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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | 5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ |
| 6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | 6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 | 9 |
| 10 #include <deque> | 10 #include <deque> |
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| 51 gpu::SurfaceHandle surface_handle); | 51 gpu::SurfaceHandle surface_handle); |
| 52 virtual ~BufferQueue(); | 52 virtual ~BufferQueue(); |
| 53 | 53 |
| 54 void Initialize(); | 54 void Initialize(); |
| 55 | 55 |
| 56 void BindFramebuffer(); | 56 void BindFramebuffer(); |
| 57 void SwapBuffers(const gfx::Rect& damage); | 57 void SwapBuffers(const gfx::Rect& damage); |
| 58 void PageFlipComplete(); | 58 void PageFlipComplete(); |
| 59 void Reshape(const gfx::Size& size, | 59 void Reshape(const gfx::Size& size, |
| 60 float scale_factor, | 60 float scale_factor, |
| 61 const gfx::ColorSpace& color_space); | 61 const gfx::ColorSpace& color_space, |
| 62 bool use_stencil); |
| 62 | 63 |
| 63 void RecreateBuffers(); | 64 void RecreateBuffers(); |
| 64 | 65 |
| 65 uint32_t current_texture_id() const { | 66 uint32_t current_texture_id() const { |
| 66 return current_surface_ ? current_surface_->texture : 0; | 67 return current_surface_ ? current_surface_->texture : 0; |
| 67 } | 68 } |
| 68 uint32_t fbo() const { return fbo_; } | 69 uint32_t fbo() const { return fbo_; } |
| 69 uint32_t internal_format() const { return internal_format_; } | 70 uint32_t internal_format() const { return internal_format_; } |
| 70 | 71 |
| 71 private: | 72 private: |
| 72 friend class BufferQueueTest; | 73 friend class BufferQueueTest; |
| 73 friend class AllocatedSurface; | 74 friend class AllocatedSurface; |
| 74 | 75 |
| 75 struct DISPLAY_COMPOSITOR_EXPORT AllocatedSurface { | 76 struct DISPLAY_COMPOSITOR_EXPORT AllocatedSurface { |
| 76 AllocatedSurface(BufferQueue* buffer_queue, | 77 AllocatedSurface(BufferQueue* buffer_queue, |
| 77 std::unique_ptr<gfx::GpuMemoryBuffer> buffer, | 78 std::unique_ptr<gfx::GpuMemoryBuffer> buffer, |
| 78 uint32_t texture, | 79 uint32_t texture, |
| 79 uint32_t image, | 80 uint32_t image, |
| 81 uint32_t stencil, |
| 80 const gfx::Rect& rect); | 82 const gfx::Rect& rect); |
| 81 ~AllocatedSurface(); | 83 ~AllocatedSurface(); |
| 82 BufferQueue* const buffer_queue; | 84 BufferQueue* const buffer_queue; |
| 83 std::unique_ptr<gfx::GpuMemoryBuffer> buffer; | 85 std::unique_ptr<gfx::GpuMemoryBuffer> buffer; |
| 84 const uint32_t texture; | 86 const uint32_t texture; |
| 85 const uint32_t image; | 87 const uint32_t image; |
| 88 const uint32_t stencil; |
| 86 gfx::Rect damage; // This is the damage for this frame from the previous. | 89 gfx::Rect damage; // This is the damage for this frame from the previous. |
| 87 }; | 90 }; |
| 88 | 91 |
| 89 void FreeAllSurfaces(); | 92 void FreeAllSurfaces(); |
| 90 | 93 |
| 91 void FreeSurfaceResources(AllocatedSurface* surface); | 94 void FreeSurfaceResources(AllocatedSurface* surface); |
| 92 | 95 |
| 93 // Copy everything that is in |copy_rect|, except for what is in | 96 // Copy everything that is in |copy_rect|, except for what is in |
| 94 // |exclude_rect| from |source_texture| to |texture|. | 97 // |exclude_rect| from |source_texture| to |texture|. |
| 95 virtual void CopyBufferDamage(int texture, | 98 virtual void CopyBufferDamage(int texture, |
| 96 int source_texture, | 99 int source_texture, |
| 97 const gfx::Rect& new_damage, | 100 const gfx::Rect& new_damage, |
| 98 const gfx::Rect& old_damage); | 101 const gfx::Rect& old_damage); |
| 99 | 102 |
| 100 void UpdateBufferDamage(const gfx::Rect& damage); | 103 void UpdateBufferDamage(const gfx::Rect& damage); |
| 101 | 104 |
| 102 // Return a surface, available to be drawn into. | 105 // Return a surface, available to be drawn into. |
| 103 std::unique_ptr<AllocatedSurface> GetNextSurface(); | 106 std::unique_ptr<AllocatedSurface> GetNextSurface(); |
| 104 | 107 |
| 105 std::unique_ptr<AllocatedSurface> RecreateBuffer( | 108 std::unique_ptr<AllocatedSurface> RecreateBuffer( |
| 106 std::unique_ptr<AllocatedSurface> surface); | 109 std::unique_ptr<AllocatedSurface> surface); |
| 107 | 110 |
| 108 gpu::gles2::GLES2Interface* const gl_; | 111 gpu::gles2::GLES2Interface* const gl_; |
| 109 gfx::Size size_; | 112 gfx::Size size_; |
| 110 gfx::ColorSpace color_space_; | 113 gfx::ColorSpace color_space_; |
| 114 bool use_stencil_ = false; |
| 111 uint32_t fbo_; | 115 uint32_t fbo_; |
| 112 size_t allocated_count_; | 116 size_t allocated_count_; |
| 113 uint32_t texture_target_; | 117 uint32_t texture_target_; |
| 114 uint32_t internal_format_; | 118 uint32_t internal_format_; |
| 115 gfx::BufferFormat format_; | 119 gfx::BufferFormat format_; |
| 116 // This surface is currently bound. This may be nullptr if no surface has | 120 // This surface is currently bound. This may be nullptr if no surface has |
| 117 // been bound, or if allocation failed at bind. | 121 // been bound, or if allocation failed at bind. |
| 118 std::unique_ptr<AllocatedSurface> current_surface_; | 122 std::unique_ptr<AllocatedSurface> current_surface_; |
| 119 // The surface currently on the screen, if any. | 123 // The surface currently on the screen, if any. |
| 120 std::unique_ptr<AllocatedSurface> displayed_surface_; | 124 std::unique_ptr<AllocatedSurface> displayed_surface_; |
| 121 // These are free for use, and are not nullptr. | 125 // These are free for use, and are not nullptr. |
| 122 std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_; | 126 std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_; |
| 123 // These have been swapped but are not displayed yet. Entries of this deque | 127 // These have been swapped but are not displayed yet. Entries of this deque |
| 124 // may be nullptr, if they represent frames that have been destroyed. | 128 // may be nullptr, if they represent frames that have been destroyed. |
| 125 std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_; | 129 std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_; |
| 126 GLHelper* gl_helper_; | 130 GLHelper* gl_helper_; |
| 127 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; | 131 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; |
| 128 gpu::SurfaceHandle surface_handle_; | 132 gpu::SurfaceHandle surface_handle_; |
| 129 | 133 |
| 130 DISALLOW_COPY_AND_ASSIGN(BufferQueue); | 134 DISALLOW_COPY_AND_ASSIGN(BufferQueue); |
| 131 }; | 135 }; |
| 132 | 136 |
| 133 } // namespace display_compositor | 137 } // namespace display_compositor |
| 134 | 138 |
| 135 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | 139 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ |
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