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Issue 2612083002: DirectCompositorFrameSink Uses CompositorFrameSinkSupport (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/surfaces/direct_compositor_frame_sink.h" 5 #include "cc/surfaces/direct_compositor_frame_sink.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "cc/output/compositor_frame.h" 8 #include "cc/output/compositor_frame.h"
9 #include "cc/output/compositor_frame_sink_client.h" 9 #include "cc/output/compositor_frame_sink_client.h"
10 #include "cc/surfaces/display.h" 10 #include "cc/surfaces/display.h"
11 #include "cc/surfaces/frame_sink_id.h" 11 #include "cc/surfaces/frame_sink_id.h"
12 #include "cc/surfaces/surface.h" 12 #include "cc/surfaces/surface.h"
13 #include "cc/surfaces/surface_id_allocator.h" 13 #include "cc/surfaces/surface_id_allocator.h"
14 #include "cc/surfaces/surface_manager.h" 14 #include "cc/surfaces/surface_manager.h"
15 15
16 namespace cc { 16 namespace cc {
17 17
18 DirectCompositorFrameSink::DirectCompositorFrameSink( 18 DirectCompositorFrameSink::DirectCompositorFrameSink(
19 const FrameSinkId& frame_sink_id, 19 const FrameSinkId& frame_sink_id,
20 SurfaceManager* surface_manager, 20 SurfaceManager* surface_manager,
21 Display* display, 21 Display* display,
22 scoped_refptr<ContextProvider> context_provider, 22 scoped_refptr<ContextProvider> context_provider,
23 scoped_refptr<ContextProvider> worker_context_provider, 23 scoped_refptr<ContextProvider> worker_context_provider,
24 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 24 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
25 SharedBitmapManager* shared_bitmap_manager) 25 SharedBitmapManager* shared_bitmap_manager)
26 : CompositorFrameSink(std::move(context_provider), 26 : CompositorFrameSink(std::move(context_provider),
27 std::move(worker_context_provider), 27 std::move(worker_context_provider),
28 gpu_memory_buffer_manager, 28 gpu_memory_buffer_manager,
29 shared_bitmap_manager), 29 shared_bitmap_manager),
30 frame_sink_id_(frame_sink_id), 30 support_(this,
31 surface_manager_(surface_manager), 31 surface_manager,
32 display_(display), 32 frame_sink_id,
33 factory_(frame_sink_id, surface_manager, this) { 33 std::move(display),
34 nullptr) {
34 DCHECK(thread_checker_.CalledOnValidThread()); 35 DCHECK(thread_checker_.CalledOnValidThread());
35 capabilities_.can_force_reclaim_resources = true; 36 capabilities_.can_force_reclaim_resources = true;
36 // Display and DirectCompositorFrameSink share a GL context, so sync 37 // Display and DirectCompositorFrameSink share a GL context, so sync
37 // points aren't needed when passing resources between them. 38 // points aren't needed when passing resources between them.
38 capabilities_.delegated_sync_points_required = false; 39 capabilities_.delegated_sync_points_required = false;
39 factory_.set_needs_sync_points(false); 40 support_.SetFactoryNeedsSyncPoints(false);
40 } 41 }
41 42
42 DirectCompositorFrameSink::DirectCompositorFrameSink( 43 DirectCompositorFrameSink::DirectCompositorFrameSink(
43 const FrameSinkId& frame_sink_id, 44 const FrameSinkId& frame_sink_id,
44 SurfaceManager* surface_manager, 45 SurfaceManager* surface_manager,
45 Display* display, 46 Display* display,
46 scoped_refptr<VulkanContextProvider> vulkan_context_provider) 47 scoped_refptr<VulkanContextProvider> vulkan_context_provider)
47 : CompositorFrameSink(std::move(vulkan_context_provider)), 48 : CompositorFrameSink(std::move(vulkan_context_provider)),
48 frame_sink_id_(frame_sink_id), 49 support_(this,
49 surface_manager_(surface_manager), 50 surface_manager,
50 display_(display), 51 frame_sink_id,
51 factory_(frame_sink_id_, surface_manager, this) { 52 std::move(display),
53 nullptr) {
52 DCHECK(thread_checker_.CalledOnValidThread()); 54 DCHECK(thread_checker_.CalledOnValidThread());
53 capabilities_.can_force_reclaim_resources = true; 55 capabilities_.can_force_reclaim_resources = true;
54 } 56 }
55 57
56 DirectCompositorFrameSink::~DirectCompositorFrameSink() { 58 DirectCompositorFrameSink::~DirectCompositorFrameSink() {
57 DCHECK(thread_checker_.CalledOnValidThread()); 59 DCHECK(thread_checker_.CalledOnValidThread());
58 } 60 }
59 61
60 bool DirectCompositorFrameSink::BindToClient( 62 bool DirectCompositorFrameSink::BindToClient(
61 CompositorFrameSinkClient* client) { 63 CompositorFrameSinkClient* client) {
62 DCHECK(thread_checker_.CalledOnValidThread()); 64 DCHECK(thread_checker_.CalledOnValidThread());
63 65
64 if (!CompositorFrameSink::BindToClient(client)) 66 if (!CompositorFrameSink::BindToClient(client))
65 return false; 67 return false;
66 68
67 surface_manager_->RegisterSurfaceFactoryClient(frame_sink_id_, this); 69 support_.BindToClient();
Fady Samuel 2017/01/04 20:59:25 Create support_ here instead. Use a unique_ptr.
