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Issue 2610393003: Fix the bug for VertexAttrib{I}Pointer when no array buffer bound (Closed)
Patch Set: suppress webgl cts expectation for passthrough cmd buffer Created 3 years, 11 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None): 9 def __init__(self, conformance_path, url_prefixes=None):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
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34 ['win', 'mac', 'linux']) 34 ['win', 'mac', 'linux'])
35 35
36 # ======================== 36 # ========================
37 # Conformance expectations 37 # Conformance expectations
38 # ======================== 38 # ========================
39 39
40 # Too slow (take about one hour to run) 40 # Too slow (take about one hour to run)
41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
42 42
43 # All platforms. 43 # All platforms.
44 self.Fail('conformance/more/functions/vertexAttribPointerBadArgs.html',
45 bug=678850)
46 self.Fail('conformance/attribs/gl-vertexattribpointer.html', bug=678850)
47 self.Fail('conformance2/attribs/gl-vertexattribipointer.html', bug=678850)
48 44
49 self.Fail('conformance/extensions/webgl-compressed-texture-etc.html', 45 self.Fail('conformance/extensions/webgl-compressed-texture-etc.html',
50 bug=679678) 46 bug=679678)
51 47
52 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 48 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
53 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 49 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
54 50
55 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', 51 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html',
56 bug=660844) # WebGL 2.0.1 52 bug=660844) # WebGL 2.0.1
57 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', 53 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html',
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934 # self.Fail(page_name, 930 # self.Fail(page_name,
935 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 931 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
936 # self.Fail(page_name, 932 # self.Fail(page_name,
937 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 933 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
938 934
939 # Conflicts if between a generic os condition and a specific version 935 # Conflicts if between a generic os condition and a specific version
940 # self.Fail(page_name, 936 # self.Fail(page_name,
941 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 937 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
942 # self.Fail(page_name, 938 # self.Fail(page_name,
943 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 939 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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