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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_common.h" | 5 #include "cc/trees/layer_tree_host_common.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "cc/base/math_util.h" | 10 #include "cc/base/math_util.h" |
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56 static gfx::Vector2dF GetEffectiveTotalScrollOffset(LayerType* layer) { | 56 static gfx::Vector2dF GetEffectiveTotalScrollOffset(LayerType* layer) { |
57 gfx::Vector2dF offset = layer->TotalScrollOffset(); | 57 gfx::Vector2dF offset = layer->TotalScrollOffset(); |
58 // The scroll parent's total scroll offset (scroll offset + scroll delta) | 58 // The scroll parent's total scroll offset (scroll offset + scroll delta) |
59 // can't be used because its scroll offset has already been applied to the | 59 // can't be used because its scroll offset has already been applied to the |
60 // scroll children's positions by the main thread layer positioning code. | 60 // scroll children's positions by the main thread layer positioning code. |
61 if (layer->scroll_parent()) | 61 if (layer->scroll_parent()) |
62 offset += layer->scroll_parent()->ScrollDelta(); | 62 offset += layer->scroll_parent()->ScrollDelta(); |
63 return offset; | 63 return offset; |
64 } | 64 } |
65 | 65 |
66 template <typename LayerType> | |
67 static inline bool LayerCanAcceptInput(LayerType* layer) { | |
68 return !layer->touch_event_handler_region().IsEmpty() || | |
69 layer->have_wheel_event_handlers(); | |
70 } | |
71 | |
72 template <typename LayerType> | |
73 static bool LayerSubtreeCanAcceptInput(LayerType* layer) { | |
sadrul
2013/10/05 07:57:32
This should be called only for subtrees where the
enne (OOO)
2013/10/05 16:40:18
What about setting a flag in the prerecursion, lik
sadrul
2013/10/05 21:09:05
Oh, cool. That looks much better. Done.
| |
74 if (LayerCanAcceptInput(layer)) | |
75 return true; | |
76 for (size_t i = 0; i < layer->children().size(); ++i) { | |
77 LayerType* child = | |
78 LayerTreeHostCommon::get_child_as_raw_ptr(layer->children(), i); | |
79 if (LayerSubtreeCanAcceptInput(child)) | |
80 return true; | |
81 } | |
82 return false; | |
83 } | |
84 | |
66 inline gfx::Rect CalculateVisibleRectWithCachedLayerRect( | 85 inline gfx::Rect CalculateVisibleRectWithCachedLayerRect( |
67 gfx::Rect target_surface_rect, | 86 gfx::Rect target_surface_rect, |
68 gfx::Rect layer_bound_rect, | 87 gfx::Rect layer_bound_rect, |
69 gfx::Rect layer_rect_in_target_space, | 88 gfx::Rect layer_rect_in_target_space, |
70 const gfx::Transform& transform) { | 89 const gfx::Transform& transform) { |
71 if (layer_rect_in_target_space.IsEmpty()) | 90 if (layer_rect_in_target_space.IsEmpty()) |
72 return gfx::Rect(); | 91 return gfx::Rect(); |
73 | 92 |
74 // Is this layer fully contained within the target surface? | 93 // Is this layer fully contained within the target surface? |
75 if (target_surface_rect.Contains(layer_rect_in_target_space)) | 94 if (target_surface_rect.Contains(layer_rect_in_target_space)) |
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447 | 466 |
448 // The layer should not be drawn if (1) it is not double-sided and (2) the | 467 // The layer should not be drawn if (1) it is not double-sided and (2) the |
449 // back of the layer is known to be facing the screen. | 468 // back of the layer is known to be facing the screen. |
450 if (!backface_test_layer->double_sided() && | 469 if (!backface_test_layer->double_sided() && |
451 TransformToScreenIsKnown(backface_test_layer) && | 470 TransformToScreenIsKnown(backface_test_layer) && |
452 IsLayerBackFaceVisible(backface_test_layer)) | 471 IsLayerBackFaceVisible(backface_test_layer)) |
453 return true; | 472 return true; |
454 | 473 |
455 // The layer is visible to events. If it's subject to hit testing, then | 474 // The layer is visible to events. If it's subject to hit testing, then |
456 // we can't skip it. | 475 // we can't skip it. |
457 bool can_accept_input = !layer->touch_event_handler_region().IsEmpty() || | 476 if (!layer->DrawsContent() && !LayerCanAcceptInput(layer)) |
458 layer->have_wheel_event_handlers(); | |
459 if (!layer->DrawsContent() && !can_accept_input) | |
460 return true; | 477 return true; |
461 | 478 |
462 return false; | 479 return false; |
463 } | 480 } |
464 | 481 |
465 static inline bool SubtreeShouldBeSkipped(LayerImpl* layer, | 482 static inline bool SubtreeShouldBeSkipped(LayerImpl* layer, |
466 bool layer_is_visible) { | 483 bool layer_is_visible) { |
467 // When we need to do a readback/copy of a layer's output, we can not skip | 484 // When we need to do a readback/copy of a layer's output, we can not skip |
468 // it or any of its ancestors. | 485 // it or any of its ancestors. |
469 if (layer->draw_properties().layer_or_descendant_has_copy_request) | 486 if (layer->draw_properties().layer_or_descendant_has_copy_request) |
470 return false; | 487 return false; |
471 | 488 |
472 // If the layer is not visible, then skip it and its subtree. | 489 // If the layer is not visible, then skip it and its subtree. |
473 if (!layer_is_visible) | 490 if (!layer_is_visible) |
474 return true; | 491 return true; |
475 | 492 |
476 // If layer is on the pending tree and opacity is being animated then | 493 // If layer is on the pending tree and opacity is being animated then |
