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Side by Side Diff: components/exo/surface.h

Issue 2610513006: exo: Implement presentation interface. (Closed)
Patch Set: dcastagna nits Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_EXO_SURFACE_H_ 5 #ifndef COMPONENTS_EXO_SURFACE_H_
6 #define COMPONENTS_EXO_SURFACE_H_ 6 #define COMPONENTS_EXO_SURFACE_H_
7 7
8 #include <list> 8 #include <list>
9 #include <memory> 9 #include <memory>
10 #include <set> 10 #include <set>
11 #include <utility> 11 #include <utility>
12 12
13 #include "base/callback.h" 13 #include "base/callback.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 15 #include "base/memory/ref_counted.h"
16 #include "base/memory/weak_ptr.h" 16 #include "base/memory/weak_ptr.h"
17 #include "base/observer_list.h" 17 #include "base/observer_list.h"
18 #include "cc/resources/transferable_resource.h" 18 #include "cc/resources/transferable_resource.h"
19 #include "cc/scheduler/begin_frame_source.h" 19 #include "cc/scheduler/begin_frame_source.h"
20 #include "cc/surfaces/surface_id_allocator.h" 20 #include "cc/surfaces/surface_id_allocator.h"
21 #include "components/exo/compositor_frame_sink.h" 21 #include "components/exo/compositor_frame_sink.h"
22 #include "components/exo/compositor_frame_sink_holder.h" 22 #include "components/exo/compositor_frame_sink_holder.h"
23 #include "third_party/skia/include/core/SkBlendMode.h" 23 #include "third_party/skia/include/core/SkBlendMode.h"
24 #include "third_party/skia/include/core/SkRegion.h" 24 #include "third_party/skia/include/core/SkRegion.h"
25 #include "ui/aura/window.h" 25 #include "ui/aura/window.h"
26 #include "ui/aura/window_observer.h" 26 #include "ui/aura/window_observer.h"
27 #include "ui/compositor/compositor_vsync_manager.h"
27 #include "ui/gfx/geometry/rect.h" 28 #include "ui/gfx/geometry/rect.h"
28 29
29 namespace base { 30 namespace base {
30 namespace trace_event { 31 namespace trace_event {
31 class TracedValue; 32 class TracedValue;
32 } 33 }
33 } 34 }
34 35
35 namespace cc { 36 namespace cc {
36 class SurfaceIdAllocator; 37 class SurfaceIdAllocator;
(...skipping 16 matching lines...) Expand all
53 namespace subtle { 54 namespace subtle {
54 class PropertyHelper; 55 class PropertyHelper;
55 } 56 }
56 57
57 // The pointer class is currently the only cursor provider class but this can 58 // The pointer class is currently the only cursor provider class but this can
58 // change in the future when better hardware cursor support is added. 59 // change in the future when better hardware cursor support is added.
59 using CursorProvider = Pointer; 60 using CursorProvider = Pointer;
60 61
61 // This class represents a rectangular area that is displayed on the screen. 62 // This class represents a rectangular area that is displayed on the screen.
62 // It has a location, size and pixel contents. 63 // It has a location, size and pixel contents.
63 class Surface : public ui::ContextFactoryObserver, public aura::WindowObserver { 64 class Surface : public ui::ContextFactoryObserver,
65 public aura::WindowObserver,
66 public ui::CompositorVSyncManager::Observer {
64 public: 67 public:
65 using PropertyDeallocator = void (*)(int64_t value); 68 using PropertyDeallocator = void (*)(int64_t value);
66 69
67 Surface(); 70 Surface();
68 ~Surface() override; 71 ~Surface() override;
69 72
70 // Type-checking downcast routine. 73 // Type-checking downcast routine.
71 static Surface* AsSurface(const aura::Window* window); 74 static Surface* AsSurface(const aura::Window* window);
72 75
73 aura::Window* window() { return window_.get(); } 76 aura::Window* window() { return window_.get(); }
74 77
75 cc::SurfaceId GetSurfaceId() const; 78 cc::SurfaceId GetSurfaceId() const;
76 79
77 CompositorFrameSinkHolder* compositor_frame_sink_holder() { 80 CompositorFrameSinkHolder* compositor_frame_sink_holder() {
78 return compositor_frame_sink_holder_.get(); 81 return compositor_frame_sink_holder_.get();
79 } 82 }
80 83
81 // Set a buffer as the content of this surface. A buffer can only be attached 84 // Set a buffer as the content of this surface. A buffer can only be attached
82 // to one surface at a time. 85 // to one surface at a time.
