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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/views/mus/window_manager_connection.h" | |
6 | |
7 #include "base/message_loop/message_loop.h" | |
8 #include "services/ui/public/cpp/window.h" | |
9 #include "services/ui/public/cpp/window_private.h" | |
10 #include "services/ui/public/cpp/window_tree_client.h" | |
11 #include "testing/gtest/include/gtest/gtest.h" | |
12 #include "ui/views/mus/screen_mus.h" | |
13 #include "ui/views/mus/test_utils.h" | |
14 #include "ui/views/test/scoped_views_test_helper.h" | |
15 | |
16 namespace views { | |
17 namespace { | |
18 | |
19 class WindowManagerConnectionTest : public testing::Test { | |
20 public: | |
21 WindowManagerConnectionTest() : message_loop_(base::MessageLoop::TYPE_UI) {} | |
22 ~WindowManagerConnectionTest() override {} | |
23 | |
24 WindowManagerConnection* connection() { | |
25 return WindowManagerConnection::Get(); | |
26 } | |
27 | |
28 ScreenMusDelegate* screen_mus_delegate() { return connection(); } | |
29 | |
30 ui::Window* GetWindowAtScreenPoint(const gfx::Point& point) { | |
31 return test::WindowManagerConnectionTestApi(connection()) | |
32 .GetUiWindowAtScreenPoint(point); | |
33 } | |
34 | |
35 private: | |
36 base::MessageLoop message_loop_; | |
37 ScopedViewsTestHelper helper_; | |
38 | |
39 DISALLOW_COPY_AND_ASSIGN(WindowManagerConnectionTest); | |
40 }; | |
41 | |
42 TEST_F(WindowManagerConnectionTest, GetWindowAtScreenPointRecurse) { | |
43 ui::Window* one = connection()->client()->NewTopLevelWindow(nullptr); | |
44 one->SetBounds(gfx::Rect(0, 0, 100, 100)); | |
45 one->SetVisible(true); | |
46 | |
47 std::vector<display::Display> displays = | |
48 display::Screen::GetScreen()->GetAllDisplays(); | |
49 ASSERT_GE(displays.size(), 1u); | |
50 ui::WindowPrivate(one).LocalSetDisplay(displays[0].id()); | |
51 | |
52 ui::Window* two = connection()->client()->NewWindow(); | |
53 one->AddChild(two); | |
54 two->SetBounds(gfx::Rect(10, 10, 80, 80)); | |
55 two->SetVisible(true); | |
56 | |
57 // Ensure that we recurse down to the second window. | |
58 EXPECT_EQ(two, GetWindowAtScreenPoint(gfx::Point(50, 50))); | |
59 } | |
60 | |
61 TEST_F(WindowManagerConnectionTest, GetWindowAtScreenPointRecurseButIgnore) { | |
62 ui::Window* one = connection()->client()->NewTopLevelWindow(nullptr); | |
63 one->SetBounds(gfx::Rect(0, 0, 100, 100)); | |
64 one->SetVisible(true); | |
65 | |
66 std::vector<display::Display> displays = | |
67 display::Screen::GetScreen()->GetAllDisplays(); | |
68 ASSERT_GE(displays.size(), 1u); | |
69 ui::WindowPrivate(one).LocalSetDisplay(displays[0].id()); | |
70 | |
71 ui::Window* two = connection()->client()->NewWindow(); | |
72 one->AddChild(two); | |
73 two->SetBounds(gfx::Rect(5, 5, 10, 10)); | |
74 two->SetVisible(true); | |
75 | |
76 // We'll recurse down, but we'll use the parent anyway because the children | |
77 // don't match the bounds. | |
78 EXPECT_EQ(one, GetWindowAtScreenPoint(gfx::Point(50, 50))); | |
79 } | |
80 | |
81 TEST_F(WindowManagerConnectionTest, GetWindowAtScreenPointDisplayOffset) { | |
82 ui::Window* one = connection()->client()->NewTopLevelWindow(nullptr); | |
83 one->SetBounds(gfx::Rect(5, 5, 5, 5)); | |
84 one->SetVisible(true); | |
85 | |
86 std::vector<display::Display> displays = | |
87 display::Screen::GetScreen()->GetAllDisplays(); | |
88 ASSERT_GE(displays.size(), 1u); | |
89 ui::WindowPrivate(one).LocalSetDisplay(displays[0].id()); | |
90 | |
91 // Make the first display offset by 50. | |
92 test::WindowManagerConnectionTestApi api(connection()); | |
93 display::Display display( | |
94 *api.screen()->display_list().FindDisplayById(displays[0].id())); | |
95 display.set_bounds(gfx::Rect(44, 44, 50, 50)); | |
96 api.screen()->display_list().UpdateDisplay(display); | |
97 | |
98 EXPECT_EQ(one, GetWindowAtScreenPoint(gfx::Point(50, 50))); | |
99 } | |
100 | |
101 TEST_F(WindowManagerConnectionTest, IgnoresHiddenWindows) { | |
102 // Hide the one window. | |
103 ui::Window* one = connection()->client()->NewTopLevelWindow(nullptr); | |
104 one->SetBounds(gfx::Rect(0, 0, 100, 100)); | |
105 one->SetVisible(false); | |
106 | |
107 std::vector<display::Display> displays = | |
108 display::Screen::GetScreen()->GetAllDisplays(); | |
109 ASSERT_GE(displays.size(), 1u); | |
110 ui::WindowPrivate(one).LocalSetDisplay(displays[0].id()); | |
111 | |
112 EXPECT_EQ(nullptr, GetWindowAtScreenPoint(gfx::Point(50, 50))); | |
113 } | |
114 | |
115 } // namespace | |
116 } // namespace views | |
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