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Side by Side Diff: ui/ozone/platform/headless/headless_surface_factory.cc

Issue 2609743002: Use TaskScheduler instead of WorkerPool in headless_surface_factory.cc. (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/ozone/platform/headless/headless_surface_factory.h" 5 #include "ui/ozone/platform/headless/headless_surface_factory.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/files/file_util.h" 8 #include "base/files/file_util.h"
9 #include "base/location.h" 9 #include "base/location.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/ptr_util.h" 11 #include "base/memory/ptr_util.h"
12 #include "base/threading/worker_pool.h" 12 #include "base/task_scheduler/post_task.h"
13 #include "third_party/skia/include/core/SkCanvas.h" 13 #include "third_party/skia/include/core/SkCanvas.h"
14 #include "third_party/skia/include/core/SkSurface.h" 14 #include "third_party/skia/include/core/SkSurface.h"
15 #include "ui/gfx/codec/png_codec.h" 15 #include "ui/gfx/codec/png_codec.h"
16 #include "ui/gfx/skia_util.h" 16 #include "ui/gfx/skia_util.h"
17 #include "ui/gfx/vsync_provider.h" 17 #include "ui/gfx/vsync_provider.h"
18 #include "ui/ozone/platform/headless/headless_window.h" 18 #include "ui/ozone/platform/headless/headless_window.h"
19 #include "ui/ozone/platform/headless/headless_window_manager.h" 19 #include "ui/ozone/platform/headless/headless_window_manager.h"
20 #include "ui/ozone/public/native_pixmap.h" 20 #include "ui/ozone/public/native_pixmap.h"
21 #include "ui/ozone/public/surface_ozone_canvas.h" 21 #include "ui/ozone/public/surface_ozone_canvas.h"
22 22
(...skipping 23 matching lines...) Expand all
46 sk_sp<SkSurface> GetSurface() override { return surface_; } 46 sk_sp<SkSurface> GetSurface() override { return surface_; }
47 void PresentCanvas(const gfx::Rect& damage) override { 47 void PresentCanvas(const gfx::Rect& damage) override {
48 if (location_.empty()) 48 if (location_.empty())
49 return; 49 return;
50 SkBitmap bitmap; 50 SkBitmap bitmap;
51 bitmap.setInfo(surface_->getCanvas()->imageInfo()); 51 bitmap.setInfo(surface_->getCanvas()->imageInfo());
52 52
53 // TODO(dnicoara) Use SkImage instead to potentially avoid a copy. 53 // TODO(dnicoara) Use SkImage instead to potentially avoid a copy.
54 // See crbug.com/361605 for details. 54 // See crbug.com/361605 for details.
55 if (surface_->getCanvas()->readPixels(&bitmap, 0, 0)) { 55 if (surface_->getCanvas()->readPixels(&bitmap, 0, 0)) {
56 base::WorkerPool::PostTask( 56 base::PostTaskWithTraits(
57 FROM_HERE, base::Bind(&WriteDataToFile, location_, bitmap), true); 57 FROM_HERE, base::TaskTraits()
58 .WithShutdownBehavior(
59 base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN)
60 .MayBlock(),
61 base::Bind(&WriteDataToFile, location_, bitmap));
58 } 62 }
59 } 63 }
60 std::unique_ptr<gfx::VSyncProvider> CreateVSyncProvider() override { 64 std::unique_ptr<gfx::VSyncProvider> CreateVSyncProvider() override {
61 return nullptr; 65 return nullptr;
62 } 66 }
63 67
64 private: 68 private:
65 base::FilePath location_; 69 base::FilePath location_;
66 sk_sp<SkSurface> surface_; 70 sk_sp<SkSurface> surface_;
67 }; 71 };
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
119 123
120 scoped_refptr<NativePixmap> HeadlessSurfaceFactory::CreateNativePixmap( 124 scoped_refptr<NativePixmap> HeadlessSurfaceFactory::CreateNativePixmap(
121 gfx::AcceleratedWidget widget, 125 gfx::AcceleratedWidget widget,
122 gfx::Size size, 126 gfx::Size size,
123 gfx::BufferFormat format, 127 gfx::BufferFormat format,
124 gfx::BufferUsage usage) { 128 gfx::BufferUsage usage) {
125 return new TestPixmap(format); 129 return new TestPixmap(format);
126 } 130 }
127 131
128 } // namespace ui 132 } // namespace ui
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