| Index: ui/gl/gl_switches.cc
|
| diff --git a/ui/gl/gl_switches.cc b/ui/gl/gl_switches.cc
|
| index d32786fd43c0be436455d38fb8488e93427ece38..99971364012c53f43c390aaf4608069a02e40950 100644
|
| --- a/ui/gl/gl_switches.cc
|
| +++ b/ui/gl/gl_switches.cc
|
| @@ -60,12 +60,16 @@ const char kGpuSwitchingOptionNameForceDiscrete[] = "force_discrete";
|
| // library first, but fall back to regular library if loading fails.
|
| const char kTestGLLib[] = "test-gl-lib";
|
|
|
| +// Use hardware gpu, if available, for tests.
|
| +const char kUseGpuInTests[] = "use-gpu-in-tests";
|
| +
|
| // Disables GL drawing operations which produce pixel output. With this
|
| // the GL output will not be correct but tests will run faster.
|
| const char kDisableGLDrawingForTests[] = "disable-gl-drawing-for-tests";
|
|
|
| -// Use hardware gpu, if available, for tests.
|
| -const char kUseGpuInTests[] = "use-gpu-in-tests";
|
| +// Forces the use of OSMesa instead of hardware gpu.
|
| +const char kOverrideUseGLWithOSMesaForTests[] =
|
| + "override-use-gl-with-osmesa-for-tests";
|
|
|
| // This is the list of switches passed from this file that are passed from the
|
| // GpuProcessHost to the GPU Process. Add your switch to this list if you need
|
|
|