OLD | NEW |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/ws/frame_generator.h" | 5 #include "services/ui/ws/frame_generator.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> |
8 | 9 |
9 #include "base/containers/adapters.h" | 10 #include "base/containers/adapters.h" |
10 #include "cc/output/compositor_frame.h" | 11 #include "cc/output/compositor_frame.h" |
11 #include "cc/quads/render_pass.h" | 12 #include "cc/quads/render_pass.h" |
12 #include "cc/quads/render_pass_draw_quad.h" | 13 #include "cc/quads/render_pass_draw_quad.h" |
13 #include "cc/quads/shared_quad_state.h" | 14 #include "cc/quads/shared_quad_state.h" |
14 #include "cc/quads/surface_draw_quad.h" | 15 #include "cc/quads/surface_draw_quad.h" |
15 #include "services/ui/ws/frame_generator_delegate.h" | 16 #include "services/ui/ws/frame_generator_delegate.h" |
16 #include "services/ui/ws/server_window.h" | 17 #include "services/ui/ws/server_window.h" |
17 #include "services/ui/ws/server_window_compositor_frame_sink_manager.h" | 18 #include "services/ui/ws/server_window_compositor_frame_sink_manager.h" |
18 #include "services/ui/ws/server_window_delegate.h" | 19 #include "services/ui/ws/server_window_delegate.h" |
19 | 20 |
20 namespace ui { | 21 namespace ui { |
21 | 22 |
22 namespace ws { | 23 namespace ws { |
23 | 24 |
24 FrameGenerator::FrameGenerator(FrameGeneratorDelegate* delegate, | 25 FrameGenerator::FrameGenerator(FrameGeneratorDelegate* delegate, |
25 ServerWindow* root_window) | 26 ServerWindow* root_window) |
26 : delegate_(delegate), | 27 : delegate_(delegate), |
27 root_window_(root_window), | 28 root_window_(root_window), |
28 binding_(this), | 29 binding_(this), |
29 weak_factory_(this) { | 30 weak_factory_(this) { |
30 DCHECK(delegate_); | 31 DCHECK(delegate_); |
31 } | 32 } |
32 | 33 |
33 FrameGenerator::~FrameGenerator() { | 34 FrameGenerator::~FrameGenerator() { |
34 RemoveAllSurfaceReferences(); | 35 // Remove reference from top level root to the display root surface, if one |
| 36 // exists. This will make everything referenced by the display surface |
| 37 // unreachable so it can be garbage collected. |
| 38 if (surface_tracker_.HasValidSurfaceId()) { |
| 39 compositor_frame_sink_->RemoveSurfaceReferences( |
| 40 std::vector<cc::SurfaceReference>{ |
| 41 cc::SurfaceReference(root_window_->delegate()->GetRootSurfaceId(), |
| 42 surface_tracker_.current_surface_id())}); |
| 43 } |
| 44 |
35 // Invalidate WeakPtrs now to avoid callbacks back into the | 45 // Invalidate WeakPtrs now to avoid callbacks back into the |
36 // FrameGenerator during destruction of |compositor_frame_sink_|. | 46 // FrameGenerator during destruction of |compositor_frame_sink_|. |
37 weak_factory_.InvalidateWeakPtrs(); | 47 weak_factory_.InvalidateWeakPtrs(); |
38 compositor_frame_sink_.reset(); | 48 compositor_frame_sink_.reset(); |
39 } | 49 } |
40 | 50 |
41 void FrameGenerator::OnAcceleratedWidgetAvailable( | 51 void FrameGenerator::OnAcceleratedWidgetAvailable( |
42 gfx::AcceleratedWidget widget) { | 52 gfx::AcceleratedWidget widget) { |
43 DCHECK_NE(gfx::kNullAcceleratedWidget, widget); | 53 DCHECK_NE(gfx::kNullAcceleratedWidget, widget); |
44 cc::mojom::MojoCompositorFrameSinkRequest request(&compositor_frame_sink_); | 54 cc::mojom::MojoCompositorFrameSinkRequest request(&compositor_frame_sink_); |
45 cc::mojom::DisplayPrivateRequest display_private_request(&display_private_); | 55 cc::mojom::DisplayPrivateRequest display_private_request(&display_private_); |
46 root_window_->CreateDisplayCompositorFrameSink( | 56 root_window_->CreateDisplayCompositorFrameSink( |
47 widget, std::move(request), binding_.CreateInterfacePtrAndBind(), | 57 widget, std::move(request), binding_.CreateInterfacePtrAndBind(), |
48 std::move(display_private_request)); | 58 std::move(display_private_request)); |
