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Side by Side Diff: ui/views/mus/surface_context_factory.cc

Issue 2611773002: Removes code using mus client lib (Closed)
Patch Set: dont run on linux Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/views/mus/surface_context_factory.h"
6
7 #include "base/memory/ptr_util.h"
8 #include "cc/resources/shared_bitmap_manager.h"
9 #include "cc/surfaces/surface_id_allocator.h"
10 #include "services/ui/public/cpp/gpu/gpu.h"
11 #include "services/ui/public/cpp/window.h"
12 #include "services/ui/public/cpp/window_compositor_frame_sink.h"
13 #include "ui/compositor/reflector.h"
14 #include "ui/gl/gl_bindings.h"
15 #include "ui/views/mus/native_widget_mus.h"
16
17 namespace views {
18
19 SurfaceContextFactory::SurfaceContextFactory(ui::Gpu* gpu) : gpu_(gpu) {}
20
21 SurfaceContextFactory::~SurfaceContextFactory() {}
22
23 void SurfaceContextFactory::CreateCompositorFrameSink(
24 base::WeakPtr<ui::Compositor> compositor) {
25 ui::Window* window = compositor->window();
26 NativeWidgetMus* native_widget = NativeWidgetMus::GetForWindow(window);
27 ui::mojom::CompositorFrameSinkType compositor_frame_sink_type =
28 native_widget->compositor_frame_sink_type();
29 auto compositor_frame_sink = window->RequestCompositorFrameSink(
30 compositor_frame_sink_type,
31 gpu_->CreateContextProvider(gpu_->EstablishGpuChannelSync()),
32 gpu_->gpu_memory_buffer_manager());
33 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink));
34 }
35
36 scoped_refptr<cc::ContextProvider>
37 SurfaceContextFactory::SharedMainThreadContextProvider() {
38 // NOTIMPLEMENTED();
39 return nullptr;
40 }
41
42 void SurfaceContextFactory::RemoveCompositor(ui::Compositor* compositor) {
43 // NOTIMPLEMENTED();
44 }
45
46 bool SurfaceContextFactory::DoesCreateTestContexts() {
47 return false;
48 }
49
50 uint32_t SurfaceContextFactory::GetImageTextureTarget(gfx::BufferFormat format,
51 gfx::BufferUsage usage) {
52 // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D.
53 return GL_TEXTURE_2D;
54 }
55
56 gpu::GpuMemoryBufferManager*
57 SurfaceContextFactory::GetGpuMemoryBufferManager() {
58 return gpu_->gpu_memory_buffer_manager();
59 }
60
61 cc::TaskGraphRunner* SurfaceContextFactory::GetTaskGraphRunner() {
62 return raster_thread_helper_.task_graph_runner();
63 }
64
65 } // namespace views
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