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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/ws/gpu_host.h" | 5 #include "services/ui/ws/gpu_host.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
10 #include "base/run_loop.h" | 10 #include "base/run_loop.h" |
11 #include "base/threading/thread_task_runner_handle.h" | 11 #include "base/threading/thread_task_runner_handle.h" |
12 #include "gpu/ipc/client/gpu_channel_host.h" | 12 #include "gpu/ipc/client/gpu_channel_host.h" |
13 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" | 13 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" |
14 #include "mojo/public/cpp/bindings/strong_binding.h" | 14 #include "mojo/public/cpp/bindings/strong_binding.h" |
15 #include "mojo/public/cpp/system/buffer.h" | 15 #include "mojo/public/cpp/system/buffer.h" |
16 #include "mojo/public/cpp/system/platform_handle.h" | 16 #include "mojo/public/cpp/system/platform_handle.h" |
17 #include "services/service_manager/public/cpp/connection.h" | 17 #include "services/service_manager/public/cpp/connection.h" |
18 #include "services/ui/common/server_gpu_memory_buffer_manager.h" | 18 #include "services/ui/common/server_gpu_memory_buffer_manager.h" |
19 #include "services/ui/ws/gpu_host_delegate.h" | 19 #include "services/ui/ws/gpu_host_delegate.h" |
20 #include "ui/gfx/buffer_format_util.h" | 20 #include "ui/gfx/buffer_format_util.h" |
21 | 21 |
| 22 #if defined(OS_WIN) |
| 23 #include "ui/gfx/win/rendering_window_manager.h" |
| 24 #endif |
| 25 |
22 namespace ui { | 26 namespace ui { |
23 namespace ws { | 27 namespace ws { |
24 | 28 |
25 namespace { | 29 namespace { |
26 | 30 |
27 // The client Id 1 is reserved for the display compositor. | 31 // The client Id 1 is reserved for the display compositor. |
28 const int32_t kInternalGpuChannelClientId = 2; | 32 const int32_t kInternalGpuChannelClientId = 2; |
29 | 33 |
30 // The implementation that relays requests from clients to the real | 34 // The implementation that relays requests from clients to the real |
31 // service implementation in the GPU process over mojom.GpuService. | 35 // service implementation in the GPU process over mojom.GpuService. |
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92 DISALLOW_COPY_AND_ASSIGN(GpuClient); | 96 DISALLOW_COPY_AND_ASSIGN(GpuClient); |
93 }; | 97 }; |
94 | 98 |
95 } // namespace | 99 } // namespace |
96 | 100 |
97 GpuHost::GpuHost(GpuHostDelegate* delegate) | 101 GpuHost::GpuHost(GpuHostDelegate* delegate) |
98 : delegate_(delegate), | 102 : delegate_(delegate), |
99 next_client_id_(kInternalGpuChannelClientId + 1), | 103 next_client_id_(kInternalGpuChannelClientId + 1), |
100 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 104 main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
101 gpu_host_binding_(this) { | 105 gpu_host_binding_(this) { |
| 106 // TODO(sad): Once GPU process is split, this would look like: |
| 107 // connector->ConnectToInterface("gpu", &gpu_main_); |
102 gpu_main_impl_ = base::MakeUnique<GpuMain>(MakeRequest(&gpu_main_)); | 108 gpu_main_impl_ = base::MakeUnique<GpuMain>(MakeRequest(&gpu_main_)); |
103 gpu_main_impl_->OnStart(); | 109 gpu_main_impl_->OnStart(); |
104 // TODO(sad): Once GPU process is split, this would look like: | |
105 // connector->ConnectToInterface("gpu", &gpu_main_); | |
106 gpu_main_->CreateGpuService(MakeRequest(&gpu_service_), | 110 gpu_main_->CreateGpuService(MakeRequest(&gpu_service_), |
107 gpu_host_binding_.CreateInterfacePtrAndBind()); | 111 gpu_host_binding_.CreateInterfacePtrAndBind()); |
108 gpu_memory_buffer_manager_ = base::MakeUnique<ServerGpuMemoryBufferManager>( | 112 gpu_memory_buffer_manager_ = base::MakeUnique<ServerGpuMemoryBufferManager>( |
109 gpu_service_.get(), next_client_id_++); | 113 gpu_service_.get(), next_client_id_++); |
110 } | 114 } |
111 | 115 |