49 // TODO(fsamuel): This means we're always requesting a new BeginFrame signal | 59 // TODO(fsamuel): This means we're always requesting a new BeginFrame signal |
50 // even when we don't need it. Once surface ID propagation work is done, | 60 // even when we don't need it. Once surface ID propagation work is done, |
51 // this will not be necessary because FrameGenerator will only need a | 61 // this will not be necessary because FrameGenerator will only need a |
52 // BeginFrame if the window manager changes. | 62 // BeginFrame if the window manager changes. |
53 compositor_frame_sink_->SetNeedsBeginFrame(true); | 63 compositor_frame_sink_->SetNeedsBeginFrame(true); |
54 } | 64 } |
55 | 65 |
56 void FrameGenerator::OnSurfaceCreated(const cc::SurfaceId& surface_id, | 66 void FrameGenerator::OnSurfaceCreated(const cc::SurfaceId& surface_id, |
57 ServerWindow* window) { | 67 ServerWindow* window) { |
58 DCHECK(surface_id.is_valid()); | 68 DCHECK(surface_id.is_valid()); |
59 | 69 |
60 auto iter = active_references_.find(surface_id.frame_sink_id()); | 70 // TODO(samans): Clients are actually embedded in the WM and only the WM is |
61 if (iter == active_references_.end()) { | 71 // embedded here. This needs to be fixed. |
62 AddFirstReference(surface_id, window); | 72 |
63 return; | 73 // Only handle embedded surfaces changing here. The display root surface |
| 74 // changing is handled immediately after the CompositorFrame is submitted. |
| 75 if (window != root_window_) { |
| 76 // Add observer for window the first time it's seen. |
| 77 if (surface_tracker_.EmbedSurface(surface_id)) |
| 78 Add(window); |
64 } | 79 } |
65 | |
66 cc::SurfaceReference& ref = iter->second; | |
67 | |
68 // This shouldn't be called multiple times for the same SurfaceId. | |
69 DCHECK_EQ(surface_id.frame_sink_id(), ref.child_id().frame_sink_id()); | |
70 DCHECK_NE(surface_id.local_frame_id(), ref.child_id().local_frame_id()); | |
71 | |
72 // The current reference will be removed after the next CompositorFrame is | |
73 // submitted or FrameGenerator is destroyed. | |
74 references_to_remove_.push_back(ref); | |
75 cc::SurfaceId old_surface_id = ref.child_id(); | |
76 | |
77 // New surface reference is recorded and will be added at end of this method. | |
78 ref = cc::SurfaceReference(ref.parent_id(), surface_id); | |
79 references_to_add_.push_back(ref); | |
80 | |
81 // If the display root surface has changed, add references from the new | |
82 // SurfaceId to all embedded surfaces. For example, this would happen when the | |
83 // display resolution or device scale factor changes. | |
84 if (window == root_window_) | |
85 AddNewParentReferences(old_surface_id, surface_id); | |
86 | |
87 PerformAddSurfaceReferences(); | |
88 } | 80 } |
89 | 81 |
90 void FrameGenerator::DidReceiveCompositorFrameAck() {} | 82 void FrameGenerator::DidReceiveCompositorFrameAck() {} |
91 | 83 |
92 void FrameGenerator::OnBeginFrame(const cc::BeginFrameArgs& begin_frame_arags) { | 84 void FrameGenerator::OnBeginFrame(const cc::BeginFrameArgs& begin_frame_arags) { |
93 if (!root_window_->visible()) | 85 if (!root_window_->visible()) |
94 return; | 86 return; |
95 | 87 |
96 // TODO(fsamuel): We should add a trace for generating a top level frame. | 88 // TODO(fsamuel): We should add a trace for generating a top level frame. |
97 cc::CompositorFrame frame(GenerateCompositorFrame(root_window_->bounds())); | 89 cc::CompositorFrame frame(GenerateCompositorFrame(root_window_->bounds())); |
98 | 90 |
99 if (compositor_frame_sink_) { | 91 if (compositor_frame_sink_) { |
100 gfx::Size frame_size = last_submitted_frame_size_; | 92 gfx::Size frame_size = last_submitted_frame_size_; |
101 if (!frame.render_pass_list.empty()) | 93 if (!frame.render_pass_list.empty()) |
102 frame_size = frame.render_pass_list[0]->output_rect.size(); | 94 frame_size = frame.render_pass_list[0]->output_rect.size(); |
