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Issue 2612023002: cc: Implement overdraw feedback debugging feature. (Closed)
Patch Set: make sure overdraw_feedback_ is initialized and reset properly Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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91 91
92 // Show rects in the HUD around the screen-space transformed bounds of every 92 // Show rects in the HUD around the screen-space transformed bounds of every
93 // layer. 93 // layer.
94 const char kShowScreenSpaceRects[] = "show-screenspace-rects"; 94 const char kShowScreenSpaceRects[] = "show-screenspace-rects";
95 const char kUIShowScreenSpaceRects[] = "ui-show-screenspace-rects"; 95 const char kUIShowScreenSpaceRects[] = "ui-show-screenspace-rects";
96 96
97 // Switches cc machinery to use layer lists instead of layer trees 97 // Switches cc machinery to use layer lists instead of layer trees
98 const char kEnableLayerLists[] = "enable-layer-lists"; 98 const char kEnableLayerLists[] = "enable-layer-lists";
99 const char kUIEnableLayerLists[] = "ui-enable-layer-lists"; 99 const char kUIEnableLayerLists[] = "ui-enable-layer-lists";
100 100
101 // Visualize overdraw by color-coding elements based on if they have other
102 // elements drawn underneath. This is good for showing where the UI might be
103 // doing more rendering work than necessary. The colors are hinting at the
104 // amount of overdraw on your screen for each pixel, as follows:
105 //
106 // True color: No overdraw.
107 // Blue: Overdrawn once.
108 // Green: Overdrawn twice.
109 // Pink: Overdrawn three times.
110 // Red: Overdrawn four or more times.
111 const char kShowOverdrawFeedback[] = "show-overdraw-feedback";
112
101 // Prevents the layer tree unit tests from timing out. 113 // Prevents the layer tree unit tests from timing out.
102 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; 114 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout";
103 115
104 // Increases timeout for memory checkers. 116 // Increases timeout for memory checkers.
105 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout"; 117 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout";
106 118
107 // Makes pixel tests write their output instead of read it. 119 // Makes pixel tests write their output instead of read it.
108 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; 120 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests";
109 121
110 } // namespace switches 122 } // namespace switches
111 } // namespace cc 123 } // namespace cc
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