112 GpuHost::~GpuHost() {} | 116 GpuHost::~GpuHost() {} |
113 | 117 |
114 void GpuHost::Add(mojom::GpuRequest request) { | 118 void GpuHost::Add(mojom::GpuRequest request) { |
115 mojo::MakeStrongBinding( | 119 mojo::MakeStrongBinding( |
116 base::MakeUnique<GpuClient>(next_client_id_++, &gpu_info_, | 120 base::MakeUnique<GpuClient>(next_client_id_++, &gpu_info_, |
117 gpu_memory_buffer_manager_.get(), | 121 gpu_memory_buffer_manager_.get(), |
118 gpu_service_.get()), | 122 gpu_service_.get()), |
119 std::move(request)); | 123 std::move(request)); |
120 } | 124 } |
121 | 125 |
| 126 void GpuHost::OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) { |
| 127 #if defined(OS_WIN) |
| 128 gfx::RenderingWindowManager::GetInstance()->RegisterParent(widget); |
| 129 #endif |
| 130 } |
| 131 |
| 132 void GpuHost::OnAcceleratedWidgetDestroyed(gfx::AcceleratedWidget widget) { |
| 133 #if defined(OS_WIN) |
| 134 gfx::RenderingWindowManager::GetInstance()->UnregisterParent(widget); |
| 135 #endif |
| 136 } |
| 137 |
122 void GpuHost::CreateDisplayCompositor( | 138 void GpuHost::CreateDisplayCompositor( |
123 cc::mojom::DisplayCompositorRequest request, | 139 cc::mojom::DisplayCompositorRequest request, |
124 cc::mojom::DisplayCompositorClientPtr client) { | 140 cc::mojom::DisplayCompositorClientPtr client) { |
125 gpu_main_->CreateDisplayCompositor(std::move(request), std::move(client)); | 141 gpu_main_->CreateDisplayCompositor(std::move(request), std::move(client)); |
126 } | 142 } |
127 | 143 |
| 144 void GpuHost::OnBadMessageFromGpu() { |
| 145 // TODO(sad): Received some unexpected message from the gpu process. We |
| 146 // should kill the process and restart it. |
| 147 NOTIMPLEMENTED(); |
| 148 } |
| 149 |
128 void GpuHost::DidInitialize(const gpu::GPUInfo& gpu_info) { | 150 void GpuHost::DidInitialize(const gpu::GPUInfo& gpu_info) { |
129 gpu_info_ = gpu_info; | 151 gpu_info_ = gpu_info; |
130 delegate_->OnGpuServiceInitialized(); | 152 delegate_->OnGpuServiceInitialized(); |
131 } | 153 } |
132 | 154 |
133 void GpuHost::DidCreateOffscreenContext(const GURL& url) {} | 155 void GpuHost::DidCreateOffscreenContext(const GURL& url) {} |
134 | 156 |
135 void GpuHost::DidDestroyOffscreenContext(const GURL& url) {} | 157 void GpuHost::DidDestroyOffscreenContext(const GURL& url) {} |
136 | 158 |
137 void GpuHost::DidDestroyChannel(int32_t client_id) {} | 159 void GpuHost::DidDestroyChannel(int32_t client_id) {} |
138 | 160 |
139 void GpuHost::DidLoseContext(bool offscreen, | 161 void GpuHost::DidLoseContext(bool offscreen, |
140 gpu::error::ContextLostReason reason, | 162 gpu::error::ContextLostReason reason, |
141 const GURL& active_url) {} | 163 const GURL& active_url) {} |
142 | 164 |
| 165 void GpuHost::SetChildSurface(gpu::SurfaceHandle parent, |
| 166 gpu::SurfaceHandle child) { |
| 167 #if defined(OS_WIN) |
| 168 // Verify that |parent| was created by the window server. |
| 169 DWORD process_id = 0; |
| 170 DWORD thread_id = GetWindowThreadProcessId(parent, &process_id); |
| 171 if (!thread_id || process_id != ::GetCurrentProcessId()) { |
| 172 OnBadMessageFromGpu(); |
| 173 return; |
| 174 } |
| 175 |
| 176 // TODO(sad): Also verify that |child| was created by the mus-gpu process. |
| 177 |
| 178 if (!gfx::RenderingWindowManager::GetInstance()->RegisterChild(parent, |
| 179 child)) { |
| 180 OnBadMessageFromGpu(); |
| 181 } |
| 182 #else |
| 183 NOTREACHED(); |
| 184 #endif |
| 185 } |
| 186 |
143 void GpuHost::StoreShaderToDisk(int32_t client_id, | 187 void GpuHost::StoreShaderToDisk(int32_t client_id, |
144 const std::string& key, | 188 const std::string& key, |
145 const std::string& shader) {} | 189 const std::string& shader) {} |
146 | 190 |
147 } // namespace ws | 191 } // namespace ws |
148 } // namespace ui | 192 } // namespace ui |
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