 68 "gl-composited-texture-quad-border"; | 71 "gl-composited-texture-quad-border"; |
| 69 | 72 |
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| 99 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; | 102 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; |
| 100 | 103 |
| 101 // Increases timeout for memory checkers. | 104 // Increases timeout for memory checkers. |
| 102 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout"; | 105 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout"; |
| 103 | 106 |
| 104 // Makes pixel tests write their output instead of read it. | 107 // Makes pixel tests write their output instead of read it. |
| 105 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; | 108 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; |
| 106 | 109 |
| 107 } // namespace switches | 110 } // namespace switches |
| 108 } // namespace cc | 111 } // namespace cc |
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