103 if (!local_frame_id_.is_valid() || frame_size != last_submitted_frame_size_) | 95 |
| 96 bool display_surface_changed = false; |
| 97 if (!local_frame_id_.is_valid() || |
| 98 frame_size != last_submitted_frame_size_) { |
104 local_frame_id_ = id_allocator_.GenerateId(); | 99 local_frame_id_ = id_allocator_.GenerateId(); |
| 100 display_surface_changed = true; |
| 101 } else { |
| 102 // If the display surface is changing then we shouldn't add references |
| 103 // from the old display surface. We want to add references from the new |
| 104 // display surface, this happens after we submit the first CompositorFrame |
| 105 // so the new display surface exists. |
| 106 if (surface_tracker_.HasReferencesToAdd()) { |
| 107 compositor_frame_sink_->AddSurfaceReferences( |
| 108 surface_tracker_.GetReferencesToAdd()); |
| 109 } |
| 110 } |
| 111 |
105 compositor_frame_sink_->SubmitCompositorFrame(local_frame_id_, | 112 compositor_frame_sink_->SubmitCompositorFrame(local_frame_id_, |
106 std::move(frame)); | 113 std::move(frame)); |
107 last_submitted_frame_size_ = frame_size; | 114 last_submitted_frame_size_ = frame_size; |
108 | 115 |
109 // Remove dead references after we submit a frame. This has to happen after | 116 if (display_surface_changed) |
110 // the frame is submitted otherwise we could end up deleting a surface that | 117 UpdateDisplaySurfaceId(); |
111 // is still embedded in the last frame. | 118 |
112 PerformRemoveSurfaceReferences(); | 119 // Remove references to surfaces that are no longer embedded. This has to |
| 120 // happen after the frame is submitted otherwise we could end up deleting |
| 121 // a surface that is still embedded in the last submitted frame. |
| 122 if (surface_tracker_.HasReferencesToRemove()) { |
| 123 compositor_frame_sink_->RemoveSurfaceReferences( |
| 124 surface_tracker_.GetReferencesToRemove()); |
| 125 } |
113 } | 126 } |
114 } | 127 } |
115 | 128 |
116 void FrameGenerator::ReclaimResources( | 129 void FrameGenerator::ReclaimResources( |
117 const cc::ReturnedResourceArray& resources) { | 130 const cc::ReturnedResourceArray& resources) { |
118 // Nothing to do here because FrameGenerator CompositorFrames don't reference | 131 // Nothing to do here because FrameGenerator CompositorFrames don't reference |
119 // any resources. | 132 // any resources. |
120 } | 133 } |
121 | 134 |
122 void FrameGenerator::WillDrawSurface() { | 135 void FrameGenerator::WillDrawSurface() { |
123 // TODO(fsamuel, staraz): Implement this. | 136 // TODO(fsamuel, staraz): Implement this. |
124 } | 137 } |
125 | 138 |
| 139 void FrameGenerator::UpdateDisplaySurfaceId() { |
| 140 // FrameGenerator owns the display root surface and is a bit of a special |
| 141 // case. There is no surface that embeds the display surface, so nothing |
| 142 // would reference it. Instead, a reference from the top level root is added |
| 143 // to mark the display surface as visible. As a result, FrameGenerator is |
| 144 // responsible for maintaining a reference from the top level root to the |
| 145 // display surface, in addition to references from the display surface to |
| 146 // embedded surfaces. |
| 147 const cc::SurfaceId old_surface_id = surface_tracker_.current_surface_id(); |
| 148 const cc::SurfaceId new_surface_id( |
| 149 cc::FrameSinkId(WindowIdToTransportId(root_window_->id()), 0), |
| 150 local_frame_id_); |
| 151 |
| 152 DCHECK_NE(old_surface_id, new_surface_id); |
| 153 |
| 154 // Set new SurfaceId for the display surface. This will add references from |
| 155 // the new display surface to all embedded surfaces. |
| 156 surface_tracker_.SetCurrentSurfaceId(new_surface_id); |
| 157 std::vector<cc::SurfaceReference> references_to_add = |
| 158 surface_tracker_.GetReferencesToAdd(); |
| 159 |
| 160 // Adds a reference from the top level root to the new display surface. |