83 void Attach(Buffer* buffer); 86 void Attach(Buffer* buffer);
84 87
85 // Describe the regions where the pending buffer is different from the 88 // Describe the regions where the pending buffer is different from the
86 // current surface contents, and where the surface therefore needs to be 89 // current surface contents, and where the surface therefore needs to be
87 // repainted. 90 // repainted.
88 void Damage(const gfx::Rect& rect); 91 void Damage(const gfx::Rect& rect);
89 92
93 // Request notification when it's a good time to produce a new frame. Useful
94 // for throttling redrawing operations, and driving animations.
95 using FrameCallback = base::Callback<void(base::TimeTicks frame_time)>;
96 void RequestFrameCallback(const FrameCallback& callback);
97
90 // Request notification when the next frame is displayed. Useful for 98 // Request notification when the next frame is displayed. Useful for
91 // throttling redrawing operations, and driving animations. 99 // throttling redrawing operations, and driving animations.
92 using FrameCallback = base::Callback<void(base::TimeTicks frame_time)>; 100 using PresentationCallback =
93 void RequestFrameCallback(const FrameCallback& callback); 101 base::Callback<void(base::TimeTicks presentation_time,
102 base::TimeDelta refresh)>;
103 void RequestPresentationCallback(const PresentationCallback& callback);
94 104
95 // This sets the region of the surface that contains opaque content. 105 // This sets the region of the surface that contains opaque content.
96 void SetOpaqueRegion(const SkRegion& region); 106 void SetOpaqueRegion(const SkRegion& region);
97 107
98 // This sets the region of the surface that can receive pointer and touch 108 // This sets the region of the surface that can receive pointer and touch
99 // events. 109 // events.
100 void SetInputRegion(const SkRegion& region); 110 void SetInputRegion(const SkRegion& region);
101 111
102 // This sets the scaling factor used to interpret the contents of the buffer 112 // This sets the scaling factor used to interpret the contents of the buffer
103 // attached to the surface. Note that if the scale is larger than 1, then you 113 // attached to the surface. Note that if the scale is larger than 1, then you
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172 182
173 // Surface does not own observers. It is the responsibility of the observer 183 // Surface does not own observers. It is the responsibility of the observer
174 // to remove itself when it is done observing. 184 // to remove itself when it is done observing.
175 void AddSurfaceObserver(SurfaceObserver* observer); 185 void AddSurfaceObserver(SurfaceObserver* observer);
176 void RemoveSurfaceObserver(SurfaceObserver* observer); 186 void RemoveSurfaceObserver(SurfaceObserver* observer);
177 bool HasSurfaceObserver(const SurfaceObserver* observer) const; 187 bool HasSurfaceObserver(const SurfaceObserver* observer) const;
178 188
179 // Returns a trace value representing the state of the surface. 189 // Returns a trace value representing the state of the surface.
180 std::unique_ptr<base::trace_event::TracedValue> AsTracedValue() const; 190 std::unique_ptr<base::trace_event::TracedValue> AsTracedValue() const;
181 191
182 // Called when surface is being scheduled for a draw. 192 // Call this to indicate that surface is being scheduled for a draw.
183 void WillDraw(); 193 void WillDraw();
184 194
185 // Called when the begin frame source has changed. 195 // Returns true when there's an active frame callback that requires a
186 void SetBeginFrameSource(cc::BeginFrameSource* begin_frame_source); 196 // BeginFrame() call.
197 bool NeedsBeginFrame() const;
198
199 // Call this to indicate that it's a good time to start producing a new frame.
200 void BeginFrame(base::TimeTicks frame_time);
187 201
188 // Check whether this Surface and its children need to create new cc::Surface 202 // Check whether this Surface and its children need to create new cc::Surface
189 // IDs for their contents next time they get new buffer contents. 203 // IDs for their contents next time they get new buffer contents.
190 void CheckIfSurfaceHierarchyNeedsCommitToNewSurfaces(); 204 void CheckIfSurfaceHierarchyNeedsCommitToNewSurfaces();
191 205
192 // Returns the active contents size. 206 // Returns the active contents size.
