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Side by Side Diff: Source/core/rendering/svg/RenderSVGModelObject.cpp

Issue 260963012: Override repaintTreeAfterLayout for RenderSVGModelObject (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (c) 2009, Google Inc. All rights reserved. 2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 15 matching lines...) Expand all
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "config.h" 31 #include "config.h"
32 32
33 #include "core/rendering/svg/RenderSVGModelObject.h" 33 #include "core/rendering/svg/RenderSVGModelObject.h"
34 34
35 #include "SVGNames.h" 35 #include "SVGNames.h"
36 #include "core/rendering/RenderLayer.h"
37 #include "core/rendering/RenderView.h"
36 #include "core/rendering/svg/RenderSVGRoot.h" 38 #include "core/rendering/svg/RenderSVGRoot.h"
37 #include "core/rendering/svg/SVGResourcesCache.h" 39 #include "core/rendering/svg/SVGResourcesCache.h"
38 #include "core/svg/SVGGraphicsElement.h" 40 #include "core/svg/SVGGraphicsElement.h"
39 41
40 namespace WebCore { 42 namespace WebCore {
41 43
42 RenderSVGModelObject::RenderSVGModelObject(SVGElement* node) 44 RenderSVGModelObject::RenderSVGModelObject(SVGElement* node)
43 : RenderObject(node) 45 : RenderObject(node)
44 { 46 {
45 } 47 }
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116 return false; 118 return false;
117 } 119 }
118 120
119 // The SVG addFocusRingRects() method adds rects in local coordinates so the def ault absoluteFocusRingQuads 121 // The SVG addFocusRingRects() method adds rects in local coordinates so the def ault absoluteFocusRingQuads
120 // returns incorrect values for SVG objects. Overriding this method provides acc ess to the absolute bounds. 122 // returns incorrect values for SVG objects. Overriding this method provides acc ess to the absolute bounds.
121 void RenderSVGModelObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads) 123 void RenderSVGModelObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads)
122 { 124 {
123 quads.append(localToAbsoluteQuad(FloatQuad(repaintRectInLocalCoordinates())) ); 125 quads.append(localToAbsoluteQuad(FloatQuad(repaintRectInLocalCoordinates())) );
124 } 126 }
125 127
128 void RenderSVGModelObject::repaintTreeAfterLayout()
129 {
130 // Note: This is a reduced version of RenderBox::repaintTreeAfterLayout().
131
132 ASSERT(RuntimeEnabledFeatures::repaintAfterLayoutEnabled());
133 ASSERT(!needsLayout());
134
135 const LayoutRect oldRepaintRect = previousRepaintRect();
136 const LayoutPoint oldPositionFromRepaintContainer = previousPositionFromRepa intContainer();
137 RenderLayerModelObject* repaintContainer = containerForRepaint();
138 setPreviousRepaintRect(clippedOverflowRectForRepaint(repaintContainer));
139 setPreviousPositionFromRepaintContainer(positionFromRepaintContainer(repaint Container));
140
141 // If we are set to do a full repaint that means the RenderView will be
142 // invalidated. We can then skip issuing of invalidations for the child
143 // renderers as they'll be covered by the RenderView.
144 if (view()->doingFullRepaint()) {
145 RenderObject::repaintTreeAfterLayout();
dsinclair 2014/05/02 15:19:19 Does this need a LayoutStateDisabler?
fs 2014/05/02 15:36:09 Maybe... Can't be used in it's current form though
dsinclair 2014/05/02 15:40:26 I don't think it has to take a RenderBox. It just
fs 2014/05/02 15:53:52 Yeah, I wasn't sure if that would be frowned upon
146 return;
147 }
148
149 if (onlyNeededPositionedMovementLayout() && compositingState() != PaintsInto OwnBacking) {
150 setShouldDoFullRepaintAfterLayout(true);
151 }
152
153 const LayoutRect& newRepaintRect = previousRepaintRect();
154 const LayoutPoint& newPositionFromRepaintContainer = previousPositionFromRep aintContainer();
155 bool didFullRepaint = repaintAfterLayoutIfNeeded(containerForRepaint(),
156 shouldDoFullRepaintAfterLayout(), oldRepaintRect, oldPositionFromRepaint Container, &newRepaintRect, &newPositionFromRepaintContainer);
157
158 if (!didFullRepaint)
159 repaintOverflowIfNeeded();
160
161 // Repaint any scrollbars if there is a scrollable area for this renderer.
162 if (enclosingLayer()) {
163 if (RenderLayerScrollableArea* area = enclosingLayer()->scrollableArea() ) {
164 if (area->hasVerticalBarDamage())
165 repaintRectangle(area->verticalBarDamage());
166 if (area->hasHorizontalBarDamage())
167 repaintRectangle(area->horizontalBarDamage());
168 area->resetScrollbarDamage();
169 }
170 }
171
172 RenderObject::repaintTreeAfterLayout();
dsinclair 2014/05/02 15:19:19 Ditto, layout state disabler?
173 }
174
126 } // namespace WebCore 175 } // namespace WebCore
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