477 // this subtree can't be skipped as we need to create, prioritize and | 494 // this subtree can't be skipped as we need to create, prioritize and |
478 // include tiles for this layer when deciding if tree can be activated. | 495 // include tiles for this layer when deciding if tree can be activated. |
479 if (layer->layer_tree_impl()->IsPendingTree() && layer->OpacityIsAnimating()) | 496 if (layer->layer_tree_impl()->IsPendingTree() && layer->OpacityIsAnimating()) |
480 return false; | 497 return false; |
481 | 498 |
482 // The opacity of a layer always applies to its children (either implicitly | 499 // The opacity of a layer always applies to its children (either implicitly |
483 // via a render surface or explicitly if the parent preserves 3D), so the | 500 // via a render surface or explicitly if the parent preserves 3D), so the |
484 // entire subtree can be skipped if this layer is fully transparent. | 501 // entire subtree can be skipped if this layer is fully transparent, and none |
485 // TODO(sad): Don't skip layers used for hit testing crbug.com/295295. | 502 // of layers in the subtree has event handlers. |
486 return !layer->opacity(); | 503 return !layer->opacity() && !LayerSubtreeCanAcceptInput(layer); |
487 } | 504 } |
488 | 505 |
489 static inline bool SubtreeShouldBeSkipped(Layer* layer, | 506 static inline bool SubtreeShouldBeSkipped(Layer* layer, |
490 bool layer_is_visible) { | 507 bool layer_is_visible) { |
491 // When we need to do a readback/copy of a layer's output, we can not skip | 508 // When we need to do a readback/copy of a layer's output, we can not skip |
492 // it or any of its ancestors. | 509 // it or any of its ancestors. |
493 if (layer->draw_properties().layer_or_descendant_has_copy_request) | 510 if (layer->draw_properties().layer_or_descendant_has_copy_request) |
494 return false; | 511 return false; |
495 | 512 |
496 // If the layer is not visible, then skip it and its subtree. | 513 // If the layer is not visible, then skip it and its subtree. |
497 if (!layer_is_visible) | 514 if (!layer_is_visible) |
498 return true; | 515 return true; |
499 | 516 |
500 // If the opacity is being animated then the opacity on the main thread is | 517 // If the opacity is being animated then the opacity on the main thread is |
501 // unreliable (since the impl thread may be using a different opacity), so it | 518 // unreliable (since the impl thread may be using a different opacity), so it |
502 // should not be trusted. | 519 // should not be trusted. |
503 // In particular, it should not cause the subtree to be skipped. | 520 // In particular, it should not cause the subtree to be skipped. |
504 // Similarly, for layers that might animate opacity using an impl-only | 521 // Similarly, for layers that might animate opacity using an impl-only |
505 // animation, their subtree should also not be skipped. | 522 // animation, their subtree should also not be skipped. |
506 // TODO(sad): Don't skip layers used for hit testing crbug.com/295295. | |
507 return !layer->opacity() && !layer->OpacityIsAnimating() && | 523 return !layer->opacity() && !layer->OpacityIsAnimating() && |
508 !layer->OpacityCanAnimateOnImplThread(); | 524 !layer->OpacityCanAnimateOnImplThread() && |
525 !LayerSubtreeCanAcceptInput(layer); | |
509 } | 526 } |
510 | 527 |
511 // Called on each layer that could be drawn after all information from | 528 // Called on each layer that could be drawn after all information from |
512 // CalcDrawProperties has been updated on that layer. May have some false | 529 // CalcDrawProperties has been updated on that layer. May have some false |
513 // positives (e.g. layers get this called on them but don't actually get drawn). | 530 // positives (e.g. layers get this called on them but don't actually get drawn). |
514 static inline void UpdateTilePrioritiesForLayer(LayerImpl* layer) { | 531 static inline void UpdateTilePrioritiesForLayer(LayerImpl* layer) { |
515 layer->UpdateTilePriorities(); | 532 layer->UpdateTilePriorities(); |
516 | 533 |
517 // Mask layers don't get this call, so explicitly update them so they can | 534 // Mask layers don't get this call, so explicitly update them so they can |
518 // kick off tile rasterization. | 535 // kick off tile rasterization. |
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2246 // At this point, we think the point does hit the touch event handler region | 2263 // At this point, we think the point does hit the touch event handler region |
2247 // on the layer, but we need to walk up the parents to ensure that the layer | 2264 // on the layer, but we need to walk up the parents to ensure that the layer |
2248 // was not clipped in such a way that the hit point actually should not hit | 2265 // was not clipped in such a way that the hit point actually should not hit |
2249 // the layer. | 2266 // the layer. |
2250 if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl)) | 2267 if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl)) |
2251 return false; | 2268 return false; |
2252 | 2269 |
2253 return true; | 2270 return true; |
2254 } | 2271 } |
2255 } // namespace cc | 2272 } // namespace cc |
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