68
69 // We want the Display's output surface to hear about lost context, and since 70 // We want the Display's output surface to hear about lost context, and since
70 // this shares a context with it, we should not be listening for lost context 71 // this shares a context with it, we should not be listening for lost context
71 // callbacks on the context here. 72 // callbacks on the context here.
72 if (auto* cp = context_provider()) 73 if (auto* cp = context_provider())
73 cp->SetLostContextCallback(base::Closure()); 74 cp->SetLostContextCallback(base::Closure());
74 75
75 // Avoid initializing GL context here, as this should be sharing the 76 // Avoid initializing GL context here, as this should be sharing the
76 // Display's context. 77 // Display's context.
77 display_->Initialize(this, surface_manager_);
78 return true; 78 return true;
79 } 79 }
80 80
81 void DirectCompositorFrameSink::DetachFromClient() { 81 void DirectCompositorFrameSink::DetachFromClient() {
82 // Unregister the SurfaceFactoryClient here instead of the dtor so that only 82 support_.DetachFromClient();
Fady Samuel 2017/01/04 20:59:25 support_.reset() support_ is a unique_ptr.
83 // one client is alive for this namespace at any given time.
84 surface_manager_->UnregisterSurfaceFactoryClient(frame_sink_id_);
85 factory_.EvictSurface();
86
87 CompositorFrameSink::DetachFromClient(); 83 CompositorFrameSink::DetachFromClient();
88 } 84 }
89 85
90 void DirectCompositorFrameSink::SubmitCompositorFrame(CompositorFrame frame) { 86 void DirectCompositorFrameSink::SubmitCompositorFrame(CompositorFrame frame) {
91 gfx::Size frame_size = frame.render_pass_list.back()->output_rect.size(); 87 gfx::Size frame_size = frame.render_pass_list.back()->output_rect.size();
92 if (frame_size.IsEmpty() || frame_size != last_swap_frame_size_) { 88 if (frame_size.IsEmpty() || frame_size != last_swap_frame_size_) {
93 delegated_local_frame_id_ = surface_id_allocator_.GenerateId(); 89 delegated_local_frame_id_ = surface_id_allocator_.GenerateId();
94 last_swap_frame_size_ = frame_size; 90 last_swap_frame_size_ = frame_size;
95 } 91 }
96 display_->SetLocalFrameId(delegated_local_frame_id_, 92 support_.SubmitCompositorFrame(delegated_local_frame_id_, std::move(frame));
97 frame.metadata.device_scale_factor);
98
99 factory_.SubmitCompositorFrame(
100 delegated_local_frame_id_, std::move(frame),
101 base::Bind(&DirectCompositorFrameSink::DidDrawCallback,
102 base::Unretained(this)));
103 } 93 }
104 94
105 void DirectCompositorFrameSink::ForceReclaimResources() { 95 void DirectCompositorFrameSink::ForceReclaimResources() {
106 if (delegated_local_frame_id_.is_valid()) 96 support_.ForceReclaimResources();
107 factory_.ClearSurface();
108 }
109
110 void DirectCompositorFrameSink::ReturnResources(
111 const ReturnedResourceArray& resources) {
112 if (client_)
113 client_->ReclaimResources(resources);
114 }
115
116 void DirectCompositorFrameSink::SetBeginFrameSource(
117 BeginFrameSource* begin_frame_source) {
118 DCHECK(client_);
119 client_->SetBeginFrameSource(begin_frame_source);
120 } 97 }
121 98
122 void DirectCompositorFrameSink::DisplayOutputSurfaceLost() { 99 void DirectCompositorFrameSink::DisplayOutputSurfaceLost() {
123 is_lost_ = true; 100 is_lost_ = true;
124 client_->DidLoseCompositorFrameSink(); 101 client_->DidLoseCompositorFrameSink();
125 } 102 }
126 103
127 void DirectCompositorFrameSink::DisplayWillDrawAndSwap( 104 void DirectCompositorFrameSink::DisplayWillDrawAndSwap(
128 bool will_draw_and_swap, 105 bool will_draw_and_swap,
129 const RenderPassList& render_passes) { 106 const RenderPassList& render_passes) {
130 // This notification is not relevant to our client outside of tests. 107 // This notification is not relevant to our client outside of tests.
131 } 108 }
132 109
133 void DirectCompositorFrameSink::DisplayDidDrawAndSwap() { 110 void DirectCompositorFrameSink::DisplayDidDrawAndSwap() {
134 // This notification is not relevant to our client outside of tests. We 111 // This notification is not relevant to our client outside of tests. We
135 // unblock the client from DidDrawCallback() when the surface is going to 112 // unblock the client from DidDrawCallback() when the surface is going to
136 // be drawn. 113 // be drawn.
137 } 114 }
138 115
116 void DirectCompositorFrameSink::DidReceiveCompositorFrameAck() {
117 if (client_)
118 client_->DidReceiveCompositorFrameAck();
119 }
120
121 void DirectCompositorFrameSink::OnBeginFrame(const BeginFrameArgs& args) {
122 // TODO(staraz): Implement this.
123 NOTIMPLEMENTED();
124 }
125
126 void DirectCompositorFrameSink::ReclaimResources(
127 const ReturnedResourceArray& resources) {
128 if (client_)
129 client_->ReclaimResources(resources);
130 }
131
132 void DirectCompositorFrameSink::WillDrawSurface() {
133 // TODO(staraz): Implement this.
134 }
135
139 void DirectCompositorFrameSink::DidDrawCallback() { 136 void DirectCompositorFrameSink::DidDrawCallback() {
140 client_->DidReceiveCompositorFrameAck(); 137 client_->DidReceiveCompositorFrameAck();
141 } 138 }
142 139
143 } // namespace cc 140 } // namespace cc
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