OLD | NEW |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGTextFragment_h | 5 #ifndef NGTextFragment_h |
6 #define NGTextFragment_h | 6 #define NGTextFragment_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/layout/ng/ng_fragment_base.h" | |
10 #include "core/layout/ng/ng_physical_text_fragment.h" | 9 #include "core/layout/ng/ng_physical_text_fragment.h" |
| 10 #include "core/layout/ng/ng_fragment.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 class CORE_EXPORT NGTextFragment final : public NGFragmentBase { | 14 class CORE_EXPORT NGTextFragment final : public NGFragment { |
15 public: | 15 public: |
16 NGTextFragment(NGWritingMode writing_mode, | 16 NGTextFragment(NGWritingMode writing_mode, |
17 TextDirection direction, | 17 TextDirection direction, |
18 NGPhysicalTextFragment* physical_text_fragment) | 18 NGPhysicalTextFragment* physical_text_fragment) |
19 : NGFragmentBase(writing_mode, direction, physical_text_fragment) {} | 19 : NGFragment(writing_mode, direction, physical_text_fragment) {} |
20 }; | 20 }; |
21 | 21 |
22 } // namespace blink | 22 } // namespace blink |
23 | 23 |
24 #endif // NGTextFragment_h | 24 #endif // NGTextFragment_h |
OLD | NEW |