193 gfx::Size content_size() const { return content_size_; } 207 gfx::Size content_size() const { return content_size_; }
194 208
195 // Overridden from ui::ContextFactoryObserver: 209 // Overridden from ui::ContextFactoryObserver:
196 void OnLostResources() override; 210 void OnLostResources() override;
197 211
198 // Overridden from aura::WindowObserver: 212 // Overridden from aura::WindowObserver:
199 void OnWindowAddedToRootWindow(aura::Window* window) override; 213 void OnWindowAddedToRootWindow(aura::Window* window) override;
200 void OnWindowRemovingFromRootWindow(aura::Window* window, 214 void OnWindowRemovingFromRootWindow(aura::Window* window,
201 aura::Window* new_root) override; 215 aura::Window* new_root) override;
202 216
217 // Overridden from ui::CompositorVSyncManager::Observer:
218 void OnUpdateVSyncParameters(base::TimeTicks timebase,
219 base::TimeDelta interval) override;
220
203 // Sets the |value| of the given surface |property|. Setting to the default 221 // Sets the |value| of the given surface |property|. Setting to the default
204 // value (e.g., NULL) removes the property. The caller is responsible for the 222 // value (e.g., NULL) removes the property. The caller is responsible for the
205 // lifetime of any object set as a property on the Surface. 223 // lifetime of any object set as a property on the Surface.
206 template <typename T> 224 template <typename T>
207 void SetProperty(const SurfaceProperty<T>* property, T value); 225 void SetProperty(const SurfaceProperty<T>* property, T value);
208 226
209 // Returns the value of the given surface |property|. Returns the 227 // Returns the value of the given surface |property|. Returns the
210 // property-specific default value if the property was not previously set. 228 // property-specific default value if the property was not previously set.
211 template <typename T> 229 template <typename T>
212 T GetProperty(const SurfaceProperty<T>* property) const; 230 T GetProperty(const SurfaceProperty<T>* property) const;
(...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after
326 // The damage region to schedule paint for when Commit() is called. 344 // The damage region to schedule paint for when Commit() is called.
327 SkRegion pending_damage_; 345 SkRegion pending_damage_;
328 346
329 // These lists contains the callbacks to notify the client when it is a good 347 // These lists contains the callbacks to notify the client when it is a good
330 // time to start producing a new frame. These callbacks move to 348 // time to start producing a new frame. These callbacks move to
331 // |frame_callbacks_| when Commit() is called. Later they are moved to 349 // |frame_callbacks_| when Commit() is called. Later they are moved to
332 // |active_frame_callbacks_| when the effect of the Commit() is scheduled to 350 // |active_frame_callbacks_| when the effect of the Commit() is scheduled to
333 // be drawn. They fire at the first begin frame notification after this. 351 // be drawn. They fire at the first begin frame notification after this.
334 std::list<FrameCallback> pending_frame_callbacks_; 352 std::list<FrameCallback> pending_frame_callbacks_;
335 std::list<FrameCallback> frame_callbacks_; 353 std::list<FrameCallback> frame_callbacks_;
354 std::list<FrameCallback> active_frame_callbacks_;
355
356 // These lists contains the callbacks to notify the client when surface
357 // contents have been presented. These callbacks move to
358 // |presentation_callbacks_| when Commit() is called. Later they are moved to
359 // |swapping_presentation_callbacks_| when the effect of the Commit() is
360 // scheduled to be drawn and then moved to |swapped_presentation_callbacks_|
361 // after receiving VSync parameters update for the previous frame. They fire
362 // at the next VSync parameters update after that.
363 std::list<PresentationCallback> pending_presentation_callbacks_;
364 std::list<PresentationCallback> presentation_callbacks_;
365 std::list<PresentationCallback> swapping_presentation_callbacks_;
366 std::list<PresentationCallback> swapped_presentation_callbacks_;
336 367
337 // This is the state that has yet to be committed. 368 // This is the state that has yet to be committed.
338 State pending_state_; 369 State pending_state_;
339 370
340 // This is the state that has been committed. 371 // This is the state that has been committed.
341 State state_; 372 State state_;
342 373
343 // The stack of sub-surfaces to take effect when Commit() is called. 374 // The stack of sub-surfaces to take effect when Commit() is called.
344 // Bottom-most sub-surface at the front of the list and top-most sub-surface 375 // Bottom-most sub-surface at the front of the list and top-most sub-surface
345 // at the back. 376 // at the back.
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
385 // ui::Layer::SetShowSurface because the layer needs to know how to add 416 // ui::Layer::SetShowSurface because the layer needs to know how to add
386 // references to surfaces. 417 // references to surfaces.
387 scoped_refptr<cc::SurfaceReferenceFactory> surface_reference_factory_; 418 scoped_refptr<cc::SurfaceReferenceFactory> surface_reference_factory_;
388 419
389 DISALLOW_COPY_AND_ASSIGN(Surface); 420 DISALLOW_COPY_AND_ASSIGN(Surface);
390 }; 421 };
391 422
392 } // namespace exo 423 } // namespace exo
393 424
394 #endif // COMPONENTS_EXO_SURFACE_H_ 425 #endif // COMPONENTS_EXO_SURFACE_H_
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