| 161 references_to_add.push_back(cc::SurfaceReference( |
| 162 root_window_->delegate()->GetRootSurfaceId(), new_surface_id)); |
| 163 |
| 164 compositor_frame_sink_->AddSurfaceReferences(references_to_add); |
| 165 |
| 166 // Remove the reference from the top level root to the old display surface |
| 167 // after we have added references from the new display surface. Not applicable |
| 168 // for the first display surface. |
| 169 if (old_surface_id.is_valid()) { |
| 170 compositor_frame_sink_->RemoveSurfaceReferences( |
| 171 std::vector<cc::SurfaceReference>{cc::SurfaceReference( |
| 172 root_window_->delegate()->GetRootSurfaceId(), old_surface_id)}); |
| 173 } |
| 174 } |
| 175 |
126 cc::CompositorFrame FrameGenerator::GenerateCompositorFrame( | 176 cc::CompositorFrame FrameGenerator::GenerateCompositorFrame( |
127 const gfx::Rect& output_rect) { | 177 const gfx::Rect& output_rect) { |
128 const int render_pass_id = 1; | 178 const int render_pass_id = 1; |
129 std::unique_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); | 179 std::unique_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); |
130 render_pass->SetNew(render_pass_id, output_rect, output_rect, | 180 render_pass->SetNew(render_pass_id, output_rect, output_rect, |
131 gfx::Transform()); | 181 gfx::Transform()); |
132 | 182 |
133 DrawWindow(render_pass.get(), delegate_->GetActiveRootWindow()); | 183 DrawWindow(render_pass.get(), delegate_->GetActiveRootWindow()); |
134 | 184 |
135 cc::CompositorFrame frame; | 185 cc::CompositorFrame frame; |
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
182 bounds_at_origin /* visible_layer_bounds */, | 232 bounds_at_origin /* visible_layer_bounds */, |
183 bounds_at_origin /* clip_rect */, false /* is_clipped */, | 233 bounds_at_origin /* clip_rect */, false /* is_clipped */, |
184 1.0f /* opacity */, SkBlendMode::kSrcOver, 0 /* sorting-context_id */); | 234 1.0f /* opacity */, SkBlendMode::kSrcOver, 0 /* sorting-context_id */); |
185 auto* quad = pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); | 235 auto* quad = pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); |
186 quad->SetAll(sqs, bounds_at_origin /* rect */, | 236 quad->SetAll(sqs, bounds_at_origin /* rect */, |
187 gfx::Rect() /* opaque_rect */, | 237 gfx::Rect() /* opaque_rect */, |
188 bounds_at_origin /* visible_rect */, true /* needs_blending*/, | 238 bounds_at_origin /* visible_rect */, true /* needs_blending*/, |
189 default_surface_id); | 239 default_surface_id); |
190 } | 240 } |
191 | 241 |
192 cc::SurfaceId FrameGenerator::FindParentSurfaceId(ServerWindow* window) { | |
193 if (window == root_window_) | |
194 return root_window_->delegate()->GetRootSurfaceId(); | |
195 | |
196 // The root window holds the parent SurfaceId. This SurfaceId will have an | |
197 // invalid LocalFrameId before FrameGenerator has submitted a CompositorFrame. | |
198 // After the first frame is submitted it will always be a valid SurfaceId. | |
199 return root_window_->compositor_frame_sink_manager()->GetLatestSurfaceId(); | |
200 } | |
201 | |
202 void FrameGenerator::AddSurfaceReference(const cc::SurfaceId& parent_id, | |
203 const cc::SurfaceId& child_id) { | |
204 DCHECK_NE(parent_id, child_id); | |
205 | |
206 // Add new reference from parent to surface and record reference. | |
207 cc::SurfaceReference ref(parent_id, child_id); | |
208 active_references_[child_id.frame_sink_id()] = ref; | |
209 references_to_add_.push_back(ref); | |
210 } | |
211 | |
212 void FrameGenerator::AddFirstReference(const cc::SurfaceId& surface_id, | |
213 ServerWindow* window) { | |
214 cc::SurfaceId parent_id = FindParentSurfaceId(window); | |
215 | |
216 if (parent_id.local_frame_id().is_valid()) { | |
217 AddSurfaceReference(parent_id, surface_id); | |
218 | |
219 // For the first display root surface, add references to any child surfaces | |
