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Side by Side Diff: ui/aura/client/focus_client.h

Issue 26116008: Remove old FocusManager code from Aura. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_CLIENT_FOCUS_CLIENT_H_ 5 #ifndef UI_AURA_CLIENT_FOCUS_CLIENT_H_
6 #define UI_AURA_CLIENT_FOCUS_CLIENT_H_ 6 #define UI_AURA_CLIENT_FOCUS_CLIENT_H_
7 7
8 #include "ui/aura/aura_export.h" 8 #include "ui/aura/aura_export.h"
9 9
10 namespace ui { 10 namespace ui {
11 class Event; 11 class Event;
12 } 12 }
13 13
14 namespace aura { 14 namespace aura {
15 class RootWindow; 15 class RootWindow;
16 class Window; 16 class Window;
17 17
18 namespace client { 18 namespace client {
19 class FocusChangeObserver; 19 class FocusChangeObserver;
20 20
21 // An interface implemented by an object that manages window focus. 21 // An interface implemented by an object that manages window focus.
22 class AURA_EXPORT FocusClient { 22 class AURA_EXPORT FocusClient {
23 public: 23 public:
24 virtual ~FocusClient() {} 24 virtual ~FocusClient() {}
25 25
26 // TODO(beng): these methods will be OBSOLETE by FocusChangeEvent.
27 virtual void AddObserver(FocusChangeObserver* observer) = 0; 26 virtual void AddObserver(FocusChangeObserver* observer) = 0;
28 virtual void RemoveObserver(FocusChangeObserver* observer) = 0; 27 virtual void RemoveObserver(FocusChangeObserver* observer) = 0;
29 28
30 // Focuses |window|. Passing NULL clears focus. 29 // Focuses |window|. Passing NULL clears focus.
31 virtual void FocusWindow(Window* window) = 0; 30 virtual void FocusWindow(Window* window) = 0;
32 31
33 // Sets focus to |window| if it's within the active window. Not intended as a 32 // Sets focus to |window| if it's within the active window. Not intended as a
34 // general purpose API, use FocusWindow() instead. 33 // general purpose API, use FocusWindow() instead.
35 virtual void ResetFocusWithinActiveWindow(Window* window) = 0; 34 virtual void ResetFocusWithinActiveWindow(Window* window) = 0;
36 35
37 // Retrieves the focused window, or NULL if there is none. 36 // Retrieves the focused window, or NULL if there is none.
38 virtual Window* GetFocusedWindow() = 0; 37 virtual Window* GetFocusedWindow() = 0;
39
40 // TODO(beng): temporary compat until FocusController is on.
41 // Called when |window|'s disposition in |root_window| changes such that
42 // focus must be shifted away from it. |destroyed| is true if the disposition
43 // change is that |window| is being destroyed.
44 virtual void OnWindowHiddenInRootWindow(aura::Window* window,
45 aura::RootWindow* root_window,
46 bool destroyed) = 0;
47 }; 38 };
48 39
49 // Sets/Gets the focus client on the RootWindow. 40 // Sets/Gets the focus client on the RootWindow.
50 AURA_EXPORT void SetFocusClient(RootWindow* root_window, FocusClient* client); 41 AURA_EXPORT void SetFocusClient(RootWindow* root_window, FocusClient* client);
51 AURA_EXPORT FocusClient* GetFocusClient(Window* window); 42 AURA_EXPORT FocusClient* GetFocusClient(Window* window);
52 AURA_EXPORT FocusClient* GetFocusClient(const Window* window); 43 AURA_EXPORT FocusClient* GetFocusClient(const Window* window);
53 44
54 } // namespace clients 45 } // namespace clients
55 } // namespace aura 46 } // namespace aura
56 47
57 #endif // UI_AURA_CLIENT_FOCUS_CLIENT_H_ 48 #endif // UI_AURA_CLIENT_FOCUS_CLIENT_H_
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