| Index: third_party/WebKit/Source/core/layout/ng/ng_physical_box_fragment.h
|
| diff --git a/third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h b/third_party/WebKit/Source/core/layout/ng/ng_physical_box_fragment.h
|
| similarity index 52%
|
| copy from third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h
|
| copy to third_party/WebKit/Source/core/layout/ng/ng_physical_box_fragment.h
|
| index f4c5796f7bf2c51ea7860b1aaafb625fdfd0b89d..7c1fa44e491b494afbff28c6cac27f1175962914 100644
|
| --- a/third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h
|
| +++ b/third_party/WebKit/Source/core/layout/ng/ng_physical_box_fragment.h
|
| @@ -2,30 +2,30 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef NGPhysicalFragment_h
|
| -#define NGPhysicalFragment_h
|
| +#ifndef NGPhysicalBoxFragment_h
|
| +#define NGPhysicalBoxFragment_h
|
|
|
| #include "core/CoreExport.h"
|
| -#include "core/layout/ng/ng_physical_fragment_base.h"
|
| #include "core/layout/ng/ng_units.h"
|
| +#include "core/layout/ng/ng_physical_fragment.h"
|
| #include "platform/heap/Handle.h"
|
|
|
| namespace blink {
|
|
|
| class NGBlockNode;
|
|
|
| -class CORE_EXPORT NGPhysicalFragment final : public NGPhysicalFragmentBase {
|
| +class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment {
|
| public:
|
| // This modifies the passed-in children vector.
|
| - NGPhysicalFragment(
|
| + NGPhysicalBoxFragment(
|
| NGPhysicalSize size,
|
| NGPhysicalSize overflow,
|
| - HeapVector<Member<const NGPhysicalFragmentBase>>& children,
|
| + HeapVector<Member<const NGPhysicalFragment>>& children,
|
| HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants,
|
| Vector<NGStaticPosition>& out_of_flow_positions,
|
| NGMarginStrut margin_strut);
|
|
|
| - const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const {
|
| + const HeapVector<Member<const NGPhysicalFragment>>& Children() const {
|
| return children_;
|
| }
|
|
|
| @@ -34,18 +34,18 @@ class CORE_EXPORT NGPhysicalFragment final : public NGPhysicalFragmentBase {
|
| DECLARE_TRACE_AFTER_DISPATCH();
|
|
|
| private:
|
| - HeapVector<Member<const NGPhysicalFragmentBase>> children_;
|
| + HeapVector<Member<const NGPhysicalFragment>> children_;
|
| NGMarginStrut margin_strut_;
|
| };
|
|
|
| -WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment);
|
| +WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalBoxFragment);
|
|
|
| -DEFINE_TYPE_CASTS(NGPhysicalFragment,
|
| - NGPhysicalFragmentBase,
|
| +DEFINE_TYPE_CASTS(NGPhysicalBoxFragment,
|
| + NGPhysicalFragment,
|
| fragment,
|
| - fragment->Type() == NGPhysicalFragmentBase::kFragmentBox,
|
| - fragment.Type() == NGPhysicalFragmentBase::kFragmentBox);
|
| + fragment->Type() == NGPhysicalFragment::kFragmentBox,
|
| + fragment.Type() == NGPhysicalFragment::kFragmentBox);
|
|
|
| } // namespace blink
|
|
|
| -#endif // NGPhysicalFragment_h
|
| +#endif // NGPhysicalBoxFragment_h
|
|
|