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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | 5 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
| 6 | 6 |
| 7 #include "ash/accelerometer/accelerometer_controller.h" | 7 #include "ash/accelerometer/accelerometer_controller.h" |
| 8 #include "ash/display/display_manager.h" | 8 #include "ash/display/display_manager.h" |
| 9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
| 10 #include "ash/wm/maximize_mode/maximize_mode_event_blocker.h" | 10 #include "ash/wm/maximize_mode/maximize_mode_event_blocker.h" |
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| 131 } | 131 } |
| 132 | 132 |
| 133 // Compute the angle between the base and the lid. | 133 // Compute the angle between the base and the lid. |
| 134 float angle = ClockwiseAngleBetweenVectorsInDegrees(base_flattened, | 134 float angle = ClockwiseAngleBetweenVectorsInDegrees(base_flattened, |
| 135 lid_flattened, hinge_vector); | 135 lid_flattened, hinge_vector); |
| 136 | 136 |
| 137 // Toggle maximize mode on or off when corresponding thresholds are passed. | 137 // Toggle maximize mode on or off when corresponding thresholds are passed. |
| 138 // TODO(flackr): Make MaximizeModeController own the MaximizeModeWindowManager | 138 // TODO(flackr): Make MaximizeModeController own the MaximizeModeWindowManager |
| 139 // such that observations of state changes occur after the change and shell | 139 // such that observations of state changes occur after the change and shell |
| 140 // has fewer states to track. | 140 // has fewer states to track. |
| 141 DisplayManager* display_manager = | |
| 142 Shell::GetInstance()->display_manager(); | |
| 143 gfx::Display::Rotation current_rotation = display_manager->GetDisplayInfo( | |
| 144 gfx::Display::InternalDisplayId()).rotation(); | |
| 145 | |
| 141 if (maximize_mode_engaged && | 146 if (maximize_mode_engaged && |
| 142 angle > kFullyOpenAngleErrorTolerance && | 147 angle > kFullyOpenAngleErrorTolerance && |
| 143 angle < kExitMaximizeModeAngle) { | 148 angle < kExitMaximizeModeAngle) { |
| 149 if (!rotation_locked_ && current_rotation != gfx::Display::ROTATE_0) { | |
| 150 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), | |
| 151 gfx::Display::ROTATE_0); | |
| 152 } | |
| 144 Shell::GetInstance()->EnableMaximizeModeWindowManager(false); | 153 Shell::GetInstance()->EnableMaximizeModeWindowManager(false); |
| 145 event_blocker_.reset(); | 154 event_blocker_.reset(); |
|
oshima
2014/05/06 16:04:10
Would you mind defining MaximizeModeController::En
jonross
2014/05/06 21:49:00
I don't know if we want to do this. By having the
| |
| 146 } else if (!maximize_mode_engaged && | 155 } else if (!maximize_mode_engaged && |
| 147 angle > kEnterMaximizeModeAngle) { | 156 angle > kEnterMaximizeModeAngle) { |
| 157 // TODO(jonross): Create a property on the display to track user rotations. | |
| 158 // We should lock based on this property. Furthermore we should apply the | |
| 159 // lock if the user changes the display settings while we are in maximize | |
| 160 // mode. https://code.google.com/p/chromium/issues/detail?id=370443 | |
|
flackr
2014/05/06 15:47:25
nit: just use http://crbug.com/370443
jonross
2014/05/06 21:49:00
Done.
