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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 2610603002: gpu: Use the sh-scoped translator methods. (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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3741 util_.set_num_shader_binary_formats( 3741 util_.set_num_shader_binary_formats(
3742 validators_->shader_binary_format.GetValues().size()); 3742 validators_->shader_binary_format.GetValues().size());
3743 } 3743 }
3744 3744
3745 bool GLES2DecoderImpl::InitializeShaderTranslator() { 3745 bool GLES2DecoderImpl::InitializeShaderTranslator() {
3746 TRACE_EVENT0("gpu", "GLES2DecoderImpl::InitializeShaderTranslator"); 3746 TRACE_EVENT0("gpu", "GLES2DecoderImpl::InitializeShaderTranslator");
3747 if (feature_info_->disable_shader_translator()) { 3747 if (feature_info_->disable_shader_translator()) {
3748 return true; 3748 return true;
3749 } 3749 }
3750 ShBuiltInResources resources; 3750 ShBuiltInResources resources;
3751 ShInitBuiltInResources(&resources); 3751 sh::InitBuiltInResources(&resources);
3752 resources.MaxVertexAttribs = group_->max_vertex_attribs(); 3752 resources.MaxVertexAttribs = group_->max_vertex_attribs();
3753 resources.MaxVertexUniformVectors = 3753 resources.MaxVertexUniformVectors =
3754 group_->max_vertex_uniform_vectors(); 3754 group_->max_vertex_uniform_vectors();
3755 resources.MaxVaryingVectors = group_->max_varying_vectors(); 3755 resources.MaxVaryingVectors = group_->max_varying_vectors();
3756 resources.MaxVertexTextureImageUnits = 3756 resources.MaxVertexTextureImageUnits =
3757 group_->max_vertex_texture_image_units(); 3757 group_->max_vertex_texture_image_units();
3758 resources.MaxCombinedTextureImageUnits = group_->max_texture_units(); 3758 resources.MaxCombinedTextureImageUnits = group_->max_texture_units();
3759 resources.MaxTextureImageUnits = group_->max_texture_image_units(); 3759 resources.MaxTextureImageUnits = group_->max_texture_image_units();
3760 resources.MaxFragmentUniformVectors = 3760 resources.MaxFragmentUniformVectors =
3761 group_->max_fragment_uniform_vectors(); 3761 group_->max_fragment_uniform_vectors();
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19118 } 19118 }
19119 19119
19120 // Include the auto-generated part of this file. We split this because it means 19120 // Include the auto-generated part of this file. We split this because it means
19121 // we can easily edit the non-auto generated parts right here in this file 19121 // we can easily edit the non-auto generated parts right here in this file
19122 // instead of having to edit some template or the code generator. 19122 // instead of having to edit some template or the code generator.
19123 #include "base/macros.h" 19123 #include "base/macros.h"
19124 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 19124 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
19125 19125
19126 } // namespace gles2 19126 } // namespace gles2
19127 } // namespace gpu 19127 } // namespace gpu
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