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Unified Diff: third_party/WebKit/Source/core/layout/ng/ng_physical_text_fragment.h

Issue 2612103004: [ng_layout] Rename NGFragmentBase,NGFragment,NGPhysicalFragment (Closed)
Patch Set: CR: rename ifdef guards Created 3 years, 11 months ago
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Index: third_party/WebKit/Source/core/layout/ng/ng_physical_text_fragment.h
diff --git a/third_party/WebKit/Source/core/layout/ng/ng_physical_text_fragment.h b/third_party/WebKit/Source/core/layout/ng/ng_physical_text_fragment.h
index 001447d6e6d91cb953f9e4f934d241c53a8d66be..b5904ba935f01e4e9a3c835710ec028c42bfe10d 100644
--- a/third_party/WebKit/Source/core/layout/ng/ng_physical_text_fragment.h
+++ b/third_party/WebKit/Source/core/layout/ng/ng_physical_text_fragment.h
@@ -8,12 +8,12 @@
#include "core/CoreExport.h"
#include "core/layout/ng/ng_block_node.h"
#include "core/layout/ng/ng_inline_node.h"
-#include "core/layout/ng/ng_physical_fragment_base.h"
+#include "core/layout/ng/ng_physical_fragment.h"
#include "platform/heap/Handle.h"
namespace blink {
-class CORE_EXPORT NGPhysicalTextFragment final : public NGPhysicalFragmentBase {
+class CORE_EXPORT NGPhysicalTextFragment final : public NGPhysicalFragment {
public:
NGPhysicalTextFragment(
const NGInlineNode* node,
@@ -23,18 +23,18 @@ class CORE_EXPORT NGPhysicalTextFragment final : public NGPhysicalFragmentBase {
NGPhysicalSize overflow,
HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants,
Vector<NGStaticPosition> out_of_flow_positions)
- : NGPhysicalFragmentBase(size,
- overflow,
- kFragmentText,
- out_of_flow_descendants,
- out_of_flow_positions),
+ : NGPhysicalFragment(size,
+ overflow,
+ kFragmentText,
+ out_of_flow_descendants,
+ out_of_flow_positions),
node_(node),
start_index_(start_index),
end_index_(end_index) {}
DEFINE_INLINE_TRACE_AFTER_DISPATCH() {
visitor->trace(node_);
- NGPhysicalFragmentBase::traceAfterDispatch(visitor);
+ NGPhysicalFragment::traceAfterDispatch(visitor);
}
const NGInlineNode* Node() const { return node_; }
@@ -54,10 +54,10 @@ class CORE_EXPORT NGPhysicalTextFragment final : public NGPhysicalFragmentBase {
};
DEFINE_TYPE_CASTS(NGPhysicalTextFragment,
- NGPhysicalFragmentBase,
+ NGPhysicalFragment,
text,
- text->Type() == NGPhysicalFragmentBase::kFragmentText,
- text.Type() == NGPhysicalFragmentBase::kFragmentText);
+ text->Type() == NGPhysicalFragment::kFragmentText,
+ text.Type() == NGPhysicalFragment::kFragmentText);
} // namespace blink

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