| |
| 161 rotation_locked_ = current_rotation != gfx::Display::ROTATE_0; | |
| 148 Shell::GetInstance()->EnableMaximizeModeWindowManager(true); | 162 Shell::GetInstance()->EnableMaximizeModeWindowManager(true); |
| 149 event_blocker_.reset(new MaximizeModeEventBlocker); | 163 event_blocker_.reset(new MaximizeModeEventBlocker); |
| 150 } | 164 } |
| 151 } | 165 } |
| 152 | 166 |
| 153 void MaximizeModeController::HandleScreenRotation(const gfx::Vector3dF& lid) { | 167 void MaximizeModeController::HandleScreenRotation(const gfx::Vector3dF& lid) { |
| 154 bool maximize_mode_engaged = | 168 bool maximize_mode_engaged = |
| 155 Shell::GetInstance()->IsMaximizeModeWindowManagerEnabled(); | 169 Shell::GetInstance()->IsMaximizeModeWindowManagerEnabled(); |
| 156 | 170 |
| 171 if (!maximize_mode_engaged || rotation_locked_) | |
| 172 return; | |
| 173 | |
| 157 DisplayManager* display_manager = | 174 DisplayManager* display_manager = |
| 158 Shell::GetInstance()->display_manager(); | 175 Shell::GetInstance()->display_manager(); |
| 159 gfx::Display::Rotation current_rotation = display_manager->GetDisplayInfo( | 176 gfx::Display::Rotation current_rotation = display_manager->GetDisplayInfo( |
| 160 gfx::Display::InternalDisplayId()).rotation(); | 177 gfx::Display::InternalDisplayId()).rotation(); |
| 161 | 178 |
| 162 // If maximize mode is not engaged, ensure the screen is not rotated and | |
| 163 // do not rotate to match the current device orientation. | |
| 164 if (!maximize_mode_engaged) { | |
| 165 if (current_rotation != gfx::Display::ROTATE_0) { | |
| 166 // TODO(flackr): Currently this will prevent setting a manual rotation on | |
| 167 // the screen of a device with an accelerometer, this should only set it | |
| 168 // back to ROTATE_0 if it was last set by the accelerometer. | |
| 169 // Also, SetDisplayRotation will save the setting to the local store, | |
| 170 // this should be stored in a way that we can distinguish what the | |
| 171 // rotation was set by. | |
| 172 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), | |
| 173 gfx::Display::ROTATE_0); | |
| 174 } | |
| 175 rotation_locked_ = false; | |
| 176 return; | |
| 177 } | |
| 178 | |
| 179 if (rotation_locked_) | |
| 180 return; | |
| 181 | |
| 182 // After determining maximize mode state, determine if the screen should | 179 // After determining maximize mode state, determine if the screen should |
| 183 // be rotated. | 180 // be rotated. |
| 184 gfx::Vector3dF lid_flattened(lid.x(), lid.y(), 0.0f); | 181 gfx::Vector3dF lid_flattened(lid.x(), lid.y(), 0.0f); |
| 185 float lid_flattened_length = lid_flattened.Length(); | 182 float lid_flattened_length = lid_flattened.Length(); |
| 186 // When the lid is close to being flat, don't change rotation as it is too | 183 // When the lid is close to being flat, don't change rotation as it is too |
| 187 // sensitive to slight movements. | 184 // sensitive to slight movements. |
| 188 if (lid_flattened_length < kMinimumAccelerationScreenRotation) | 185 if (lid_flattened_length < kMinimumAccelerationScreenRotation) |
| 189 return; | 186 return; |
| 190 | 187 |
| 191 // The reference vector is the angle of gravity when the device is rotated | 188 // The reference vector is the angle of gravity when the device is rotated |
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| 227 // When exiting maximize mode return rotation to 0. When entering, rotate to | 224 // When exiting maximize mode return rotation to 0. When entering, rotate to |
| 228 // match screen orientation. | 225 // match screen orientation. |
| 229 if (new_rotation == gfx::Display::ROTATE_0 || | 226 if (new_rotation == gfx::Display::ROTATE_0 || |
| 230 maximize_mode_engaged) { | 227 maximize_mode_engaged) { |
| 231 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), | 228 display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), |
| 232 new_rotation); | 229 new_rotation); |
| 233 } | 230 } |
| 234 } | 231 } |
| 235 | 232 |
| 236 } // namespace ash | 233 } // namespace ash |
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