220 // that were created before it, since no reference has been added yet. | |
221 if (window == root_window_) { | |
222 for (auto& child_surface_id : waiting_for_references_) | |
223 AddSurfaceReference(surface_id, child_surface_id); | |
224 waiting_for_references_.clear(); | |
225 } | |
226 | |
227 PerformAddSurfaceReferences(); | |
228 } else { | |
229 // This isn't the display root surface and display root surface hasn't | |
230 // submitted a CF yet. We can't add a reference to an unknown SurfaceId. | |
231 waiting_for_references_.push_back(surface_id); | |
232 } | |
233 | |
234 // Observe |window| so that we can remove references when it's destroyed. | |
235 Add(window); | |
236 } | |
237 | |
238 void FrameGenerator::AddNewParentReferences( | |
239 const cc::SurfaceId& old_surface_id, | |
240 const cc::SurfaceId& new_surface_id) { | |
241 DCHECK_EQ(old_surface_id.frame_sink_id(), new_surface_id.frame_sink_id()); | |
242 | |
243 for (auto& map_entry : active_references_) { | |
244 cc::SurfaceReference& ref = map_entry.second; | |
245 if (ref.parent_id() == old_surface_id) { | |
246 ref = cc::SurfaceReference(new_surface_id, ref.child_id()); | |
247 references_to_add_.push_back(ref); | |
248 } | |
249 } | |
250 } | |
251 | |
252 void FrameGenerator::PerformAddSurfaceReferences() { | |
253 if (references_to_add_.empty()) | |
254 return; | |
255 | |
256 compositor_frame_sink_->AddSurfaceReferences(references_to_add_); | |
257 references_to_add_.clear(); | |
258 } | |
259 | |
260 void FrameGenerator::PerformRemoveSurfaceReferences() { | |
261 if (references_to_remove_.empty()) | |
262 return; | |
263 | |
264 compositor_frame_sink_->RemoveSurfaceReferences(references_to_remove_); | |
265 references_to_remove_.clear(); | |
266 } | |
267 | |
268 void FrameGenerator::RemoveFrameSinkReference( | |
269 const cc::FrameSinkId& frame_sink_id) { | |
270 auto it = active_references_.find(frame_sink_id); | |
271 if (it == active_references_.end()) | |
272 return; | |
273 references_to_remove_.push_back(it->second); | |
274 active_references_.erase(it); | |
275 } | |
276 | |
277 void FrameGenerator::RemoveAllSurfaceReferences() { | |
278 for (auto& map_entry : active_references_) | |
279 references_to_remove_.push_back(map_entry.second); | |
280 active_references_.clear(); | |
281 PerformRemoveSurfaceReferences(); | |
282 } | |
283 | |
284 void FrameGenerator::OnWindowDestroying(ServerWindow* window) { | 242 void FrameGenerator::OnWindowDestroying(ServerWindow* window) { |
285 Remove(window); | 243 Remove(window); |
286 ServerWindowCompositorFrameSinkManager* compositor_frame_sink_manager = | 244 ServerWindowCompositorFrameSinkManager* compositor_frame_sink_manager = |
287 window->compositor_frame_sink_manager(); | 245 window->compositor_frame_sink_manager(); |
288 // If FrameGenerator was observing |window|, then that means it had a | 246 // If FrameGenerator was observing |window|, then that means it had a |
289 // CompositorFrame at some point in time and should have a | 247 // CompositorFrame at some point in time and should have a |
290 // ServerWindowCompositorFrameSinkManager. | 248 // ServerWindowCompositorFrameSinkManager. |
291 DCHECK(compositor_frame_sink_manager); | 249 DCHECK(compositor_frame_sink_manager); |
292 | 250 |
293 cc::SurfaceId surface_id = | 251 cc::SurfaceId surface_id = |
294 window->compositor_frame_sink_manager()->GetLatestSurfaceId(); | 252 window->compositor_frame_sink_manager()->GetLatestSurfaceId(); |
295 if (surface_id.is_valid()) | 253 if (surface_id.is_valid()) |
296 RemoveFrameSinkReference(surface_id.frame_sink_id()); | 254 surface_tracker_.UnembedSurface(surface_id.frame_sink_id()); |
297 } | 255 } |
298 | 256 |
299 } // namespace ws | 257 } // namespace ws |
300 | 258 |
301 } // namespace ui | 259 } // namespace ui |
OLD | NEW |