| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| (...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 187 // Checks if a draw buffer's format and its corresponding fragment shader | 187 // Checks if a draw buffer's format and its corresponding fragment shader |
| 188 // output's type are compatible, i.e., a signed integer typed variable is | 188 // output's type are compatible, i.e., a signed integer typed variable is |
| 189 // incompatible with a float or unsigned integer buffer. | 189 // incompatible with a float or unsigned integer buffer. |
| 190 // Return false if incompaticle. | 190 // Return false if incompaticle. |
| 191 // Otherwise, filter out the draw buffers that are not written to but are not | 191 // Otherwise, filter out the draw buffers that are not written to but are not |
| 192 // NONE through DrawBuffers, to be on the safe side. Return true. | 192 // NONE through DrawBuffers, to be on the safe side. Return true. |
| 193 // This is applied before a draw call. | 193 // This is applied before a draw call. |
| 194 bool ValidateAndAdjustDrawBuffers(uint32_t fragment_output_type_mask, | 194 bool ValidateAndAdjustDrawBuffers(uint32_t fragment_output_type_mask, |
| 195 uint32_t fragment_output_written_mask); | 195 uint32_t fragment_output_written_mask); |
| 196 | 196 |
| 197 // Filter out the draw buffers that have no images attached but are not NONE |
| 198 // through DrawBuffers, to be on the safe side. |
| 199 // This is applied before a clear call. |
| 200 void AdjustDrawBuffers(); |
| 201 |
| 197 bool ContainsActiveIntegerAttachments() const; | 202 bool ContainsActiveIntegerAttachments() const; |
| 198 | 203 |
| 199 // Return true if any draw buffers has an alpha channel. | 204 // Return true if any draw buffers has an alpha channel. |
| 200 bool HasAlphaMRT() const; | 205 bool HasAlphaMRT() const; |
| 201 | 206 |
| 202 // Return false if any two active color attachments have different internal | 207 // Return false if any two active color attachments have different internal |
| 203 // formats. | 208 // formats. |
| 204 bool HasSameInternalFormatsMRT() const; | 209 bool HasSameInternalFormatsMRT() const; |
| 205 | 210 |
| 206 void set_read_buffer(GLenum read_buffer) { | 211 void set_read_buffer(GLenum read_buffer) { |
| (...skipping 165 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 372 | 377 |
| 373 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; | 378 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; |
| 374 | 379 |
| 375 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); | 380 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); |
| 376 }; | 381 }; |
| 377 | 382 |
| 378 } // namespace gles2 | 383 } // namespace gles2 |
| 379 } // namespace gpu | 384 } // namespace gpu |
| 380 | 385 |
| 381 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 386 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
| OLD | NEW |